Rat in a Maze

Here given code implementation process.

// C program  
// Rat in a Maze

#include <stdio.h>

#define SIZE 6


//Print grid elements
void print_maze(int grid[SIZE][SIZE])
{
    int i  = 0;
    int j  = 0;

    //Set initial values
    for (i = 0; i < SIZE; ++i)
    {
        for (j = 0; j < SIZE; ++j)
        {
            printf("  %d",grid[i][j]);
        }
        printf("\n");
    }
    printf("\n");
}

//Using backtracking find maze solution
//If solutions are not exist then it returns 0 (False).
int solve_maze(int collection[SIZE][SIZE],int output[SIZE][SIZE],int r,int c)
{

    if( r < 0 || r >= SIZE || c < 0 || c >= SIZE)
    {
        //When not valid position
        return 0;
    }
    else if(r == SIZE-1 && c == SIZE-1 )
    {
        //When we get destination position

        if(collection[r][c]==1)
        {
            //When destination are active element
            output[r][c] = 1;
        
            return 1;
        }
    }

    if(output[r][c] == 1)
    {
        //When the element has been already been visited
        return 0;
    }
    if(collection[r][c] == 1)
    {

        //Active visiting node
        output[r][c] = 1;

        //Test four possible direction
        if(solve_maze(collection,output,r + 1, c)   ||
           solve_maze(collection,output,r  , c + 1) ||
           solve_maze(collection,output,r -1 , c) ||
           solve_maze(collection,output,r , c - 1))
        {
            return 1;
        }
        // Deactivate visited node status
        output[r][c] = 0;
    }
  

    return 0;


}
//Handles the request to find maze solution
void maze_test(int collection[SIZE][SIZE])
{
    //Create resultant grid
    int output[SIZE][SIZE];

    int i  = 0;
    int j  = 0;

    //Set initial values
    for (i = 0; i < SIZE; ++i)
    {
        for (j = 0; j < SIZE; ++j)
        {
            output[i][j] = 0;
        }
    }

    if(solve_maze(collection,output,0,0))
    {
        //When result are exist
        
        // Print input problem
        printf("\n  Input Maze \n");
        print_maze(collection);

        // Display output solution
        printf("\n  Output Maze \n");
        print_maze(output);

    }
    else
    {
        //When no solution possible
        printf("\n No Result \n");
    }



}

int main()
{

    int collection[SIZE][SIZE] = 
    { 
        { 1, 0, 1, 1 ,1 ,1 }, 
        { 1, 1, 1, 1 ,0 ,1 }, 
        { 0, 1, 0, 0 ,1 ,1 }, 
        { 1, 0, 1, 1 ,1 ,0 },
        { 1, 0, 1, 1 ,0 ,1 },
        { 1, 0, 1, 1 ,1 ,1 }
    }; 
    
    maze_test(collection);       
    return 0;
}

Output

  Input Maze
  1  0  1  1  1  1
  1  1  1  1  0  1
  0  1  0  0  1  1
  1  0  1  1  1  0
  1  0  1  1  0  1
  1  0  1  1  1  1


