Print the nodes at odd levels of a tree

Here given code implementation process.
// C program
// Print the nodes at odd levels of a tree
#include <stdio.h>
#include <stdlib.h>
//Node of binary tree
struct Node
{
int data;
struct Node * left, * right;
};
struct MyQueue
{
int level;
struct Node * element;
struct MyQueue * next;
};
//Create a binary tree nodes and node fields (data,pointer)
//And returning the reference of newly nodes
struct Node * insert(int data)
{
//create dynamic memory to new binary tree node
struct Node * new_node = (struct Node * ) malloc(sizeof(struct Node));
if (new_node != NULL)
{
//Set node value
new_node->data = data;
new_node->left = NULL;
new_node->right = NULL;
}
else
{
printf("Memory Overflow\n");
}
//return reference
return new_node;
}
//Create a queue node and returns this node
struct MyQueue * enqueue(struct Node * tree_node)
{
//Make a new Queue node
struct MyQueue * new_node = (struct MyQueue * ) malloc(sizeof(struct MyQueue));
if (new_node != NULL)
{
//Set node values
new_node->element = tree_node;
new_node->next = NULL;
}
else
{
printf("Memory Overflow\n");
}
return new_node;
}
//Remove a queue elements
void dequeue(struct MyQueue ** front)
{
if ( * front != NULL)
{
struct MyQueue * remove = * front;
//Visit to next node
* front = remove->next;
remove->element = NULL;
remove->next = NULL;
//free node
free(remove);
remove = NULL;
}
}
//print all odd level nodes in binary tree
void odd_level_nodes(struct Node * root)
{
if (root != NULL)
{
//make a queue pointers
struct MyQueue * front = NULL, * tail = NULL;
//Get first node of tree
front = enqueue(root);
//Start level of first node is one
front->level = 1;
//Set tail node to first node
tail = front;
// Define a tree variable
struct Node * node = NULL;
printf(" Odd Level Nodes \n");
// Traversal tree elements in level order
while (front != NULL)
{
// Tree node
node = front->element;
if (node->left != NULL)
{
// Add new left child node
tail->next = enqueue(node->left);
tail->next->level = front->level + 1;
tail = tail->next;
}
if (node->right != NULL)
{
// Add new right child node
tail->next = enqueue(node->right);
tail->next->level = front->level + 1;
tail = tail->next;
}
if (front->level % 2 != 0)
{
// When get odd level node
printf(" %d", node->data);
}
dequeue( & front);
}
printf("\n");
tail = NULL;
}
else
{
printf("\nEmpty Tree\n");
}
}
int main()
{
struct Node * root = NULL;
/*
Construct Binary Tree
-----------------------
10
/ \
2 3
/ / \
4 9 5
/ \ \ \
7 3 6 11
/ \ /
2 8 -3
/ \
-1 9
-----------------------
*/
//Add node
root = insert(10);
root->left = insert(2);
root->right = insert(3);
root->right->right = insert(5);
root->right->left = insert(9);
root->left->left = insert(4);
root->left->left->left = insert(7);
root->left->left->right = insert(3);
root->right->left->right = insert(6);
root->right->right->right = insert(11);
root->right->right->right->left = insert(-3);
root->left->left->right->left = insert(2);
root->left->left->right->right = insert(8);
root->left->left->right->right->left = insert(-1);
root->left->left->right->right->right = insert(9);
odd_level_nodes(root);
return 0;
}
Output
Odd Level Nodes
10 4 9 5 2 8 -3
/*
Java program
Print the nodes at odd levels of a tree
*/
//Binary Tree node
class TreeNode
{
public int data;
public TreeNode left;
public TreeNode right;
public TreeNode(int data)
{
//set node value
this.data = data;
this.left = null;
this.right = null;
}
}
// Queue Node
class QueueNode
{
public TreeNode element;
public QueueNode next;
public int level;
public QueueNode(TreeNode element, int level)
{
this.element = element;
this.next = null;
this.level = level;
}
}
//Define custom queue class
class MyQueue
{
public QueueNode front;
