Reverse column elements of diamond shape in matrix
Here given code implementation process.
/*
C Program
+ Reverse column elements of diamond shape in matrix
*/
#include<stdio.h>
#define ROW 5
#define COL 5
int element_size(int col)
{
int counter=0;
while(col>0)
{
counter+=col;
col--;
}
return counter*4;
}
void show(int arr[ROW][COL],int row,int col)
{
for (int i = col; i < (COL)-col; ++i)
{
printf("%3d",arr[row][i] );
}
}
void space(int size)
{
for (int i = 0; i <= size; ++i)
{
printf(" ");
}
}
void diamond_view(int arr[ROW][COL])
{
if(ROW != COL || COL%2==0)
{
printf("\nNot a valid perfect Odd square matrix");
return;
}
int col = COL / 2;
int counter = col*3;
int distance = 3;
for (int i = 0; i < ROW; ++i)
{
space(counter);
show(arr,i,col);
if(i < ROW/2)
{
counter -= distance;
col--;
}
else
{
col++;
counter += distance;
}
printf("\n");
}
}
//Reverse the horizontal column elements
void reverse(int arr[ROW][COL],int col,int row)
{
int auxiliary=0;
for (int i = row,j=0; i < (ROW)-row-i && (ROW-1)-row-j > i; ++i,j++)
{
//Swap node element values
auxiliary=arr[i][col];
arr[i][col]= arr[(ROW-1)-row-j][col];
arr[(ROW-1)-row-j][col]=auxiliary;
}
}
void reverse_element(int arr[ROW][COL])
{
if(ROW != COL || COL%2==0)
{
printf("\nNot a valid perfect Odd square matrix");
return;
}
int row = COL / 2;
for (int i = 0; i < ROW; ++i)
{
reverse(arr,i,row);
if(i < ROW/2)
{
row--;
}
else
{
row++;
}
}
printf("\n");
}
int main(){
int matrix[ROW][COL] =
{
{1, 2, 3, 4, 5},
{6, -7, 8, 2, 10},
{2, 12, 13, 15, 16},
{17, 2, 19, 20, 21},
{22, 23, 24, 25, 2}
};
diamond_view(matrix);
reverse_element(matrix);
diamond_view(matrix);
return 0;
}
Output
3
-7 8 2
2 12 13 15 16
2 19 20
24
24
2 19 20
2 12 13 15 16
-7 8 2
3
/*
C++ Program
Reverse column elements of diamond shape in matrix
*/
#include<iostream>
#define ROW 5
#define COL 5
using namespace std;
class MyMatrix {
public:
int rows;
int cols;
MyMatrix() {
//Get the size of matrix
this->rows = ROW;
this->cols = COL;
}
int element_size(int col) {
int counter = 0;
while (col > 0) {
counter += col;
col--;
}
return counter *4;
}
void show(int matrix[][COL], int row, int col) {
for (int i = col; i < (this->cols) - col; ++i) {
cout << " " << matrix[row][i];
}
}
void space(int size) {
for (int i = 0; i <= size; ++i) {
cout << " ";
}
}
void diamond_view(int matrix[][COL]) {
if (this->rows != this->cols || this->cols % 2 == 0) {
cout << "\nNot a valid perfect Odd square matrix";
return;
}
int col = this->cols / 2;
int counter = col *3;
int distance = 3;
for (int i = 0; i < this->rows; ++i) {
this->space(counter);
this->show(matrix, i, col);
if (i < this->rows / 2) {
counter -= distance;
col--;
} else {
col++;
counter += distance;
}
cout << "\n";
}
}
//Reverse the horizontal column elements
void reverse(int matrix[][COL], int col, int row) {
int auxiliary = 0;
for (int i = row, j = 0; i < (this->rows) - row - i && (this->rows - 1) - row - j > i; ++i, j++) {
//Swap node element values
auxiliary = matrix[i][col];
matrix[i][col] = matrix[(this->rows - 1) - row - j][col];
matrix[(this->rows - 1) - row - j][col] = auxiliary;
}
}
void reverse_element(int matrix[][COL]) {
if (this->rows != this->cols || this->cols % 2 == 0) {
cout << "\nNot a valid perfect Odd square matrix";
return;
}
int row = this->cols / 2;
for (int i = 0; i < this->rows; ++i) {
this->reverse(matrix, i, row);
if (i < this->rows / 2) {
row--;
} else {
row++;
}
}
cout << "\n";