  Output Maze
  1  0  0  1  1  1
  1  1  1  1  0  1
  0  0  0  0  1  1
  0  0  0  1  1  0
  0  0  0  1  0  0
  0  0  0  1  1  1
/*
  Java program 
  Rat in a Maze
*/
class Maze
{
    //Print grid elements
    public void print_maze(int[][] grid, int rows, int cols)
    {
        int i = 0;
        int j = 0;
        //Set initial values
        for (i = 0; i < rows; ++i)
        {
            for (j = 0; j < cols; ++j)
            {
                System.out.print("  " + grid[i][j] );
            }
            System.out.print("\n");
        }
        System.out.print("\n");
    }
    //Using backtracking find maze solution
    //If solutions are not exist then it returns 0 (False).
    public boolean solve_maze(int[][] collection, boolean[][] output, int rows, int cols, int r, int c)
    {
        if (r < 0 || r >= rows || c < 0 || c >= cols)
        {
            //When not valid position
            return false;
        }
        else if (r == rows - 1 && c == cols - 1)
        {
            //When we get destination position
            if (collection[r][c] == 1)
            {
                //When destination are active element
                output[r][c] = true;
                return true;
            }
        }
        if (output[r][c] == true)
        {
            //When the element has been already been visited
            return false;
        }
        if (collection[r][c] == 1)
        {
            //Active visiting node
            output[r][c] = true;
            //Test four possible direction
            if (solve_maze(collection, output, rows, cols, r + 1, c) 
                || solve_maze(collection, output, rows, cols, r, c + 1) 
                || solve_maze(collection, output, rows, cols, r - 1, c) 
                || solve_maze(collection, output, rows, cols, r, c - 1))
            {
                return true;
            }
            // Deactivate visited node status
            output[r][c] = false;
        }
        return false;
    }
    //Handles the request to find maze solution
    public void maze_test(int[][] collection, int rows, int cols)
    {
        //Create resultant grid
        boolean[][] output = new boolean[rows][cols];
        int i = 0;
        int j = 0;
        //Set initial values
        for (i = 0; i < rows; ++i)
        {
            for (j = 0; j < cols; ++j)
            {
                output[i][j] = false;
            }
        }
        if (solve_maze(collection, output, rows, cols, 0, 0))
        {
            //When result are exist
            // Print input problem
            System.out.print("\n  Input Maze \n");
            print_maze(collection,rows,cols);
            // Display output solution
            System.out.print("  Output Maze \n");
            //result
            for (i = 0; i < rows; ++i)
            {
                for (j = 0; j < cols; ++j)
                {
                    if( output[i][j] == false)
                    {
                        System.out.print("  0" );
                    }
                    else
                    {
                        System.out.print("  1" );
                    }
                    output[i][j] = false;
                }
                System.out.print("\n");
            }
        }
        else
        {
            //When no solution possible
            System.out.print("\n No Result \n");
        }
    }
    public static void main(String[] args)
    {
        Maze obj = new Maze();
        int[][] collection = {
            {
                1 , 0 , 1 , 1 , 1 , 1
            } , {
                1 , 1 , 1 , 1 , 0 , 1
            } , {
                0 , 1 , 0 , 0 , 1 , 1
            } , {
                1 , 0 , 1 , 1 , 1 , 0
            } , {
                1 , 0 , 1 , 1 , 0 , 1
            } , {
                1 , 0 , 1 , 1 , 1 , 1
            }
        };
        int rows = collection.length;
        int cols = collection[0].length;
        obj.maze_test(collection, rows, cols);
    }
}

Output

  Input Maze
  1  0  1  1  1  1
  1  1  1  1  0  1
  0  1  0  0  1  1
  1  0  1  1  1  0
  1  0  1  1  0  1
  1  0  1  1  1  1

  Output Maze
  1  0  0  1  1  1
  1  1  1  1  0  1
  0  0  0  0  1  1
  0  0  0  1  1  0
  0  0  0  1  0  0
  0  0  0  1  1  1
//Include header file
#include <iostream>
#define SIZE 6
using namespace std;

/*
  C++ program 
  Rat in a Maze
*/
class Maze
{
    public:
        //Print grid elements
        void print_maze(int grid[SIZE][SIZE], int rows, int cols)
        {
            int i = 0;
            int j = 0;
            //Set initial values
            for (i = 0; i < rows; ++i)
            {
                for (j = 0; j < cols; ++j)
                {
                    cout << "  " << grid[i][j];
                }
                cout << "\n";
            }
            cout << "\n";
        }
    //Using backtracking find maze solution
    //If solutions are not exist then it returns 0 (False).
    bool solve_maze(int collection[SIZE][SIZE], bool output[SIZE][SIZE], int rows, int cols, int r, int c)
    {
        if (r < 0 || r >= rows || c < 0 || c >= cols)
        {
            //When not valid position
            return false;
        }
        else if (r == rows - 1 && c == cols - 1)
        {
            //When we get destination position
            if (collection[r][c] == 1)
            {
                //When destination are active element
                output[r][c] = true;
                return true;
            }
        }
        if (output[r][c] == true)
        {
            //When the element has been already been visited
            return false;
        }
        if (collection[r][c] == 1)
        {
            //Active visiting node
            output[r][c] = true;
            //Test four possible direction
            if (this->solve_maze(collection, output, rows, cols, r + 1, c) 
                || this->solve_maze(collection, output, rows, cols, r, c + 1) 
                || this->solve_maze(collection, output, rows, cols, r - 1, c) 
                || this->solve_maze(collection, output, rows, cols, r, c - 1))
            {
                return true;
            }
            // Deactivate visited node status
            output[r][c] = false;
        }
        return false;
    }
    //Handles the request to find maze solution
    void maze_test(int collection[SIZE][SIZE], int rows, int cols)
    {
        //Create resultant grid
        bool output[SIZE][SIZE];
        int i = 0;
        int j = 0;
        //Set initial values
        for (i = 0; i < rows; ++i)
        {
            for (j = 0; j < cols; ++j)
            {
                output[i][j] = false;
            }
        }
        if (this->solve_maze(collection, output, rows, cols, 0, 0)==true)
        {
            //When result are exist
            // Print input problem
            cout << "\n  Input Maze \n";
            this->print_maze(collection, rows, cols);
            // Display output solution
            cout << "  Output Maze \n";
            //result
            for (i = 0; i < rows; ++i)
            {
                for (j = 0; j < cols; ++j)
                {
                    if (output[i][j] == false)
                    {
                        cout << "  0";
                    }
                    else
                    {
                        cout << "  1";
                    }
                    output[i][j] = false;
                }
                cout << "\n";
            }
        }
        else
        {
            //When no solution possible
            cout << "\n No Result \n";
        }
    }
};
int main()
{
    Maze obj = Maze();
    int collection[SIZE][SIZE] = {
        {
            1 , 0 , 1 , 1 , 1 , 1
        } , 
        {
            1 , 1 , 1 , 1 , 0 , 1
        } , 
        {
            0 , 1 , 0 , 0 , 1 , 1
        } , 
        {
            1 , 0 , 1 , 1 , 1 , 0
        } , 
        {
            1 , 0 , 1 , 1 , 0 , 1
        } , 
        {
            1 , 0 , 1 , 1 , 1 , 1
        }
    };
    int rows = sizeof(collection) / sizeof(collection[0]);
    int cols = sizeof(collection[0]) / sizeof(collection[0][0]);
    obj.maze_test(collection, rows, cols);
    return 0;
}