public QueueNode tail;
public MyQueue()
{
this.front = null;
this.tail = null;
}
//Add a new node at last of queue
public void enqueue(TreeNode element, int level)
{
QueueNode new_node = new QueueNode(element, level);
if (this.front == null)
{
//When first node of queue
this.front = new_node;
}
else
{
//Add node at last position
this.tail.next = new_node;
}
this.tail = new_node;
}
//Delete first node of queue
public void dequeue()
{
if (this.front != null)
{
if (this.tail == this.front)
{
this.tail = null;
this.front = null;
}
else
{
this.front = this.front.next;
}
}
}
public boolean is_empty()
{
if (this.front == null)
{
return true;
}
else
{
return false;
}
}
}
class BinaryTree
{
public TreeNode root;
public BinaryTree()
{
//set initial tree root to null
this.root = null;
}
//print all odd level nodes in binary tree
public void odd_level_nodes()
{
if (this.root == null)
{
System.out.print("\n Empty Binary Tree \n");
}
else
{
//Get top node in tree
TreeNode node = this.root;
int level = 1;
//Create a Queue
MyQueue queue = new MyQueue();
//Add first node at the level of one
queue.enqueue(node, level);
System.out.print("\n Odd Level Nodes \n");
//Execute loop until the queue is not empty
while (queue.is_empty() == false)
{
node = queue.front.element;
level = queue.front.level;
if (node.left != null)
{
//Add left node
queue.enqueue(node.left, level + 1);
}
if (node.right != null)
{
//Add right node
queue.enqueue(node.right, level + 1);
}
if (level % 2 != 0)
{
System.out.print(" " + node.data);
}
//remove element into queue
queue.dequeue();
}
}
}
public static void main(String[] args)
{
//Make object of Binary Tree
BinaryTree tree = new BinaryTree();
/*
Construct Binary Tree
-----------------------
10
/ \
2 3
/ / \
4 9 5
/ \ \ \
7 3 6 11
/ \ /
2 8 -3
/ \
-1 9
-----------------------
*/
//Add node
tree.root = new TreeNode(10);
tree.root.left = new TreeNode(2);
tree.root.right = new TreeNode(3);
tree.root.right.right = new TreeNode(5);
tree.root.right.left = new TreeNode(9);
tree.root.left.left = new TreeNode(4);
tree.root.left.left.left = new TreeNode(7);
tree.root.left.left.right = new TreeNode(3);
tree.root.right.left.right = new TreeNode(6);
tree.root.right.right.right = new TreeNode(11);
tree.root.right.right.right.left = new TreeNode(-3);
tree.root.left.left.right.left = new TreeNode(2);
tree.root.left.left.right.right = new TreeNode(8);
tree.root.left.left.right.right.left = new TreeNode(-1);
tree.root.left.left.right.right.right = new TreeNode(9);
tree.odd_level_nodes();
}
}
Output
Odd Level Nodes
10 4 9 5 2 8 -3
//Include header file
#include <iostream>
using namespace std;
/*
C++ program
Print the nodes at odd levels of a tree
*/
//Binary Tree node
class TreeNode
{
public: int data;
TreeNode *left;
TreeNode *right;
TreeNode(int data)
{
//set node value
this->data = data;
this->left = NULL;
this->right = NULL;
}
};
// Queue Node
class QueueNode
{
public: TreeNode *element;
QueueNode *next;
int level;
QueueNode(TreeNode *element, int level)
{
this->element = element;
this->next = NULL;
this->level = level;
}
};
//Define custom queue class
class MyQueue
{
public: QueueNode *front;
QueueNode *tail;
MyQueue()
{
this->front = NULL;
this->tail = NULL;
}
//Add a new node at last of queue
void enqueue(TreeNode *element, int level)
{
QueueNode *new_node = new QueueNode(element, level);
if (this->front == NULL)
{
//When first node of queue
this->front = new_node;
}
else
{
//Add node at last position
this->tail->next = new_node;
}
this->tail = new_node;
}
//Delete first node of queue
void dequeue()
{
if (this->front != NULL)
{
if (this->tail == this->front)
{
this->tail = NULL;
this->front = NULL;
}
else
{
this->front = this->front->next;
}
}
}
bool is_empty()
{