}
};
int main() {
int matrix[][COL] = {
{
1,
2,
3,
4,
5
},
{
6,
-7,
8,
2,
10
},
{
2,
12,
13,
15,
16
},
{
17,
2,
19,
20,
21
},
{
22,
23,
24,
25,
2
}
};
MyMatrix obj;
obj.diamond_view(matrix);
obj.reverse_element(matrix);
obj.diamond_view(matrix);
return 0;
}
Output
3
-7 8 2
2 12 13 15 16
2 19 20
24
24
2 19 20
2 12 13 15 16
-7 8 2
3
/*
Java Program
Reverse column elements of diamond shape in matrix
*/
public class MyMatrix {
public int rows;
public int cols;
public MyMatrix(int [][]matrix)
{
//Get the size of matrix
this.rows = matrix.length;
this.cols = matrix[0].length;
}
public int element_size(int col)
{
int counter=0;
while(col>0)
{
counter+=col;
col--;
}
return counter*4;
}
public void show(int [][]matrix,int row,int col)
{
for (int i = col; i < (this.cols)-col; ++i)
{
System.out.print(" "+matrix[row][i] );
}
}
public void space(int size)
{
for (int i = 0; i <= size; ++i)
{
System.out.print(" ");
}
}
public void diamond_view(int [][]matrix)
{
if(this.rows != this.cols || this.cols%2==0)
{
System.out.print("\nNot a valid perfect Odd square matrix");
return;
}
int col = this.cols / 2;
int counter = col*3;
int distance = 3;
for (int i = 0; i < this.rows; ++i)
{
space(counter);
show(matrix,i,col);
if(i < this.rows/2)
{
counter -= distance;
col--;
}
else
{
col++;
counter += distance;
}
System.out.print("\n");
}
}
//Reverse the horizontal column elements
public void reverse(int [][]matrix,int col,int row)
{
int auxiliary=0;
for (int i = row,j=0; i < (this.rows)-row-i && (this.rows-1)-row-j > i; ++i,j++)
{
//Swap node element values
auxiliary=matrix[i][col];
matrix[i][col]= matrix[(this.rows-1)-row-j][col];
matrix[(this.rows-1)-row-j][col]=auxiliary;
}
}
public void reverse_element(int [][]matrix)
{
if(this.rows != this.cols || this.cols%2==0)
{
System.out.print("\nNot a valid perfect Odd square matrix");
return;
}
int row = this.cols / 2;
for (int i = 0; i < this.rows; ++i)
{
reverse(matrix,i,row);
if(i < this.rows/2)
{
row--;
}
else
{
row++;
}
}
System.out.print("\n");
}
public static void main(String[] args)
{
//Define matrix element
int [][]matrix =
{
{1, 2, 3, 4, 5},
{6, -7, 8, 2, 10},
{2, 12, 13, 15, 16},
{17, 2, 19, 20, 21},
{22, 23, 24, 25, 2}
};
MyMatrix obj = new MyMatrix(matrix);
obj.diamond_view(matrix);
obj.reverse_element(matrix);
obj.diamond_view(matrix);
}
}
Output
3
-7 8 2
2 12 13 15 16
2 19 20
24
24
2 19 20
2 12 13 15 16
-7 8 2
3
using System;
/*
C# Program
Reverse column elements of diamond shape in matrix
*/
public class MyMatrix {
int rows;
int cols;
MyMatrix(int[,] matrix) {
//Get the size of matrix
this.rows = matrix.GetLength(0);
this.cols = matrix.GetLength(1);
}
public int element_size(int col) {
int counter = 0;
while (col > 0) {
counter += col;
col--;
}
return counter * 4;
}
public void show(int[,] matrix, int row, int col) {
for (int i = col; i < (this.cols) - col; ++i) {
Console.Write(" " + matrix[row,i]);
}
}
public void space(int size) {
for (int i = 0; i <= size; ++i) {
Console.Write(" ");
}
}
public void diamond_view(int[,] matrix) {
if (this.rows != this.cols || this.cols % 2 == 0) {
Console.Write("\nNot a valid perfect Odd square matrix");
return;
}
int col = this.cols / 2;
int counter = col * 3;
int distance = 3;
for (int i = 0; i < this.rows; ++i) {
space(counter);
show(matrix, i, col);
if (i < this.rows / 2) {
counter -= distance;
col--;
} else {
col++;
counter += distance;
}
Console.Write("\n");
}
}