Output

  Input Maze
  1  0  1  1  1  1
  1  1  1  1  0  1
  0  1  0  0  1  1
  1  0  1  1  1  0
  1  0  1  1  0  1
  1  0  1  1  1  1

  Output Maze
  1  0  0  1  1  1
  1  1  1  1  0  1
  0  0  0  0  1  1
  0  0  0  1  1  0
  0  0  0  1  0  0
  0  0  0  1  1  1
//Include namespace system
using System;
/*
  C# program 
  Rat in a Maze
*/
class Maze
{
    //Print grid elements
    public void print_maze(int[,] grid, int rows, int cols)
    {
        int i = 0;
        int j = 0;
        //Set initial values
        for (i = 0; i < rows; ++i)
        {
            for (j = 0; j < cols; ++j)
            {
                Console.Write("  " + grid[i,j]);
            }
            Console.Write("\n");
        }
        Console.Write("\n");
    }
    //Using backtracking find maze solution
    //If solutions are not exist then it returns 0 (False).
    public Boolean solve_maze(int[,] collection, Boolean[,] output, int rows, int cols, int r, int c)
    {
        if (r < 0 || r >= rows || c < 0 || c >= cols)
        {
            //When not valid position
            return false;
        }
        else if (r == rows - 1 && c == cols - 1)
        {
            //When we get destination position
            if (collection[r,c] == 1)
            {
                //When destination are active element
                output[r,c] = true;
                return true;
            }
        }
        if (output[r,c] == true)
        {
            //When the element has been already been visited
            return false;
        }
        if (collection[r,c] == 1)
        {
            //Active visiting node
            output[r,c] = true;
            //Test four possible direction
            if (solve_maze(collection, output, rows, cols, r + 1, c) || solve_maze(collection, output, rows, cols, r, c + 1) || solve_maze(collection, output, rows, cols, r - 1, c) || solve_maze(collection, output, rows, cols, r, c - 1))
            {
                return true;
            }
            // Deactivate visited node status
            output[r,c] = false;
        }
        return false;
    }
    //Handles the request to find maze solution
    public void maze_test(int[,] collection, int rows, int cols)
    {
        //Create resultant grid
        Boolean[,] output = new Boolean[rows,cols];
        int i = 0;
        int j = 0;
        //Set initial values
        for (i = 0; i < rows; ++i)
        {
            for (j = 0; j < cols; ++j)
            {
                output[i,j] = false;
            }
        }
        if (solve_maze(collection, output, rows, cols, 0, 0))
        {
            //When result are exist
            // Print input problem
            Console.Write("\n  Input Maze \n");
            print_maze(collection, rows, cols);
            // Display output solution
            Console.Write("  Output Maze \n");
            //result
            for (i = 0; i < rows; ++i)
            {
                for (j = 0; j < cols; ++j)
                {
                    if (output[i,j] == false)
                    {
                        Console.Write("  0");
                    }
                    else
                    {
                        Console.Write("  1");
                    }
                    output[i,j] = false;
                }
                Console.Write("\n");
            }
        }
        else
        {
            //When no solution possible
            Console.Write("\n No Result \n");
        }
    }
    public static void Main(String[] args)
    {
        Maze obj = new Maze();
        int[,] collection = {
            {
                1 , 0 , 1 , 1 , 1 , 1
            } , {
                1 , 1 , 1 , 1 , 0 , 1
            } , {
                0 , 1 , 0 , 0 , 1 , 1
            } , {
                1 , 0 , 1 , 1 , 1 , 0
            } , {
                1 , 0 , 1 , 1 , 0 , 1
            } , {
                1 , 0 , 1 , 1 , 1 , 1
            }
        };
        int rows = collection.GetLength(0);
        int cols = collection.GetLength(1);
        obj.maze_test(collection, rows, cols);
    }
}