if (this->front == NULL)
{
return true;
}
else
{
return false;
}
}
};
class BinaryTree
{
public: TreeNode *root;
BinaryTree()
{
//set initial tree root to null
this->root = NULL;
}
//print all odd level nodes in binary tree
void odd_level_nodes()
{
if (this->root == NULL)
{
cout << "\n Empty Binary Tree \n";
}
else
{
//Get top node in tree
TreeNode *node = this->root;
int level = 1;
//Create a Queue
MyQueue queue = MyQueue();
//Add first node at the level of one
queue.enqueue(node, level);
cout << "\n Odd Level Nodes \n";
//Execute loop until the queue is not empty
while (queue.is_empty() == false)
{
node = queue.front->element;
level = queue.front->level;
if (node->left != NULL)
{
//Add left node
queue.enqueue(node->left, level + 1);
}
if (node->right != NULL)
{
//Add right node
queue.enqueue(node->right, level + 1);
}
if (level % 2 != 0)
{
cout << " " << node->data;
}
//remove element into queue
queue.dequeue();
}
}
}
};
int main()
{
//Make object of Binary Tree
BinaryTree tree = BinaryTree();
tree.root = new TreeNode(10);
tree.root->left = new TreeNode(2);
tree.root->right = new TreeNode(3);
tree.root->right->right = new TreeNode(5);
tree.root->right->left = new TreeNode(9);
tree.root->left->left = new TreeNode(4);
tree.root->left->left->left = new TreeNode(7);
tree.root->left->left->right = new TreeNode(3);
tree.root->right->left->right = new TreeNode(6);
tree.root->right->right->right = new TreeNode(11);
tree.root->right->right->right->left = new TreeNode(-3);
tree.root->left->left->right->left = new TreeNode(2);
tree.root->left->left->right->right = new TreeNode(8);
tree.root->left->left->right->right->left = new TreeNode(-1);
tree.root->left->left->right->right->right = new TreeNode(9);
tree.odd_level_nodes();
return 0;
}
Output
Odd Level Nodes
10 4 9 5 2 8 -3
//Include namespace system
using System;
/*
C# program
Print the nodes at odd levels of a tree
*/
//Binary Tree node
class TreeNode
{
public int data;
public TreeNode left;
public TreeNode right;
public TreeNode(int data)
{
//set node value
this.data = data;
this.left = null;
this.right = null;
}
}
// Queue Node
class QueueNode
{
public TreeNode element;
public QueueNode next;
public int level;
public QueueNode(TreeNode element, int level)
{
this.element = element;
this.next = null;
this.level = level;
}
}
//Define custom queue class
class MyQueue
{
public QueueNode front;
public QueueNode tail;
public MyQueue()
{
this.front = null;
this.tail = null;
}
//Add a new node at last of queue
public void enqueue(TreeNode element, int level)
{
QueueNode new_node = new QueueNode(element, level);
if (this.front == null)
{
//When first node of queue
this.front = new_node;
}
else
{
//Add node at last position
this.tail.next = new_node;
}
this.tail = new_node;
}
//Delete first node of queue
public void dequeue()
{
if (this.front != null)
{
if (this.tail == this.front)
{
this.tail = null;
this.front = null;
}
else
{
this.front = this.front.next;
}
}
}
public Boolean is_empty()
{
if (this.front == null)
{
return true;
}
else
{
return false;
}
}
}
class BinaryTree
{
public TreeNode root;
public BinaryTree()
{
//set initial tree root to null
this.root = null;
}
//print all odd level nodes in binary tree
public void odd_level_nodes()
{
if (this.root == null)
{
Console.Write("\n Empty Binary Tree \n");
}
else
{
//Get top node in tree
TreeNode node = this.root;
int level = 1;
//Create a Queue
MyQueue queue = new MyQueue();
//Add first node at the level of one
queue.enqueue(node, level);
Console.Write("\n Odd Level Nodes \n");
//Execute loop until the queue is not empty
while (queue.is_empty() == false)
{
node = queue.front.element;
level = queue.front.level;
if (node.left != null)
{
//Add left node
queue.enqueue(node.left, level + 1);
