Print Z pattern
Here given code implementation process.
// C Program
// Display Z pattern
#include <stdio.h>
//include space
void space(int size)
{
for (int i = 0; i < size; ++i)
{
printf(" ");
}
}
//include star
void display_star(int size)
{
for (int i = 0; i < size; i++)
{
printf("* ");
}
}
void show_z(int size)
{
if(size < 2 )
{
return;
}
printf("Size : %d\n\n",size );
int side = ((size-1)*2);
//Display Z pattern of given size
for (int i = 0; i < size; i++)
{
if(i == 0 || i == size-1)
{
display_star(size-1);
}
else
{
space(side);
}
printf("*");
printf("\n");
side-=2;
}
printf("\n");
}
int main()
{
//Test Case
show_z(5);
show_z(7);
show_z(3);
show_z(9);
return 0;
}
Output
Size : 5
* * * * *
*
*
*
* * * * *
Size : 7
* * * * * * *
*
*
*
*
*
* * * * * * *
Size : 3
* * *
*
* * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
// C++ Program
// Display Z pattern
#include<iostream>
using namespace std;
class MyPattern {
public:
//include space
void space(int size) {
for (int i = 0; i < size; ++i) {
cout << " ";
}
}
//include star
void display_star(int size) {
for (int i = 0; i < size; i++) {
cout << "* ";
}
}
void show_z(int size) {
if (size < 2) {
return;
}
cout << "Size : " << size << "\n\n";
int side = ((size - 1) *2);
//Display Z pattern of given size
for (int i = 0; i < size; i++) {
if (i == 0 ||
i == size - 1) {
this->display_star(size - 1);
} else {
this->space(side);
}
cout << "*";
cout << "\n";
side -= 2;
}
cout << "\n";
}
};
int main() {
MyPattern obj = MyPattern();
//Test Case
obj.show_z(6);
obj.show_z(3);
obj.show_z(4);
obj.show_z(9);
return 0;
}
Output
Size : 6
* * * * * *
*
*
*
*
* * * * * *
Size : 3
* * *
*
* * *
Size : 4
* * * *
*
*
* * * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
// Java Program
// Display Z pattern
class MyPattern {
//include space
public void space(int size) {
for (int i = 0; i < size; ++i) {
System.out.print(" ");
}
}
//include star
public void display_star(int size) {
for (int i = 0; i < size; i++) {
System.out.print("* ");
}
}
public void show_z(int size) {
if (size < 2) {
return;
}
System.out.print("Size : "+size+"\n\n");
int side = ((size - 1) * 2);
//Display Z pattern of given size
for (int i = 0; i < size; i++) {
if (i == 0 || i == size - 1) {
display_star(size - 1);
} else {
space(side);
}
System.out.print("*");
System.out.print("\n");
side -= 2;
}
System.out.print("\n");
}
public static void main(String[] args)
{
MyPattern obj = new MyPattern();
//Test Case
obj.show_z(6);
obj.show_z(3);
obj.show_z(4);
obj.show_z(9);
}
}
Output
Size : 6
* * * * * *
*
*
*
*
* * * * * *
Size : 3
* * *
*
* * *
Size : 4
* * * *
*
*
* * * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
// C# Program
// Display Z pattern
using System;
public class MyPattern {
//include space
public void space(int size) {
for (int i = 0; i < size; ++i) {
Console.Write(" ");
}
}
//include star
public void display_star(int size) {
for (int i = 0; i < size; i++) {
Console.Write("* ");
}
}
public void show_z(int size) {
if (size < 2) {
return;
}
Console.Write("Size : " + size + "\n\n");
int side = ((size - 1) * 2);
//Display Z pattern of given size
for (int i = 0; i < size; i++) {
if (i == 0 ||
i == size - 1) {
display_star(size - 1);
} else {
space(side);
}
Console.Write("*");
Console.Write("\n");
side -= 2;
}
Console.Write("\n");
}