Output

  Input Maze
  1  0  1  1  1  1
  1  1  1  1  0  1
  0  1  0  0  1  1
  1  0  1  1  1  0
  1  0  1  1  0  1
  1  0  1  1  1  1

  Output Maze
  1  0  0  1  1  1
  1  1  1  1  0  1
  0  0  0  0  1  1
  0  0  0  1  1  0
  0  0  0  1  0  0
  0  0  0  1  1  1
<?php
/*
  Php program 
  Rat in a Maze
*/
class Maze
{
    //Print grid elements
    public  function print_maze( & $grid, $rows, $cols)
    {
        $i = 0;
        $j = 0;
        //Set initial values
        while ($i < $rows)
        {
            $j = 0;
            while ($j < $cols)
            {
                echo "  ". $grid[$i][$j];
                ++$j;
            }
            echo "\n";
            ++$i;
        }
        echo "\n";
    }
    //Using backtracking find maze solution
    //If solutions are not exist then it returns 0 (False).
    public  function solve_maze( & $collection, & $output, $rows, $cols, $r, $c)
    {
        if ($r < 0 || $r >= $rows || $c < 0 || $c >= $cols)
        {
            //When not valid position
            return false;
        }
        else if ($r == $rows - 1 && $c == $cols - 1)
        {
            //When we get destination position
            if ($collection[$r][$c] == 1)
            {
                //When destination are active element
                $output[$r][$c] = true;
                return true;
            }
        }
        if ($output[$r][$c] == true)
        {
            //When the element has been already been visited
            return false;
        }
        if ($collection[$r][$c] == 1)
        {
            //Active visiting node
            $output[$r][$c] = true;
            //Test four possible direction
            if ($this->solve_maze($collection, $output, $rows, $cols, $r + 1, $c) || $this->solve_maze($collection, $output, $rows, $cols, $r, $c + 1) || $this->solve_maze($collection, $output, $rows, $cols, $r - 1, $c) || $this->solve_maze($collection, $output, $rows, $cols, $r, $c - 1))
            {
                return true;
            }
            // Deactivate visited node status
            $output[$r][$c] = false;
        }
        return false;
    }
    //Handles the request to find maze solution
    public  function maze_test( & $collection, $rows, $cols)
    {
        //Create resultant grid
        $output = array_fill(0, $rows, array_fill(0, $cols, false));
        $i = 0;
        $j = 0;
        if ($this->solve_maze($collection, $output, $rows, $cols, 0, 0))
        {
            //When result are exist
            // Print input problem
            echo "\n  Input Maze \n";
            $this->print_maze($collection, $rows, $cols);
            // Display output solution
            echo "  Output Maze \n";
            //result
            $i = 0;
            while ($i < $rows)
            {
                $j = 0;
                while ($j < $cols)
                {
                    if ($output[$i][$j] == false)
                    {
                        echo "  0";
                    }
                    else
                    {
                        echo "  1";
                    }
                    $output[$i][$j] = false;
                    ++$j;
                }
                echo "\n";
                ++$i;
            }
        }
        else
        {
            //When no solution possible
            echo "\n No Result \n";
        }
    }
}

function main()
{
    $obj = new Maze();
    $collection = array(array(1, 0, 1, 1, 1, 1), 
                        array(1, 1, 1, 1, 0, 1), 
                        array(0, 1, 0, 0, 1, 1), 
                        array(1, 0, 1, 1, 1, 0), 
                        array(1, 0, 1, 1, 0, 1), 
                        array(1, 0, 1, 1, 1, 1));
    $rows = count($collection);
    $cols = count($collection[0]);
    $obj->maze_test($collection, $rows, $cols);
}
main();