}
if (node.right != null)
{
//Add right node
queue.enqueue(node.right, level + 1);
}
if (level % 2 != 0)
{
Console.Write(" " + node.data);
}
//remove element into queue
queue.dequeue();
}
}
}
public static void Main(String[] args)
{
//Make object of Binary Tree
BinaryTree tree = new BinaryTree();
tree.root = new TreeNode(10);
tree.root.left = new TreeNode(2);
tree.root.right = new TreeNode(3);
tree.root.right.right = new TreeNode(5);
tree.root.right.left = new TreeNode(9);
tree.root.left.left = new TreeNode(4);
tree.root.left.left.left = new TreeNode(7);
tree.root.left.left.right = new TreeNode(3);
tree.root.right.left.right = new TreeNode(6);
tree.root.right.right.right = new TreeNode(11);
tree.root.right.right.right.left = new TreeNode(-3);
tree.root.left.left.right.left = new TreeNode(2);
tree.root.left.left.right.right = new TreeNode(8);
tree.root.left.left.right.right.left = new TreeNode(-1);
tree.root.left.left.right.right.right = new TreeNode(9);
tree.odd_level_nodes();
}
}
Output
Odd Level Nodes
10 4 9 5 2 8 -3
<?php
/*
Php program
Print the nodes at odd levels of a tree
*/
//Binary Tree node
class TreeNode
{
public $data;
public $left;
public $right;
function __construct($data)
{
//set node value
$this->data = $data;
$this->left = null;
$this->right = null;
}
}
// Queue Node
class QueueNode
{
public $element;
public $next;
public $level;
function __construct($element, $level)
{
$this->element = $element;
$this->next = null;
$this->level = $level;
}
}
//Define custom queue class
class MyQueue
{
public $front;
public $tail;
function __construct()
{
$this->front = null;
$this->tail = null;
}
//Add a new node at last of queue
public function enqueue($element, $level)
{
$new_node = new QueueNode($element, $level);
if ($this->front == null)
{
//When first node of queue
$this->front = $new_node;
}
else
{
//Add node at last position
$this->tail->next = $new_node;
}
$this->tail = $new_node;
}
//Delete first node of queue
public function dequeue()
{
if ($this->front != null)
{
if ($this->tail == $this->front)
{
$this->tail = null;
$this->front = null;
}
else
{
$this->front = $this->front->next;
}
}
}
public function is_empty()
{
if ($this->front == null)
{
return true;
}
else
{
return false;
}
}
}
class BinaryTree
{
public $root;
function __construct()
{
//set initial tree root to null
$this->root = null;
}
//print all odd level nodes in binary tree
public function odd_level_nodes()
{
if ($this->root == null)
{
echo "\n Empty Binary Tree \n";
}
else
{
//Get top node in tree
$node = $this->root;
$level = 1;
//Create a Queue
$queue = new MyQueue();
//Add first node at the level of one
$queue->enqueue($node, $level);
echo "\n Odd Level Nodes \n";
//Execute loop until the queue is not empty
while ($queue->is_empty() == false)
{
$node = $queue->front->element;
$level = $queue->front->level;
if ($node->left != null)
{
//Add left node
$queue->enqueue($node->left, $level + 1);
}
if ($node->right != null)
{
//Add right node
$queue->enqueue($node->right, $level + 1);
}
if ($level % 2 != 0)
{
echo " ". $node->data;
}
//remove element into queue
$queue->dequeue();
}
}
}
}
function main()
{
//Make object of Binary Tree
$tree = new BinaryTree();
/*
Construct Binary Tree
-----------------------
10
/ \
2 3
/ / \
4 9 5
/ \ \ \
7 3 6 11
/ \ /
2 8 -3
/ \
-1 9
-----------------------
*/
//Add node
$tree->root = new TreeNode(10);
$tree->root->left = new TreeNode(2);
$tree->root->right = new TreeNode(3);
$tree->root->right->right = new TreeNode(5);
$tree->root->right->left = new TreeNode(9);
$tree->root->left->left = new TreeNode(4);
$tree->root->left->left->left = new TreeNode(7);
$tree->root->left->left->right = new TreeNode(3);
$tree->root->right->left->right = new TreeNode(6);