public static void Main(String[] args) {
MyPattern obj = new MyPattern();
obj.show_z(6);
obj.show_z(3);
obj.show_z(4);
obj.show_z(9);
}
}
Output
Size : 6
* * * * * *
*
*
*
*
* * * * * *
Size : 3
* * *
*
* * *
Size : 4
* * * *
*
*
* * * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
<?php
// Php Program
// Display Z pattern
class MyPattern {
//include space
public function space($size) {
for ($i = 0; $i < $size; ++$i) {
echo(" ");
}
}
//include star
public function display_star($size) {
for ($i = 0; $i < $size; $i++) {
echo("* ");
}
}
public function show_z($size) {
if ($size < 2) {
return;
}
echo("Size : ". $size ."\n\n");
$side = (($size - 1) *2);
//Display Z pattern of given size
for ($i = 0; $i < $size; $i++) {
if ($i == 0 ||
$i == $size - 1) {
$this->display_star($size - 1);
} else {
$this->space($side);
}
echo("*");
echo("\n");
$side -= 2;
}
echo("\n");
}
}
function main() {
$obj = new MyPattern();
//Test Case
$obj->show_z(6);
$obj->show_z(3);
$obj->show_z(4);
$obj->show_z(9);
}
main();
Output
Size : 6
* * * * * *
*
*
*
*
* * * * * *
Size : 3
* * *
*
* * *
Size : 4
* * * *
*
*
* * * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
// Node Js Program
// Display Z pattern
class MyPattern {
//include space
space(size) {
for (var i = 0; i < size; ++i) {
process.stdout.write(" ");
}
}
//include star
display_star(size) {
for (var i = 0; i < size; i++) {
process.stdout.write("* ");
}
}
show_z(size) {
if (size < 2) {
return;
}
process.stdout.write("Size : " + size + "\n\n");
var side = ((size - 1) *2);
//Display Z pattern of given size
for (var i = 0; i < size; i++) {
if (i == 0 ||
i == size - 1) {
this.display_star(size - 1);
} else {
this.space(side);
}
process.stdout.write("*");
process.stdout.write("\n");
side -= 2;
}
process.stdout.write("\n");
}
}
function main(args) {
var obj = new MyPattern();
//Test Case
obj.show_z(6);
obj.show_z(3);
obj.show_z(4);
obj.show_z(9);
}
main();
Output
Size : 6
* * * * * *
*
*
*
*
* * * * * *
Size : 3
* * *
*
* * *
Size : 4
* * * *
*
*
* * * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
# Python 3 Program
# Display Z pattern
class MyPattern :
# include space
def space(self, size) :
i = 0
while (i < size) :
print(" ", end = "")
i += 1
# include star
def display_star(self, size) :
i = 0
while (i < size) :
print("*", end = " ")
i += 1
def show_z(self, size) :
if (size < 2) :
return
print("Size : ", size ,"\n\n", end = "")
side = ((size - 1) * 2)
i = 0
# Display Z pattern of given size
while (i < size) :
if (i == 0 or i == size - 1) :
self.display_star(size - 1)
else :
self.space(side)
print("*", end = "")
print("\n", end = "")
side -= 2
i += 1
print("\n", end = "")
def main() :
obj = MyPattern()
obj.show_z(6)
obj.show_z(3)
obj.show_z(4)
obj.show_z(9)
if __name__ == "__main__":
main()
Output
Size : 6
* * * * * *
*
*
*
*
* * * * * *
Size : 3
* * *
*
* * *
Size : 4
* * * *
*
*
* * * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
# Ruby Program
# Display Z pattern
class MyPattern
# include space
def space(size)
i = 0
while (i < size)
print(" ")
i += 1
end
end
# include star
def display_star(size)
i = 0
while (i < size)
print("* ")
i += 1
end
end
def show_z(size)
if (size < 2)
return
end
print("Size : ", size ,"\n\n")
side = ((size - 1) * 2)
i = 0
# Display Z pattern of given size
while (i < size)
if (i == 0 ||