Output

  Input Maze
  1  0  1  1  1  1
  1  1  1  1  0  1
  0  1  0  0  1  1
  1  0  1  1  1  0
  1  0  1  1  0  1
  1  0  1  1  1  1

  Output Maze
  1  0  0  1  1  1
  1  1  1  1  0  1
  0  0  0  0  1  1
  0  0  0  1  1  0
  0  0  0  1  0  0
  0  0  0  1  1  1
/*
  Node Js program 
  Rat in a Maze
*/
class Maze
{
    //Print grid elements
    print_maze(grid, rows, cols)
    {
        var i = 0;
        var j = 0;
        //Set initial values
        while (i < rows)
        {
            j = 0;
            while (j < cols)
            {
                process.stdout.write("  " + grid[i][j]);
                ++j;
            }
            process.stdout.write("\n");
            ++i;
        }
        process.stdout.write("\n");
    }
    //Using backtracking find maze solution
    //If solutions are not exist then it returns 0 (False).
    solve_maze(collection, output, rows, cols, r, c)
    {
        if (r < 0 || r >= rows || c < 0 || c >= cols)
        {
            //When not valid position
            return false;
        }
        else if (r == rows - 1 && c == cols - 1)
        {
            //When we get destination position
            if (collection[r][c] == 1)
            {
                //When destination are active element
                output[r][c] = true;
                return true;
            }
        }
        if (output[r][c] == true)
        {
            //When the element has been already been visited
            return false;
        }
        if (collection[r][c] == 1)
        {
            //Active visiting node
            output[r][c] = true;
            //Test four possible direction
            if (this.solve_maze(collection, output, rows, cols, r + 1, c) || this.solve_maze(collection, output, rows, cols, r, c + 1) || this.solve_maze(collection, output, rows, cols, r - 1, c) || this.solve_maze(collection, output, rows, cols, r, c - 1))
            {
                return true;
            }
            // Deactivate visited node status
            output[r][c] = false;
        }
        return false;
    }
    //Handles the request to find maze solution
    maze_test(collection, rows, cols)
    {
        //Create resultant grid
        var output = Array(rows).fill(false).map(() => new Array(cols).fill(false));
        var i = 0;
        var j = 0;
        if (this.solve_maze(collection, output, rows, cols, 0, 0))
        {
            //When result are exist
            // Print input problem
            process.stdout.write("\n  Input Maze \n");
            this.print_maze(collection, rows, cols);
            // Display output solution
            process.stdout.write("  Output Maze \n");
            //result
            i = 0;
            while (i < rows)
            {
                j = 0;
                while (j < cols)
                {
                    if (output[i][j] == false)
                    {
                        process.stdout.write("  0");
                    }
                    else
                    {
                        process.stdout.write("  1");
                    }
                    output[i][j] = false;
                    ++j;
                }
                process.stdout.write("\n");
                ++i;
            }
        }
        else
        {
            //When no solution possible
            process.stdout.write("\n No Result \n");
        }
    }
}

function main()
{
    var obj = new Maze();
    var collection = [
        [1, 0, 1, 1, 1, 1],
        [1, 1, 1, 1, 0, 1],
        [0, 1, 0, 0, 1, 1],
        [1, 0, 1, 1, 1, 0],
        [1, 0, 1, 1, 0, 1],
        [1, 0, 1, 1, 1, 1]
    ];
    var rows = collection.length;
    var cols = collection[0].length;
    obj.maze_test(collection, rows, cols);
}
main();

Output

  Input Maze
  1  0  1  1  1  1
  1  1  1  1  0  1
  0  1  0  0  1  1
  1  0  1  1  1  0
  1  0  1  1  0  1
  1  0  1  1  1  1

  Output Maze
  1  0  0  1  1  1
  1  1  1  1  0  1
  0  0  0  0  1  1
  0  0  0  1  1  0
  0  0  0  1  0  0
  0  0  0  1  1  1
#   Python 3 program 
#   Rat in a Maze

class Maze :
    # Print grid elements
    def print_maze(self, grid, rows, cols) :
        i = 0
        j = 0
        # Set initial values
        while (i < rows) :
            j = 0
            while (j < cols) :
                print("  ", grid[i][j], end = "")
                j += 1
            
            print("\n", end = "")
            i += 1
        
        print("\n", end = "")
    