//Reverse the horizontal column elements
public void reverse(int[,] matrix, int col, int row) {
int auxiliary = 0;
for (int i = row, j = 0; i < (this.rows) - row - i && (this.rows - 1) - row - j > i; ++i, j++) {
//Swap node element values
auxiliary = matrix[i,col];
matrix[i,col] = matrix[(this.rows - 1) - row - j,col];
matrix[(this.rows - 1) - row - j,col] = auxiliary;
}
}
public void reverse_element(int[,] matrix) {
if (this.rows != this.cols || this.cols % 2 == 0) {
Console.Write("\nNot a valid perfect Odd square matrix");
return;
}
int row = this.cols / 2;
for (int i = 0; i < this.rows; ++i) {
reverse(matrix, i, row);
if (i < this.rows / 2) {
row--;
} else {
row++;
}
}
Console.Write("\n");
}
public static void Main(String[] args) {
int[,]
//Define matrix element
matrix = {
{
1,
2,
3,
4,
5
},
{
6,
-7,
8,
2,
10
},
{
2,
12,
13,
15,
16
},
{
17,
2,
19,
20,
21
},
{
22,
23,
24,
25,
2
}
};
MyMatrix obj = new MyMatrix(matrix);
obj.diamond_view(matrix);
obj.reverse_element(matrix);
obj.diamond_view(matrix);
}
}
Output
3
-7 8 2
2 12 13 15 16
2 19 20
24
24
2 19 20
2 12 13 15 16
-7 8 2
3
<?php
/*
Php Program
Reverse column elements of diamond shape in matrix
*/
class MyMatrix {
public $rows;
public $cols;
function __construct($matrix) {
//Get the size of matrix
$this->rows = count($matrix);
$this->cols = count($matrix[0]);
}
public function element_size($col) {
$counter = 0;
while ($col > 0) {
$counter += $col;
$col--;
}
return $counter *4;
}
public function show($matrix, $row, $col) {
for ($i = $col; $i < ($this->cols) - $col; ++$i) {
echo(" ". $matrix[$row][$i]);
}
}
public function space($size) {
for ($i = 0; $i <= $size; ++$i) {
echo(" ");
}
}
public function diamond_view($matrix) {
if ($this->rows != $this->cols || $this->cols % 2 == 0) {
echo("\nNot a valid perfect Odd square matrix");
return;
}
$col = intval($this->cols / 2);
$counter = $col *3;
$distance = 3;
for ($i = 0; $i < $this->rows; ++$i) {
$this->space($counter);
$this->show($matrix, $i, $col);
if ($i < intval($this->rows / 2)) {
$counter -= $distance;
$col--;
} else {
$col++;
$counter += $distance;
}
echo("\n");
}
}
//Reverse the horizontal column elements
public function reverse(&$matrix, $col, $row) {
$auxiliary = 0;
for ($i = $row, $j = 0; $i < ($this->rows) - $row - $i && ($this->rows - 1) - $row - $j > $i; ++$i, $j++) {
//Swap node element values
$auxiliary = $matrix[$i][$col];
$matrix[$i][$col] = $matrix[($this->rows - 1) - $row - $j][$col];
$matrix[($this->rows - 1) - $row - $j][$col] = $auxiliary;
}
}
public function reverse_element(&$matrix) {
if ($this->rows != $this->cols || $this->cols % 2 == 0) {
echo("\nNot a valid perfect Odd square matrix");
return;
}
$row = intval($this->cols / 2);
for ($i = 0; $i < $this->rows; ++$i) {
$this->reverse($matrix, $i, $row);
if ($i < intval($this->rows / 2)) {
$row--;
} else {
$row++;
}
}
echo("\n");
}
}
function main() {
//Define matrix element
$matrix = array(
array(1, 2, 3, 4, 5),
array(6, -7, 8, 2, 10),
array(2, 12, 13, 15, 16),
array(17, 2, 19, 20, 21),
array(22, 23, 24, 25, 2));
$obj = new MyMatrix($matrix);
$obj->diamond_view($matrix);
$obj->reverse_element($matrix);
$obj->diamond_view($matrix);
}
main();
Output
3
-7 8 2
2 12 13 15 16
2 19 20
24
24
2 19 20
2 12 13 15 16
-7 8 2
3
/*
Node Js Program
Reverse column elements of diamond shape in matrix
*/
class MyMatrix {
constructor(matrix) {
//Get the size of matrix
this.rows = matrix.length;