i == size - 1)
self.display_star(size - 1)
else
self.space(side)
end
print("*")
print("\n")
side -= 2
i += 1
end
print("\n")
end
end
def main()
obj = MyPattern.new()
obj.show_z(6)
obj.show_z(3)
obj.show_z(4)
obj.show_z(9)
end
main()
Output
Size : 6
* * * * * *
*
*
*
*
* * * * * *
Size : 3
* * *
*
* * *
Size : 4
* * * *
*
*
* * * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
// Scala Program
// Display Z pattern
class MyPattern {
//include space
def space(size: Int): Unit = {
var i: Int = 0;
while (i < size) {
print(" ");
i += 1;
}
}
//include star
def display_star(size: Int): Unit = {
var i: Int = 0;
while (i < size) {
print("* ");
i += 1;
}
}
def show_z(size: Int): Unit = {
if (size < 2) {
return;
}
print("Size : " + size + "\n\n");
var side: Int = ((size - 1) * 2);
var i: Int = 0;
//Display Z pattern of given size
while (i < size) {
if (i == 0 ||
i == size - 1) {
display_star(size - 1);
} else {
space(side);
}
print("*");
print("\n");
side -= 2;
i += 1;
}
print("\n");
}
}
object Main {
def main(args: Array[String]): Unit = {
var obj: MyPattern = new MyPattern();
obj.show_z(6);
obj.show_z(3);
obj.show_z(4);
obj.show_z(9);
}
}
Output
Size : 6
* * * * * *
*
*
*
*
* * * * * *
Size : 3
* * *
*
* * *
Size : 4
* * * *
*
*
* * * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
// Swift Program
// Display Z pattern
class MyPattern {
//include space
func space(_ size: Int) {
var i: Int = 0;
while (i < size) {
print(" ", terminator: "");
i += 1;
}
}
//include star
func display_star(_ size: Int) {
var i: Int = 0;
while (i < size) {
print("*", terminator: " ");
i += 1;
}
}
func show_z(_ size: Int) {
if (size < 2) {
return;
}
print("Size : ", size ,"\n\n", terminator: "");
var side: Int = ((size - 1) * 2);
var i: Int = 0;
//Display Z pattern of given size
while (i < size) {
if (i == 0 ||
i == size - 1) {
self.display_star(size - 1);
} else {
self.space(side);
}
print("*", terminator: "");
print(terminator: "\n");
side -= 2;
i += 1;
}
print(terminator: "\n");
}
}
func main() {
let obj: MyPattern = MyPattern();
obj.show_z(6);
obj.show_z(3);
obj.show_z(4);
obj.show_z(9);
}
main();
Output
Size : 6
* * * * * *
*
*
*
*
* * * * * *
Size : 3
* * *
*
* * *
Size : 4
* * * *
*
*
* * * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
// Rust Program
// Display Z pattern
fn main() {
//Test Case
show_z(5);
show_z(7);
show_z(3);
show_z(9);
}
fn show_z(size: i32) {
if size < 2 {
return;
}
print!("Size : {}\n\n", size);
let mut side: i32 = (size - 1) * 2;
let mut i: i32 = 0;
//Display Z pattern of given size
while i < size {
if i == 0 || i == size - 1 {
display_star(size - 1);
}
else {
space(side);
}
print!("*");
print!("\n");
side -= 2;
i += 1;
}
print!("\n");
}
fn display_star(size: i32) {
let mut i: i32 = 0;
while i < size {
print!("* ");
i += 1;
}
}
fn space(size: i32) {
let mut i: i32 = 0;
while i < size {
print!(" ");
i += 1;
}
}
Output
Size : 5
* * * * *
*
*
*
* * * * *
Size : 7
* * * * * * *
*
*
*
*
*
* * * * * * *
Size : 3
* * *
*
* * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
// C Program
// Display inverted Z pattern
#include <stdio.h>
//include space
void space(int size)
{
for (int i = 0; i < size; ++i)
{
printf(" ");
}
}
//include star
void display_star(int size)
{
for (int i = 0; i < size; i++)
{
printf("* ");
}
}