    # Using backtracking find maze solution
    # If solutions are not exist then it returns 0 (False).
    def solve_maze(self, collection, output, rows, cols, r, c) :
        if (r < 0 or r >= rows or c < 0 or c >= cols) :
            # When not valid position
            return False
        
        elif(r == rows - 1 and c == cols - 1) :
            # When we get destination position
            if (collection[r][c] == 1) :
                # When destination are active element
                output[r][c] = True
                return True
            
        
        if (output[r][c] == True) :
            # When the element has been already been visited
            return False
        
        if (collection[r][c] == 1) :
            # Active visiting node
            output[r][c] = True
            # Test four possible direction
            if (self.solve_maze(collection, output, rows, cols, r + 1, c) or self.solve_maze(collection, output, rows, cols, r, c + 1) or self.solve_maze(collection, output, rows, cols, r - 1, c) or self.solve_maze(collection, output, rows, cols, r, c - 1)) :
                return True
            
            #  Deactivate visited node status
            output[r][c] = False
        
        return False
    
    # Handles the request to find maze solution
    def maze_test(self, collection, rows, cols) :
        # Create resultant grid
        output = [[False] * (cols) for _ in range(rows) ]
        i = 0
        j = 0
        if (self.solve_maze(collection, output, rows, cols, 0, 0)) :
            # When result are exist
            #  Print input problem
            print("\n  Input Maze \n", end = "")
            self.print_maze(collection, rows, cols)
            #  Display output solution
            print("  Output Maze \n", end = "")
            # result
            i = 0
            while (i < rows) :
                j = 0
                while (j < cols) :
                    if (output[i][j] == False) :
                        print("   0", end = "")
                    else :
                        print("   1", end = "")
                    
                    output[i][j] = False
                    j += 1
                
                print("\n", end = "")
                i += 1
            
        else :
            # When no solution possible
            print("\n No Result \n", end = "")
        
    

def main() :
    obj = Maze()
    collection = [
        [1, 0, 1, 1, 1, 1],
        [1, 1, 1, 1, 0, 1],
        [0, 1, 0, 0, 1, 1],
        [1, 0, 1, 1, 1, 0],
        [1, 0, 1, 1, 0, 1],
        [1, 0, 1, 1, 1, 1]
    ]
    rows = len(collection)
    cols = len(collection[0])
    obj.maze_test(collection, rows, cols)

if __name__ == "__main__": main()

Output

  Input Maze
   1   0   1   1   1   1
   1   1   1   1   0   1
   0   1   0   0   1   1
   1   0   1   1   1   0
   1   0   1   1   0   1
   1   0   1   1   1   1

  Output Maze
   1   0   0   1   1   1
   1   1   1   1   0   1
   0   0   0   0   1   1
   0   0   0   1   1   0
   0   0   0   1   0   0
   0   0   0   1   1   1
#   Ruby program 
#   Rat in a Maze

class Maze 
    # Print grid elements
    def print_maze(grid, rows, cols) 
        i = 0
        j = 0
        # Set initial values
        while (i < rows) 
            j = 0
            while (j < cols) 
                print("  ", grid[i][j])
                j += 1
            end

            print("\n")
            i += 1
        end

        print("\n")
    end

    # Using backtracking find maze solution
    # If solutions are not exist then it returns 0 (False).
    def solve_maze(collection, output, rows, cols, r, c) 
        if (r < 0 || r >= rows || c < 0 || c >= cols) 
            # When not valid position
            return false
        elsif(r == rows - 1 && c == cols - 1) 
            # When we get destination position
            if (collection[r][c] == 1) 
                # When destination are active element
                output[r][c] = true
                return true
            end

        end

        if (output[r][c] == true) 
            # When the element has been already been visited
            return false
        end

        if (collection[r][c] == 1) 
            # Active visiting node
            output[r][c] = true
            # Test four possible direction
            if (self.solve_maze(collection, output, rows, cols, r + 1, c) || self.solve_maze(collection, output, rows, cols, r, c + 1) || self.solve_maze(collection, output, rows, cols, r - 1, c) || self.solve_maze(collection, output, rows, cols, r, c - 1)) 
                return true
            end