$tree->root->right->right->right = new TreeNode(11);
$tree->root->right->right->right->left = new TreeNode(-3);
$tree->root->left->left->right->left = new TreeNode(2);
$tree->root->left->left->right->right = new TreeNode(8);
$tree->root->left->left->right->right->left = new TreeNode(-1);
$tree->root->left->left->right->right->right = new TreeNode(9);
$tree->odd_level_nodes();
}
main();
Output
Odd Level Nodes
10 4 9 5 2 8 -3
/*
Node Js program
Print the nodes at odd levels of a tree
*/
//Binary Tree node
class TreeNode
{
constructor(data)
{
//set node value
this.data = data;
this.left = null;
this.right = null;
}
}
// Queue Node
class QueueNode
{
constructor(element, level)
{
this.element = element;
this.next = null;
this.level = level;
}
}
//Define custom queue class
class MyQueue
{
constructor()
{
this.front = null;
this.tail = null;
}
//Add a new node at last of queue
enqueue(element, level)
{
var new_node = new QueueNode(element, level);
if (this.front == null)
{
//When first node of queue
this.front = new_node;
}
else
{
//Add node at last position
this.tail.next = new_node;
}
this.tail = new_node;
}
//Delete first node of queue
dequeue()
{
if (this.front != null)
{
if (this.tail == this.front)
{
this.tail = null;
this.front = null;
}
else
{
this.front = this.front.next;
}
}
}
is_empty()
{
if (this.front == null)
{
return true;
}
else
{
return false;
}
}
}
class BinaryTree
{
constructor()
{
//set initial tree root to null
this.root = null;
}
//print all odd level nodes in binary tree
odd_level_nodes()
{
if (this.root == null)
{
process.stdout.write("\n Empty Binary Tree \n");
}
else
{
//Get top node in tree
var node = this.root;
var level = 1;
//Create a Queue
var queue = new MyQueue();
//Add first node at the level of one
queue.enqueue(node, level);
process.stdout.write("\n Odd Level Nodes \n");
//Execute loop until the queue is not empty
while (queue.is_empty() == false)
{
node = queue.front.element;
level = queue.front.level;
if (node.left != null)
{
//Add left node
queue.enqueue(node.left, level + 1);
}
if (node.right != null)
{
//Add right node
queue.enqueue(node.right, level + 1);
}
if (level % 2 != 0)
{
process.stdout.write(" " + node.data);
}
//remove element into queue
queue.dequeue();
}
}
}
}
function main()
{
//Make object of Binary Tree
var tree = new BinaryTree();
/*
Construct Binary Tree
-----------------------
10
/ \
2 3
/ / \
4 9 5
/ \ \ \
7 3 6 11
/ \ /
2 8 -3
/ \
-1 9
-----------------------
*/
//Add node
tree.root = new TreeNode(10);
tree.root.left = new TreeNode(2);
tree.root.right = new TreeNode(3);
tree.root.right.right = new TreeNode(5);
tree.root.right.left = new TreeNode(9);
tree.root.left.left = new TreeNode(4);
tree.root.left.left.left = new TreeNode(7);
tree.root.left.left.right = new TreeNode(3);
tree.root.right.left.right = new TreeNode(6);
tree.root.right.right.right = new TreeNode(11);
tree.root.right.right.right.left = new TreeNode(-3);
tree.root.left.left.right.left = new TreeNode(2);
tree.root.left.left.right.right = new TreeNode(8);
tree.root.left.left.right.right.left = new TreeNode(-1);
tree.root.left.left.right.right.right = new TreeNode(9);
tree.odd_level_nodes();
}
main();
Output
Odd Level Nodes
10 4 9 5 2 8 -3
# Python 3 program
# Print the nodes at odd levels of a tree
# Binary Tree node
class TreeNode :
def __init__(self, data) :
# set node value
self.data = data
self.left = None
self.right = None
# Queue Node
class QueueNode :
def __init__(self, element, level) :
self.element = element
self.next = None
self.level = level
# Define custom queue class
class MyQueue :
def __init__(self) :
self.front = None
self.tail = None
# Add a new node at last of queue
def enqueue(self, element, level) :