//Display inverted Z pattern of given size
void print_inverted_z(int size)
{
if (size <= 2)
{
return;
}
printf("Size : %d\n\n", size);
//Display Z pattern of given size
for (int i = 0; i < size; i++)
{
if (i == 0 || i == size - 1)
{
display_star(size - 1);
}
else
{
space(i + i);
}
printf("*");
printf("\n");
}
printf("\n");
}
int main()
{
//Test Cases
print_inverted_z(5);
print_inverted_z(7);
print_inverted_z(3);
print_inverted_z(9);
print_inverted_z(6);
return 0;
}
Output
Size : 5
* * * * *
*
*
*
* * * * *
Size : 7
* * * * * * *
*
*
*
*
*
* * * * * * *
Size : 3
* * *
*
* * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
Size : 6
* * * * * *
*
*
*
*
* * * * * *
// Java Program
// Display inverted Z pattern
class MyPattern
{
//include space
public void space(int size)
{
for (int i = 0; i < size; ++i)
{
System.out.print(" ");
}
}
//include star
public void display_star(int size)
{
for (int i = 0; i < size; i++)
{
System.out.print("* ");
}
}
//Display inverted Z pattern of given size
public void print_inverted_z(int size)
{
if (size <= 2)
{
return;
}
System.out.print("Size : " + size + "\n\n");
//Display Z pattern of given size
for (int i = 0; i < size; i++)
{
if (i == 0 || i == size - 1)
{
display_star(size - 1);
}
else
{
space(i + i);
}
System.out.print("*");
System.out.print("\n");
}
System.out.print("\n");
}
public static void main(String[] args)
{
MyPattern obj = new MyPattern();
//Test Cases
obj.print_inverted_z(5);
obj.print_inverted_z(7);
obj.print_inverted_z(3);
obj.print_inverted_z(9);
obj.print_inverted_z(6);
}
}
Output
Size : 5
* * * * *
*
*
*
* * * * *
Size : 7
* * * * * * *
*
*
*
*
*
* * * * * * *
Size : 3
* * *
*
* * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
Size : 6
* * * * * *
*
*
*
*
* * * * * *
// C++ Program
// Display inverted Z pattern
#include<iostream>
using namespace std;
class MyPattern
{
public:
//include space
void space(int size)
{
for (int i = 0; i < size; ++i)
{
cout << " ";
}
}
//include star
void display_star(int size)
{
for (int i = 0; i < size; i++)
{
cout << "* ";
}
}
//Display inverted Z pattern of given size
void print_inverted_z(int size)
{
if (size <= 2)
{
return;
}
cout << "Size : " << size << "\n\n";
//Display Z pattern of given size
for (int i = 0; i < size; i++)
{
if (i == 0 || i == size - 1)
{
this->display_star(size - 1);
}
else
{
this->space(i + i);
}
cout << "*";
cout << "\n";
}
cout << "\n";
}
};
int main()
{
MyPattern obj;
//Test Cases
obj.print_inverted_z(5);
obj.print_inverted_z(7);
obj.print_inverted_z(3);
obj.print_inverted_z(9);
obj.print_inverted_z(6);
return 0;
}
Output
Size : 5
* * * * *
*
*
*
* * * * *
Size : 7
* * * * * * *
*
*
*
*
*
* * * * * * *
Size : 3
* * *
*
* * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
Size : 6
* * * * * *
*
*
*
*
* * * * * *
// C# Program
// Display inverted Z pattern
using System;
class MyPattern
{
//include space
public void space(int size)
{
for (int i = 0; i < size; i++)
{
Console.Write(" ");
}
}
//include star
public void display_star(int size)
{
for (int i = 0; i < size; i++)
{
Console.Write("* ");
}
}
//Display inverted Z pattern of given size
public void print_inverted_z(int size)
{
if (size <= 2)
{
return;
}
Console.Write("Size : " + size + "\n\n");
//Display Z pattern of given size
for (int i = 0; i < size; i++)
{
if (i == 0 || i == size - 1)
{