this.cols = matrix[0].length;
}
element_size(col) {
var counter = 0;
while (col > 0) {
counter += col;
col--;
}
return counter *4;
}
show(matrix, row, col) {
for (var i = col; i < (this.cols) - col; ++i) {
process.stdout.write(" " + matrix[row][i]);
}
}
space(size) {
for (var i = 0; i <= size; ++i) {
process.stdout.write(" ");
}
}
diamond_view(matrix) {
if (this.rows != this.cols || this.cols % 2 == 0) {
process.stdout.write("\nNot a valid perfect Odd square matrix");
return;
}
var col = parseInt(this.cols / 2);
var counter = col *3;
var distance = 3;
for (var i = 0; i < this.rows; ++i) {
this.space(counter);
this.show(matrix, i, col);
if (i < parseInt(this.rows / 2)) {
counter -= distance;
col--;
} else {
col++;
counter += distance;
}
process.stdout.write("\n");
}
}
//Reverse the horizontal column elements
reverse(matrix, col, row) {
var auxiliary = 0;
for (var i = row, j = 0; i < (this.rows) - row - i && (this.rows - 1) - row - j > i; ++i, j++) {
//Swap node element values
auxiliary = matrix[i][col];
matrix[i][col] = matrix[(this.rows - 1) - row - j][col];
matrix[(this.rows - 1) - row - j][col] = auxiliary;
}
}
reverse_element(matrix) {
if (this.rows != this.cols || this.cols % 2 == 0) {
process.stdout.write("\nNot a valid perfect Odd square matrix");
return;
}
var row = parseInt(this.cols / 2);
for (var i = 0; i < this.rows; ++i) {
this.reverse(matrix, i, row);
if (i < parseInt(this.rows / 2)) {
row--;
} else {
row++;
}
}
process.stdout.write("\n");
}
}
function main(args) {
//Define matrix element
var matrix = [
[1, 2, 3, 4, 5],
[6, -7, 8, 2, 10],
[2, 12, 13, 15, 16],
[17, 2, 19, 20, 21],
[22, 23, 24, 25, 2]
];
var obj = new MyMatrix(matrix);
obj.diamond_view(matrix);
obj.reverse_element(matrix);
obj.diamond_view(matrix);
}
main();
Output
3
-7 8 2
2 12 13 15 16
2 19 20
24
24
2 19 20
2 12 13 15 16
-7 8 2
3
# Python 3 Program
# Reverse column elements of diamond shape in matrix
class MyMatrix :
def __init__(self, matrix) :
# Get the size of matrix
self.rows = len(matrix)
self.cols = len(matrix[0])
def element_size(self, col) :
counter = 0
while (col > 0) :
counter += col
col -= 1
return counter * 4
def show(self, matrix, row, col) :
i = col
while (i < (self.cols) - col) :
print(" ", matrix[row][i], end = "")
i += 1
def space(self, size) :
i = 0
while (i <= size) :
print(end = " ")
i += 1
def diamond_view(self, matrix) :
if (self.rows != self.cols or self.cols % 2 == 0) :
print("\nNot a valid perfect Odd square matrix", end = "")
return
col = int(self.cols / 2)
counter = col * 3
distance = 3
i = 0
while (i < self.rows) :
self.space(counter)
self.show(matrix, i, col)
if (i < int(self.rows / 2)) :
counter -= distance
col -= 1
else :
col += 1
counter += distance
print("\n", end = "")
i += 1
# Reverse the horizontal column elements
def reverse(self, matrix, col, row) :
auxiliary = 0
i = row
j = 0
while (i < (self.rows) - row - i and(self.rows - 1) - row - j > i) :
# Swap node element values
auxiliary = matrix[i][col]
matrix[i][col] = matrix[(self.rows - 1) - row - j][col]
matrix[(self.rows - 1) - row - j][col] = auxiliary
i += 1
j += 1
def reverse_element(self, matrix) :
if (self.rows != self.cols or self.cols % 2 == 0) :
print("\nNot a valid perfect Odd square matrix", end = "")
return
row = int(self.cols / 2)
i = 0
while (i < self.rows) :
self.reverse(matrix, i, row)
if (i < int(self.rows / 2)) :
row -= 1
else :
row += 1
i += 1
print("\n", end = "")
def main() :