new_node = QueueNode(element, level)
if (self.front == None) :
# When first node of queue
self.front = new_node
else :
# Add node at last position
self.tail.next = new_node
self.tail = new_node
# Delete first node of queue
def dequeue(self) :
if (self.front != None) :
if (self.tail == self.front) :
self.tail = None
self.front = None
else :
self.front = self.front.next
def is_empty(self) :
if (self.front == None) :
return True
else :
return False
class BinaryTree :
def __init__(self) :
# set initial tree root to null
self.root = None
# print all odd level nodes in binary tree
def odd_level_nodes(self) :
if (self.root == None) :
print("\n Empty Binary Tree \n", end = "")
else :
# Get top node in tree
node = self.root
level = 1
# Create a Queue
queue = MyQueue()
# Add first node at the level of one
queue.enqueue(node, level)
print("\n Odd Level Nodes \n", end = "")
# Execute loop until the queue is not empty
while (queue.is_empty() == False) :
node = queue.front.element
level = queue.front.level
if (node.left != None) :
# Add left node
queue.enqueue(node.left, level + 1)
if (node.right != None) :
# Add right node
queue.enqueue(node.right, level + 1)
if (level % 2 != 0) :
print(" ", node.data, end = "")
# remove element into queue
queue.dequeue()
def main() :
# Make object of Binary Tree
tree = BinaryTree()
#
# Construct Binary Tree
# -----------------------
# 10
# / \
# 2 3
# / / \
# 4 9 5
# / \ \ \
# 7 3 6 11
# / \ /
# 2 8 -3
# / \
# -1 9
# -----------------------
#
# Add node
tree.root = TreeNode(10)
tree.root.left = TreeNode(2)
tree.root.right = TreeNode(3)
tree.root.right.right = TreeNode(5)
tree.root.right.left = TreeNode(9)
tree.root.left.left = TreeNode(4)
tree.root.left.left.left = TreeNode(7)
tree.root.left.left.right = TreeNode(3)
tree.root.right.left.right = TreeNode(6)
tree.root.right.right.right = TreeNode(11)
tree.root.right.right.right.left = TreeNode(-3)
tree.root.left.left.right.left = TreeNode(2)
tree.root.left.left.right.right = TreeNode(8)
tree.root.left.left.right.right.left = TreeNode(-1)
tree.root.left.left.right.right.right = TreeNode(9)
tree.odd_level_nodes()
if __name__ == "__main__": main()
Output
Odd Level Nodes
10 4 9 5 2 8 -3
# Ruby program
# Print the nodes at odd levels of a tree
# Binary Tree node
class TreeNode
# Define the accessor and reader of class TreeNode
attr_reader :data, :left, :right
attr_accessor :data, :left, :right
def initialize(data)
# set node value
self.data = data
self.left = nil
self.right = nil
end
end
# Queue Node
class QueueNode
# Define the accessor and reader of class QueueNode
attr_reader :element, :next, :level
attr_accessor :element, :next, :level
def initialize(element, level)
self.element = element
self.next = nil
self.level = level
end
end
# Define custom queue class
class MyQueue
# Define the accessor and reader of class MyQueue
attr_reader :front, :tail
attr_accessor :front, :tail
def initialize()
self.front = nil
self.tail = nil
end
# Add a new node at last of queue
def enqueue(element, level)
new_node = QueueNode.new(element, level)
if (self.front == nil)
# When first node of queue
self.front = new_node
else
# Add node at last position
self.tail.next = new_node
end
self.tail = new_node
end
# Delete first node of queue
def dequeue()
if (self.front != nil)
if (self.tail == self.front)
self.tail = nil
self.front = nil
else
self.front = self.front.next
end
end
end
def is_empty()
if (self.front == nil)
return true
else
return false
end
end
end
class BinaryTree
# Define the accessor and reader of class BinaryTree
attr_reader :root
attr_accessor :root
def initialize()
# set initial tree root to null
self.root = nil
end
# print all odd level nodes in binary tree
def odd_level_nodes()
if (self.root == nil)