display_star(size - 1);
}
else
{
space(i + i);
}
Console.Write("*");
Console.Write("\n");
}
Console.Write("\n");
}
public static void Main(String[] args)
{
MyPattern obj = new MyPattern();
//Test Cases
obj.print_inverted_z(5);
obj.print_inverted_z(7);
obj.print_inverted_z(3);
obj.print_inverted_z(9);
obj.print_inverted_z(6);
}
}
Output
Size : 5
* * * * *
*
*
*
* * * * *
Size : 7
* * * * * * *
*
*
*
*
*
* * * * * * *
Size : 3
* * *
*
* * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
Size : 6
* * * * * *
*
*
*
*
* * * * * *
<?php
// Php Program
// Display inverted Z pattern
class MyPattern
{
//include space
public function space($size)
{
for ($i = 0; $i < $size; ++$i)
{
echo(" ");
}
}
//include star
public function display_star($size)
{
for ($i = 0; $i < $size; $i++)
{
echo("* ");
}
}
//Display inverted Z pattern of given size
public function print_inverted_z($size)
{
if ($size <= 2)
{
return;
}
echo("Size : ". $size ."\n\n");
//Display Z pattern of given size
for ($i = 0; $i < $size; $i++)
{
if ($i == 0 || $i == $size - 1)
{
$this->display_star($size - 1);
}
else
{
$this->space($i + $i);
}
echo("*");
echo("\n");
}
echo("\n");
}
}
function main()
{
$obj = new MyPattern();
//Test Cases
$obj->print_inverted_z(5);
$obj->print_inverted_z(7);
$obj->print_inverted_z(3);
$obj->print_inverted_z(9);
$obj->print_inverted_z(6);
}
main();
Output
Size : 5
* * * * *
*
*
*
* * * * *
Size : 7
* * * * * * *
*
*
*
*
*
* * * * * * *
Size : 3
* * *
*
* * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
Size : 6
* * * * * *
*
*
*
*
* * * * * *
// Node Js Program
// Display inverted Z pattern
class MyPattern
{
//include space
space(size)
{
for (var i = 0; i < size; ++i)
{
process.stdout.write(" ");
}
}
//include star
display_star(size)
{
for (var i = 0; i < size; i++)
{
process.stdout.write("* ");
}
}
//Display inverted Z pattern of given size
print_inverted_z(size)
{
if (size <= 2)
{
return;
}
process.stdout.write("Size : " + size + "\n\n");
//Display Z pattern of given size
for (var i = 0; i < size; i++)
{
if (i == 0 || i == size - 1)
{
this.display_star(size - 1);
}
else
{
this.space(i + i);
}
process.stdout.write("*");
process.stdout.write("\n");
}
process.stdout.write("\n");
}
}
function main(args)
{
var obj = new MyPattern();
//Test Cases
obj.print_inverted_z(5);
obj.print_inverted_z(7);
obj.print_inverted_z(3);
obj.print_inverted_z(9);
obj.print_inverted_z(6);
}
main();
Output
Size : 5
* * * * *
*
*
*
* * * * *
Size : 7
* * * * * * *
*
*
*
*
*
* * * * * * *
Size : 3
* * *
*
* * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
Size : 6
* * * * * *
*
*
*
*
* * * * * *
# Python 3 Program
# Display inverted Z pattern
class MyPattern :
# include space
def space(self, size) :
i = 0
while (i < size) :
print(" ", end = "")
i += 1
# include star
def display_star(self, size) :
i = 0
while (i < size) :
print("* ", end = "")
i += 1
# Display inverted Z pattern of given size
def print_inverted_z(self, size) :
if (size <= 2) :
return
print("Size : ", size ,"\n")
i = 0
while (i < size) :
if (i == 0 or i == size - 1) :
self.display_star(size - 1)
else :
self.space(i + i)
print("*", end = "")
print(end = "\n")
i += 1
print(end = "\n")
def main() :
obj = MyPattern()
# Test Cases
obj.print_inverted_z(5)
obj.print_inverted_z(7)
obj.print_inverted_z(3)
obj.print_inverted_z(9)