            #  Deactivate visited node status
            output[r][c] = false
        end

        return false
    end

    # Handles the request to find maze solution
    def maze_test(collection, rows, cols) 
        # Create resultant grid
        output = Array.new(rows) {Array.new(cols) {false}}
        i = 0
        j = 0
        if (self.solve_maze(collection, output, rows, cols, 0, 0)) 
            # When result are exist
            #  Print input problem
            print("\n  Input Maze \n")
            self.print_maze(collection, rows, cols)
            #  Display output solution
            print("  Output Maze \n")
            # result
            i = 0
            while (i < rows) 
                j = 0
                while (j < cols) 
                    if (output[i][j] == false) 
                        print("  0")
                    else 
                        print("  1")
                    end

                    output[i][j] = false
                    j += 1
                end

                print("\n")
                i += 1
            end

        else 
            # When no solution possible
            print("\n No Result \n")
        end

    end

end

def main() 
    obj = Maze.new()
    collection = [
        [1, 0, 1, 1, 1, 1],
        [1, 1, 1, 1, 0, 1],
        [0, 1, 0, 0, 1, 1],
        [1, 0, 1, 1, 1, 0],
        [1, 0, 1, 1, 0, 1],
        [1, 0, 1, 1, 1, 1]
    ]
    rows = collection.length
    cols = collection[0].length
    obj.maze_test(collection, rows, cols)
end

main()

Output

  Input Maze 
  1  0  1  1  1  1
  1  1  1  1  0  1
  0  1  0  0  1  1
  1  0  1  1  1  0
  1  0  1  1  0  1
  1  0  1  1  1  1

  Output Maze 
  1  0  0  1  1  1
  1  1  1  1  0  1
  0  0  0  0  1  1
  0  0  0  1  1  0
  0  0  0  1  0  0
  0  0  0  1  1  1
/*
  Scala program 
  Rat in a Maze
*/
class Maze
{
    //Print grid elements
    def print_maze(grid: Array[Array[Int]], 
      rows: Int, cols: Int): Unit = {
        var i: Int = 0;
        var j: Int = 0;
        //Set initial values
        while (i < rows)
        {
            j = 0;
            while (j < cols)
            {
                print("  " + grid(i)(j));
                j += 1;
            }
            print("\n");
            i += 1;
        }
        print("\n");
    }
    //Using backtracking find maze solution
    //If solutions are not exist then it returns 0 (False).
    def solve_maze(collection: Array[Array[Int]], 
      output: Array[Array[Boolean]], 
        rows: Int, cols: Int, r: Int, c: Int): Boolean = {
        if (r < 0 || r >= rows || c < 0 || c >= cols)
        {
            //When not valid position
            return false;
        }
        else if (r == rows - 1 && c == cols - 1)
        {
            //When we get destination position
            if (collection(r)(c) == 1)
            {
                //When destination are active element
                output(r)(c) = true;
                return true;
            }
        }
        if (output(r)(c) == true)
        {
            //When the element has been already been visited
            return false;
        }
        if (collection(r)(c) == 1)
        {
            //Active visiting node
            output(r)(c) = true;
            //Test four possible direction
            if (solve_maze(collection, output, rows, cols, r + 1, c) 
                || solve_maze(collection, output, rows, cols, r, c + 1) 
                || solve_maze(collection, output, rows, cols, r - 1, c) 
                || solve_maze(collection, output, rows, cols, r, c - 1))
            {
                return true;
            }
            // Deactivate visited node status
            output(r)(c) = false;
        }
        return false;
    }
    //Handles the request to find maze solution
    def maze_test(collection: Array[Array[Int]], rows: Int, cols: Int): Unit = {
        //Create resultant grid
        var output: Array[Array[Boolean]] = Array.fill[Boolean](rows, cols)(false);
        var i: Int = 0;
        var j: Int = 0;
    
        if (solve_maze(collection, output, rows, cols, 0, 0))
        {
            //When result are exist
            // Print input problem
            print("\n  Input Maze \n");
            print_maze(collection, rows, cols);
            // Display output solution
            print("  Output Maze \n");
            //result
            i = 0;
            while (i < rows)
            {
                j = 0;
                while (j < cols)
                {
                    if (output(i)(j) == false)
                    {
                        print("  0");
                    }
                    else
                    {
                        print("  1");
                    }
                    output(i)(j) = false;
                    j += 1;
                }
                print("\n");
                i += 1;
            }
        }
        else
        {
            //When no solution possible
            print("\n No Result \n");
        }
    }
}
object Main
{
    def main(args: Array[String]): Unit = {
        var obj: Maze = new Maze();
        var collection: Array[Array[Int]] = Array(Array(1, 0, 1, 1, 1, 1), Array(1, 1, 1, 1, 0, 1), Array(0, 1, 0, 0, 1, 1), Array(1, 0, 1, 1, 1, 0), Array(1, 0, 1, 1, 0, 1), Array(1, 0, 1, 1, 1, 1));
        var rows: Int = collection.length;
        var cols: Int = collection(0).length;
        obj.maze_test(collection, rows, cols);
    }
}