print("\n Empty Binary Tree \n")
else
# Get top node in tree
node = self.root
level = 1
# Create a Queue
queue = MyQueue.new()
# Add first node at the level of one
queue.enqueue(node, level)
print("\n Odd Level Nodes \n")
# Execute loop until the queue is not empty
while (queue.is_empty() == false)
node = queue.front.element
level = queue.front.level
if (node.left != nil)
# Add left node
queue.enqueue(node.left, level + 1)
end
if (node.right != nil)
# Add right node
queue.enqueue(node.right, level + 1)
end
if (level % 2 != 0)
print(" ", node.data)
end
# remove element into queue
queue.dequeue()
end
end
end
end
def main()
# Make object of Binary Tree
tree = BinaryTree.new()
#
# Construct Binary Tree
# -----------------------
# 10
# / \
# 2 3
# / / \
# 4 9 5
# / \ \ \
# 7 3 6 11
# / \ /
# 2 8 -3
# / \
# -1 9
# -----------------------
#
# Add node
tree.root = TreeNode.new(10)
tree.root.left = TreeNode.new(2)
tree.root.right = TreeNode.new(3)
tree.root.right.right = TreeNode.new(5)
tree.root.right.left = TreeNode.new(9)
tree.root.left.left = TreeNode.new(4)
tree.root.left.left.left = TreeNode.new(7)
tree.root.left.left.right = TreeNode.new(3)
tree.root.right.left.right = TreeNode.new(6)
tree.root.right.right.right = TreeNode.new(11)
tree.root.right.right.right.left = TreeNode.new(-3)
tree.root.left.left.right.left = TreeNode.new(2)
tree.root.left.left.right.right = TreeNode.new(8)
tree.root.left.left.right.right.left = TreeNode.new(-1)
tree.root.left.left.right.right.right = TreeNode.new(9)
tree.odd_level_nodes()
end
main()
Output
Odd Level Nodes
10 4 9 5 2 8 -3
/*
Scala program
Print the nodes at odd levels of a tree
*/
//Binary Tree node
class TreeNode(var data: Int,
var left: TreeNode,
var right: TreeNode)
{
def this(data: Int)
{
this(data, null, null);
}
}
// Queue Node
class QueueNode(var element: TreeNode,
var next: QueueNode,
var level: Int)
{
def this(element: TreeNode, level: Int)
{
this(element, null, level);
}
}
//Define custom queue class
class MyQueue(var front: QueueNode,
var tail: QueueNode)
{
def this()
{
this(null, null);
}
//Add a new node at last of queue
def enqueue(element: TreeNode, level: Int): Unit = {
var new_node: QueueNode = new QueueNode(element, level);
if (this.front == null)
{
//When first node of queue
this.front = new_node;
}
else
{
//Add node at last position
this.tail.next = new_node;
}
this.tail = new_node;
}
//Delete first node of queue
def dequeue(): Unit = {
if (this.front != null)
{
if (this.tail == this.front)
{
this.tail = null;
this.front = null;
}
else
{
this.front = this.front.next;
}
}
}
def is_empty(): Boolean = {
if (this.front == null)
{
return true;
}
else
{
return false;
}
}
}
class BinaryTree(var root: TreeNode)
{
def this()
{
this(null);
}
//print all odd level nodes in binary tree
def odd_level_nodes(): Unit = {
if (this.root == null)
{
print("\n Empty Binary Tree \n");
}
else
{
//Get top node in tree
var node: TreeNode = this.root;
var level: Int = 1;
//Create a Queue
var queue: MyQueue = new MyQueue();
//Add first node at the level of one
queue.enqueue(node, level);
print("\n Odd Level Nodes \n");
//Execute loop until the queue is not empty
while (queue.is_empty() == false)
{
node = queue.front.element;
level = queue.front.level;
if (node.left != null)
{
//Add left node
queue.enqueue(node.left, level + 1);
}
if (node.right != null)
{
//Add right node
queue.enqueue(node.right, level + 1);
}
if (level % 2 != 0)
{
print(" " + node.data);
}
//remove element into queue
queue.dequeue();
}
}
}
}
object Main
{
def main(args: Array[String]): Unit = {
//Make object of Binary Tree
var tree: BinaryTree = new BinaryTree();
/*
Construct Binary Tree
-----------------------
10
/ \
2 3
/ / \
4 9 5
/ \ \ \
7 3 6 11
/ \ /
2 8 -3
/ \