obj.print_inverted_z(6)
if __name__ == "__main__": main()
Output
Size : 5
* * * * *
*
*
*
* * * * *
Size : 7
* * * * * * *
*
*
*
*
*
* * * * * * *
Size : 3
* * *
*
* * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
Size : 6
* * * * * *
*
*
*
*
* * * * * *
# Ruby Program
# Display inverted Z pattern
class MyPattern
# include space
def space(size)
i = 0
while (i < size)
print(" ")
i += 1
end
end
# include star
def display_star(size)
i = 0
while (i < size)
print("* ")
i += 1
end
end
# Display inverted Z pattern of given size
def print_inverted_z(size)
if (size <= 2)
return
end
print("Size : ", size ,"\n\n")
i = 0
while (i < size)
if (i == 0 || i == size - 1)
self.display_star(size - 1)
else
self.space(i + i)
end
print("*")
print("\n")
i += 1
end
print("\n")
end
end
def main()
obj = MyPattern.new()
# Test Cases
obj.print_inverted_z(5)
obj.print_inverted_z(7)
obj.print_inverted_z(3)
obj.print_inverted_z(9)
obj.print_inverted_z(6)
end
main()
Output
Size : 5
* * * * *
*
*
*
* * * * *
Size : 7
* * * * * * *
*
*
*
*
*
* * * * * * *
Size : 3
* * *
*
* * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
Size : 6
* * * * * *
*
*
*
*
* * * * * *
// Scala Program
// Display inverted Z pattern
class MyPattern
{
//include space
def space(size: Int): Unit = {
var i: Int = 0;
while (i < size)
{
print(" ");
i += 1;
}
}
//include star
def display_star(size: Int): Unit = {
var i: Int = 0;
while (i < size)
{
print("* ");
i += 1;
}
}
//Display inverted Z pattern of given size
def print_inverted_z(size: Int): Unit = {
if (size <= 2)
{
return;
}
print("Size : " + size + "\n\n");
var i: Int = 0;
while (i < size)
{
if (i == 0 || i == size - 1)
{
display_star(size - 1);
}
else
{
space(i + i);
}
print("*");
print("\n");
i += 1;
}
print("\n");
}
}
object Main
{
def main(args: Array[String]): Unit = {
var obj: MyPattern = new MyPattern();
//Test Cases
obj.print_inverted_z(5);
obj.print_inverted_z(7);
obj.print_inverted_z(3);
obj.print_inverted_z(9);
obj.print_inverted_z(6);
}
}
Output
Size : 5
* * * * *
*
*
*
* * * * *
Size : 7
* * * * * * *
*
*
*
*
*
* * * * * * *
Size : 3
* * *
*
* * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
Size : 6
* * * * * *
*
*
*
*
* * * * * *
// Swift Program
// Display inverted Z pattern
class MyPattern
{
//include space
func space(_ size: Int)
{
var i: Int = 0;
while (i < size)
{
print(" ", terminator: "");
i += 1;
}
}
//include star
func display_star(_ size: Int)
{
var i: Int = 0;
while (i < size)
{
print("* ", terminator: "");
i += 1;
}
}
//Display inverted Z pattern of given size
func print_inverted_z(_ size: Int)
{
if (size <= 2)
{
return;
}
print("Size : ", size ,"\n");
var i: Int = 0;
while (i < size)
{
if (i == 0 || i == size - 1)
{
self.display_star(size - 1);
}
else
{
self.space(i + i);
}
print("*", terminator: "");
print(terminator: "\n");
i += 1;
}
print(terminator: "\n");
}
}
func main()
{
let obj: MyPattern = MyPattern();
//Test Cases
obj.print_inverted_z(5);
obj.print_inverted_z(7);
obj.print_inverted_z(3);
obj.print_inverted_z(9);
obj.print_inverted_z(6);
}
main();
Output
Size : 5
* * * * *
*
*
*
* * * * *
Size : 7
* * * * * * *
*
*
*
*
*
* * * * * * *
Size : 3
* * *
*
* * *
Size : 9
* * * * * * * * *
*
*
*
*
*
*
*
* * * * * * * * *
Size : 6
* * * * * *
*
*
*
*
* * * * * *
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