matrix = [
[1, 2, 3, 4, 5],
[6, -7, 8, 2, 10],
[2, 12, 13, 15, 16],
[17, 2, 19, 20, 21],
[22, 23, 24, 25, 2]
]
obj = MyMatrix(matrix)
obj.diamond_view(matrix)
obj.reverse_element(matrix)
obj.diamond_view(matrix)
if __name__ == "__main__":
main()
Output
3
-7 8 2
2 12 13 15 16
2 19 20
24
24
2 19 20
2 12 13 15 16
-7 8 2
3
# Ruby Program
# Reverse column elements of diamond shape in matrix
class MyMatrix
# Define the accessor and reader of class MyMatrix
attr_reader :rows, :cols
attr_accessor :rows, :cols
def initialize(matrix)
# Get the size of matrix
self.rows = matrix.length
self.cols = matrix[0].length
end
def element_size(col)
counter = 0
while (col > 0)
counter += col
col -= 1
end
return counter * 4
end
def show(matrix, row, col)
i = col
while (i < (self.cols) - col)
print(" ", matrix[row][i])
i += 1
end
end
def space(size)
i = 0
while (i <= size)
print(" ")
i += 1
end
end
def diamond_view(matrix)
if (self.rows != self.cols || self.cols % 2 == 0)
print("\nNot a valid perfect Odd square matrix")
return
end
col = self.cols / 2
counter = col * 3
distance = 3
i = 0
while (i < self.rows)
self.space(counter)
self.show(matrix, i, col)
if (i < self.rows / 2)
counter -= distance
col -= 1
else
col += 1
counter += distance
end
print("\n")
i += 1
end
end
# Reverse the horizontal column elements
def reverse(matrix, col, row)
auxiliary = 0
i = row
j = 0
while (i < (self.rows) - row - i && (self.rows - 1) - row - j > i)
# Swap node element values
auxiliary = matrix[i][col]
matrix[i][col] = matrix[(self.rows - 1) - row - j][col]
matrix[(self.rows - 1) - row - j][col] = auxiliary
i += 1
j += 1
end
end
def reverse_element(matrix)
if (self.rows != self.cols || self.cols % 2 == 0)
print("\nNot a valid perfect Odd square matrix")
return
end
row = self.cols / 2
i = 0
while (i < self.rows)
self.reverse(matrix, i, row)
if (i < self.rows / 2)
row -= 1
else
row += 1
end
i += 1
end
print("\n")
end
end
def main()
matrix = [
[1, 2, 3, 4, 5],
[6, -7, 8, 2, 10],
[2, 12, 13, 15, 16],
[17, 2, 19, 20, 21],
[22, 23, 24, 25, 2]
]
obj = MyMatrix.new(matrix)
obj.diamond_view(matrix)
obj.reverse_element(matrix)
obj.diamond_view(matrix)
end
main()
Output
3
-7 8 2
2 12 13 15 16
2 19 20
24
24
2 19 20
2 12 13 15 16
-7 8 2
3
/*
Scala Program
Reverse column elements of diamond shape in matrix
*/
class MyMatrix (var rows: Int,var cols: Int){
def this(matrix: Array[Array[Int]]) {
//Get the size of matrix
this(matrix.length,matrix(0).length);
}
def element_size(size: Int): Int = {
var counter: Int = 0;
var col: Int = size;
while (col > 0) {
counter += col;
col -= 1;
}
return counter * 4;
}
def show(matrix: Array[Array[Int]], row: Int, col: Int): Unit = {
var i: Int = col;
while (i < (this.cols) - col) {
print(" " + matrix(row)(i));
i += 1;
}
}
def space(size: Int): Unit = {
var i: Int = 0;
while (i <= size) {
print(" ");
i += 1;
}
}
def diamond_view(matrix: Array[Array[Int]]): Unit = {
if (this.rows != this.cols || this.cols % 2 == 0) {
print("\nNot a valid perfect Odd square matrix");
return;
}
var col: Int = (this.cols / 2).toInt;
var counter: Int = col * 3;
val distance: Int = 3;
var i: Int = 0;
while (i < this.rows) {
this.space(counter);
this.show(matrix, i, col);
if (i < (this.rows / 2).toInt) {
counter -= distance;
col -= 1;
} else {
col += 1;
counter += distance;
}
print("\n");
i += 1;
}
}
//Reverse the horizontal column elements
def reverse(matrix: Array[Array[Int]], col: Int, row: Int): Unit = {