Output

  Input Maze
  1  0  1  1  1  1
  1  1  1  1  0  1
  0  1  0  0  1  1
  1  0  1  1  1  0
  1  0  1  1  0  1
  1  0  1  1  1  1

  Output Maze
  1  0  0  1  1  1
  1  1  1  1  0  1
  0  0  0  0  1  1
  0  0  0  1  1  0
  0  0  0  1  0  0
  0  0  0  1  1  1
/*
  Swift 4 program 
  Rat in a Maze
*/
class Maze
{
    //Print grid elements
    func print_maze(_ grid: [[Int]], _ rows: Int, _ cols: Int)
    {
        var i: Int = 0;
        var j: Int = 0;
        //Set initial values
        while (i < rows)
        {
            j = 0;
            while (j < cols)
            {
                print("  ", grid[i][j], terminator: "");
                j += 1;
            }
            print("\n", terminator: "");
            i += 1;
        }
        print("\n", terminator: "");
    }
    //Using backtracking find maze solution
    //If solutions are not exist then it returns 0 (False).
    func solve_maze(_ collection: [[Int]], _ output: inout[[Bool]], _ rows: Int, _ cols: Int, _ r: Int, _ c: Int) -> Bool
    {
        if (r < 0 || r >= rows || c < 0 || c >= cols)
        {
            //When not valid position
            return false;
        }
        else if (r == rows - 1 && c == cols - 1)
        {
            //When we get destination position
            if (collection[r][c] == 1)
            {
                //When destination are active element
                output[r][c] = true;
                return true;
            }
        }
        if (output[r][c] == true)
        {
            //When the element has been already been visited
            return false;
        }
        if (collection[r][c] == 1)
        {
            //Active visiting node
            output[r][c] = true;
            //Test four possible direction
            if (self.solve_maze(collection, &output, rows, cols, r + 1, c) 
                || self.solve_maze(collection, &output, rows, cols, r, c + 1) 
                || self.solve_maze(collection, &output, rows, cols, r - 1, c) 
                || self.solve_maze(collection, &output, rows, cols, r, c - 1))
            {
                return true;
            }
            // Deactivate visited node status
            output[r][c] = false;
        }
        return false;
    }
    //Handles the request to find maze solution
    func maze_test(_ collection: [[Int]], _ rows: Int, _ cols: Int)
    {
        //Create resultant grid
        var output: [[Bool]] = Array(repeating: Array(repeating: false, count: cols), count: rows);
        var i: Int = 0;
        var j: Int = 0;
        if (self.solve_maze(collection, &output, rows, cols, 0, 0))
        {
            //When result are exist
            // Print input problem
            print("\n  Input Maze \n", terminator: "");
            self.print_maze(collection, rows, cols);
            // Display output solution
            print("  Output Maze \n", terminator: "");
            //result
            i = 0;
            while (i < rows)
            {
                j = 0;
                while (j < cols)
                {
                    if (output[i][j] == false)
                    {
                        print("   0", terminator: "");
                    }
                    else
                    {
                        print("   1", terminator: "");
                    }
                    output[i][j] = false;
                    j += 1;
                }
                print("\n", terminator: "");
                i += 1;
            }
        }
        else
        {
            //When no solution possible
            print("\n No Result \n", terminator: "");
        }
    }
}
func main()
{
    let obj: Maze = Maze();
    let collection: [[Int]] = [[1, 0, 1, 1, 1, 1],
        [1, 1, 1, 1, 0, 1],
        [0, 1, 0, 0, 1, 1],
        [1, 0, 1, 1, 1, 0],
        [1, 0, 1, 1, 0, 1],
        [1, 0, 1, 1, 1, 1]];
    let rows: Int = collection.count;
    let cols: Int = collection[0].count;
    obj.maze_test(collection, rows, cols);
}
main();

Output

  Input Maze
   1   0   1   1   1   1
   1   1   1   1   0   1
   0   1   0   0   1   1
   1   0   1   1   1   0
   1   0   1   1   0   1
   1   0   1   1   1   1

  Output Maze
   1   0   0   1   1   1
   1   1   1   1   0   1
   0   0   0   0   1   1
   0   0   0   1   1   0
   0   0   0   1   0   0
   0   0   0   1   1   1

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