-1 9
-----------------------
*/
//Add node
tree.root = new TreeNode(10);
tree.root.left = new TreeNode(2);
tree.root.right = new TreeNode(3);
tree.root.right.right = new TreeNode(5);
tree.root.right.left = new TreeNode(9);
tree.root.left.left = new TreeNode(4);
tree.root.left.left.left = new TreeNode(7);
tree.root.left.left.right = new TreeNode(3);
tree.root.right.left.right = new TreeNode(6);
tree.root.right.right.right = new TreeNode(11);
tree.root.right.right.right.left = new TreeNode(-3);
tree.root.left.left.right.left = new TreeNode(2);
tree.root.left.left.right.right = new TreeNode(8);
tree.root.left.left.right.right.left = new TreeNode(-1);
tree.root.left.left.right.right.right = new TreeNode(9);
tree.odd_level_nodes();
}
}
Output
Odd Level Nodes
10 4 9 5 2 8 -3
/*
Swift 4 program
Print the nodes at odd levels of a tree
*/
//Binary Tree node
class TreeNode
{
var data: Int;
var left: TreeNode? ;
var right: TreeNode? ;
init(_ data: Int)
{
//set node value
self.data = data;
self.left = nil;
self.right = nil;
}
}
// Queue Node
class QueueNode
{
var element: TreeNode? ;
var next: QueueNode? ;
var level: Int;
init(_ element: TreeNode? , _ level : Int)
{
self.element = element;
self.next = nil;
self.level = level;
}
}
//Define custom queue class
class MyQueue
{
var front: QueueNode? ;
var tail: QueueNode? ;
init()
{
self.front = nil;
self.tail = nil;
}
//Add a new node at last of queue
func enqueue(_ element: TreeNode? , _ level : Int)
{
let new_node: QueueNode? = QueueNode(element, level);
if (self.front == nil)
{
//When first node of queue
self.front = new_node;
}
else
{
//Add node at last position
self.tail!.next = new_node;
}
self.tail = new_node;
}
//Delete first node of queue
func dequeue()
{
if (self.front != nil)
{
if (self.tail === self.front)
{
self.tail = nil;
self.front = nil;
}
else
{
self.front = self.front!.next;
}
}
}
func is_empty() -> Bool
{
if (self.front == nil)
{
return true;
}
else
{
return false;
}
}
}
class BinaryTree
{
var root: TreeNode? ;
init()
{
//set initial tree root to null
self.root = nil;
}
//print all odd level nodes in binary tree
func odd_level_nodes()
{
if (self.root == nil)
{
print("\n Empty Binary Tree \n", terminator: "");
}
else
{
//Get top node in tree
var node: TreeNode? = self.root;
var level: Int = 1;
//Create a Queue
let queue: MyQueue = MyQueue();
//Add first node at the level of one
queue.enqueue(node, level);
print("\n Odd Level Nodes \n", terminator: "");
//Execute loop until the queue is not empty
while (queue.is_empty() == false)
{
node = queue.front!.element;
level = queue.front!.level;
if (node!.left != nil)
{
//Add left node
queue.enqueue(node!.left, level + 1);
}
if (node!.right != nil)
{
//Add right node
queue.enqueue(node!.right, level + 1);
}
if (level % 2 != 0)
{
print(" ", node!.data, terminator: "");
}
//remove element into queue
queue.dequeue();
}
}
}
}
func main()
{
//Make object of Binary Tree
let tree: BinaryTree = BinaryTree();
tree.root = TreeNode(10);
tree.root!.left = TreeNode(2);
tree.root!.right = TreeNode(3);
tree.root!.right!.right = TreeNode(5);
tree.root!.right!.left = TreeNode(9);
tree.root!.left!.left = TreeNode(4);
tree.root!.left!.left!.left = TreeNode(7);
tree.root!.left!.left!.right = TreeNode(3);
tree.root!.right!.left!.right = TreeNode(6);
tree.root!.right!.right!.right = TreeNode(11);
tree.root!.right!.right!.right!.left = TreeNode(-3);
tree.root!.left!.left!.right!.left = TreeNode(2);
tree.root!.left!.left!.right!.right = TreeNode(8);
tree.root!.left!.left!.right!.right!.left = TreeNode(-1);
tree.root!.left!.left!.right!.right!.right = TreeNode(9);
tree.odd_level_nodes();
}
main();
Output
Odd Level Nodes
10 4 9 5 2 8 -3
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