var auxiliary: Int = 0;
var i: Int = row;
var j: Int = 0;
while (i < (this.rows) - row - i && (this.rows - 1) - row - j > i) {
//Swap node element values
auxiliary = matrix(i)(col);
matrix(i)(col) = matrix((this.rows - 1) - row - j)(col);
matrix((this.rows - 1) - row - j)(col) = auxiliary;
i += 1;
j += 1;
}
}
def reverse_element(matrix: Array[Array[Int]]): Unit = {
if (this.rows != this.cols || this.cols % 2 == 0) {
print("\nNot a valid perfect Odd square matrix");
return;
}
var row: Int = (this.cols / 2).toInt;
var i: Int = 0;
while (i < this.rows) {
this.reverse(matrix, i, row);
if (i < (this.rows / 2).toInt) {
row -= 1;
} else {
row += 1;
}
i += 1;
}
print("\n");
}
}
object Main {
def main(args: Array[String]): Unit = {
val matrix: Array[Array[Int]] = Array(
Array(1, 2, 3, 4, 5),
Array(6, -7, 8, 2, 10),
Array(2, 12, 13, 15, 16),
Array(17, 2, 19, 20, 21),
Array(22, 23, 24, 25, 2));
val obj: MyMatrix = new MyMatrix(matrix);
obj.diamond_view(matrix);
obj.reverse_element(matrix);
obj.diamond_view(matrix);
}
}
Output
3
-7 8 2
2 12 13 15 16
2 19 20
24
24
2 19 20
2 12 13 15 16
-7 8 2
3
/*
Swift Program
Reverse column elements of diamond shape in matrix
*/
class MyMatrix {
var rows: Int;
var cols: Int;
init(_ matrix: [[Int]]) {
//Get the size of matrix
self.rows = matrix.count;
self.cols = matrix[0].count;
}
func element_size(_ size: Int) -> Int {
var counter: Int = 0;
var col: Int = size;
while (col > 0) {
counter += col;
col -= 1;
}
return counter * 4;
}
func show(_ matrix: [[Int]], _ row: Int, _ col: Int) {
var i: Int = col;
while (i < (self.cols) - col) {
print(" ", matrix[row][i], terminator: "");
i += 1;
}
}
func space(_ size: Int) {
var i: Int = 0;
while (i <= size) {
print(" ", terminator: "");
i += 1;
}
}
func diamond_view(_ matrix: [
[Int]
]) {
if (self.rows != self.cols || self.cols % 2 == 0) {
print("\nNot a valid perfect Odd square matrix", terminator: "");
return;
}
var col: Int = self.cols / 2;
var counter: Int = col * 3;
let distance: Int = 3;
var i: Int = 0;
while (i < self.rows) {
self.space(counter);
self.show(matrix, i, col);
if (i < self.rows / 2) {
counter -= distance;
col -= 1;
} else {
col += 1;
counter += distance;
}
print("\n", terminator: "");
i += 1;
}
}
//Reverse the horizontal column elements
func reverse(_ matrix: inout [[Int]], _ col: Int, _ row: Int) {
var auxiliary: Int = 0;
var i: Int = row;
var j: Int = 0;
while (i < (self.rows) - row - i && (self.rows - 1) - row - j > i) {
//Swap node element values
auxiliary = matrix[i][col];
matrix[i][col] = matrix[(self.rows - 1) - row - j][col];
matrix[(self.rows - 1) - row - j][col] = auxiliary;
i += 1;
j += 1;
}
}
func reverse_element(_ matrix: inout [[Int]]) {
if (self.rows != self.cols || self.cols % 2 == 0) {
print("\nNot a valid perfect Odd square matrix", terminator: "");
return;
}
var row: Int = self.cols / 2;
var i: Int = 0;
while (i < self.rows) {
self.reverse(&matrix, i, row);
if (i < self.rows / 2) {
row -= 1;
} else {
row += 1;
}
i += 1;
}
print("\n", terminator: "");
}
}
func main() {
var matrix: [[Int]] = [
[1, 2, 3, 4, 5],
[6, -7, 8, 2, 10],
[2, 12, 13, 15, 16],
[17, 2, 19, 20, 21],
[22, 23, 24, 25, 2]
];
let obj: MyMatrix = MyMatrix(matrix);
obj.diamond_view(matrix);
obj.reverse_element(&matrix);
obj.diamond_view(matrix);
}
main();
Output
3
-7 8 2
2 12 13 15 16
2 19 20
24
24
2 19 20
2 12 13 15 16
-7 8 2
3
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