Print the nodes at even levels of a tree
The given problem involves printing the nodes of a binary tree that are at even levels. In a binary tree, the root is considered to be at level 1, its children are at level 2, and so on. The even-level nodes are the nodes present at levels with even numbers.
Problem Statement
Given a binary tree, we need to print the values of all nodes that are at even levels.
Explanation with Example
Consider the binary tree provided in the code:
10
/ \
2 3
/ / \
4 9 5
/ \ \ \
7 3 6 11
/ \ /
2 8 -3
/ \ \
-1 9 -6
The nodes at even levels in this tree are 2, 3, 7, 3, 6, 11, -1, 9, and -6.
Idea to Solve the Problem
To print the nodes at even levels, we can perform a level-order traversal of the binary tree using a queue. We start from the root and enqueue its children. At each level, we enqueue the children of the nodes present in the queue while keeping track of their levels. If the level is even, we print the value of that node.
Pseudocode
Here's the pseudocode to print the nodes at even levels of a binary tree:
1. Function insert(data)
2. Create a new binary tree node new_node
3. Set new_node's data to data
4. Set new_node's left and right pointers to NULL
5. Return new_node
6. End Function
7. Function enqueue(tree_node)
8. Create a new queue node new_node
9. Set new_node's element to tree_node
10. Set new_node's next pointer to NULL
11. Return new_node
12. End Function
13. Function dequeue(front)
14. if front is not NULL
15. Create a pointer remove and set it to front
16. Set front to front's next node
17. Set remove's element and next pointers to NULL
18. Free remove
19. End If
20. End Function
21. Function even_level_nodes(root)
22. if root is not NULL
23. Create two pointers front and tail, set both to NULL
24. Set front to enqueue(root)
25. Set front's level to 1
26. Set tail to front
27. Create a pointer node, set it to NULL
28. Print "Even Level Nodes"
29. while front is not NULL
30. Set node to front's element
31. if node's left child is not NULL
32. Set tail's next to enqueue(node's left child)
33. Set tail's next's level to front's level + 1
34. Set tail to tail's next
35. End If
36. if node's right child is not NULL
37. Set tail's next to enqueue(node's right child)
38. Set tail's next's level to front's level + 1
39. Set tail to tail's next
40. End If
41. if front's level is even
42. Print node's data
43. End If
44. Call dequeue(front)
45. End While
46. End If
47. End Function
48. Main
49. Create a pointer root and set it to NULL
50. Add nodes to the binary tree (as provided in the example)
51. Call even_level_nodes(root)
52. End Main
Algorithm Explanation
- The
insert
function creates a new binary tree node and returns its reference. It sets the data and initializes the left and right pointers to NULL. - The
enqueue
function creates a new queue node and returns its reference. It sets the element and initializes the next pointer to NULL. - The
dequeue
function removes the front node from the queue and frees its memory. - The
even_level_nodes
function takes the root of the binary tree as input and performs a level-order traversal using a queue. - It starts by enqueuing the root and setting its level to 1.
- It then iterates through the queue, dequeuing nodes, and enqueuing their children while keeping track of the levels.
- If the level is even, it prints the value of the node.
Code Solution
// C program
// Print the nodes at even levels of a tree
#include <stdio.h>
#include <stdlib.h>
//Node of binary tree
struct Node
{
int data;
struct Node * left, * right;
};
struct MyQueue
{
int level;
struct Node * element;
struct MyQueue * next;
};
//Create a binary tree nodes and node fields (data,pointer)
//And returning the reference of newly nodes
struct Node * insert(int data)
{
//create dynamic memory to new binary tree node
struct Node * new_node = (struct Node * ) malloc(sizeof(struct Node));
if (new_node != NULL)
{
//Set node value
new_node->data = data;
new_node->left = NULL;
new_node->right = NULL;
}
else
{
printf("Memory Overflow\n");
}
//return reference
return new_node;
}
//Create a queue node and returns this node
struct MyQueue * enqueue(struct Node * tree_node)
{
//Make a new Queue node
struct MyQueue * new_node = (struct MyQueue * ) malloc(sizeof(struct MyQueue));
if (new_node != NULL)
{
//Set node values
new_node->element = tree_node;
new_node->next = NULL;
}
else
{
printf("Memory Overflow\n");
}
return new_node;
}
//Remove a queue elements
void dequeue(struct MyQueue ** front)
{
if ( * front != NULL)
{
struct MyQueue * remove = * front;
//Visit to next node
* front = remove->next;
remove->element = NULL;
remove->next = NULL;
//free node
free(remove);
remove = NULL;
}
}
//print all even level nodes in binary tree
void even_level_nodes(struct Node * root)
{
if (root != NULL)
{
// make a queue pointers
struct MyQueue * front = NULL, * tail = NULL;
// Get first node of tree
front = enqueue(root);
// Start level of first node is one
front->level = 1;
// Set tail node to first node
tail = front;
// Define a tree variable
struct Node * node = NULL;
printf(" Odd Level Nodes \n");
// Traversal tree elements in level order
while (front != NULL)
{
// Tree node
node = front->element;
if (node->left != NULL)
{
// Add new left child node
tail->next = enqueue(node->left);
tail->next->level = front->level + 1;
tail = tail->next;
}
if (node->right != NULL)
{
// Add new right child node
tail->next = enqueue(node->right);
tail->next->level = front->level + 1;
tail = tail->next;
}
if (front->level % 2 == 0)
{
// When get even level node
printf(" %d", node->data);
}
dequeue( & front);
}
printf("\n");
tail = NULL;
}
else
{
printf("\nEmpty Tree\n");
}
}
int main()
{
struct Node * root = NULL;
/*
Construct Binary Tree
-----------------------
10
/ \
2 3
/ / \
4 9 5
/ \ \ \
7 3 6 11
/ \ /
2 8 -3
/ \ \
-1 9 -6
-----------------------
*/
//Add node
root = insert(10);
root->left = insert(2);
root->right = insert(3);
root->right->right = insert(5);
root->right->left = insert(9);
root->left->left = insert(4);
root->left->left->left = insert(7);
root->left->left->right = insert(3);
root->right->left->right = insert(6);
root->right->right->right = insert(11);
root->right->right->right->left = insert(-3);
root->right->right->right->left->right = insert(-6);
root->left->left->right->left = insert(2);
root->left->left->right->right = insert(8);
root->left->left->right->right->left = insert(-1);
root->left->left->right->right->right = insert(9);
even_level_nodes(root);
return 0;
}
Output
Odd Level Nodes
2 3 7 3 6 11 -1 9 -6
/*
Java program
Print the nodes at even levels of a tree
*/
//Binary Tree node
class TreeNode
{
public int data;
public TreeNode left;
public TreeNode right;
public TreeNode(int data)
{
//set node value
this.data = data;
this.left = null;
this.right = null;
}
}
// Queue Node
class QueueNode
{
public TreeNode element;
public QueueNode next;
public int level;
public QueueNode(TreeNode element, int level)
{
this.element = element;
this.next = null;
this.level = level;
}
}
//Define custom queue class
class MyQueue
{
public QueueNode front;
public QueueNode tail;
public MyQueue()
{
this.front = null;
this.tail = null;
}
//Add a new node at last of queue
public void enqueue(TreeNode element, int level)
{
QueueNode new_node = new QueueNode(element, level);
if (this.front == null)
{
//When first node of queue
this.front = new_node;
}
else
{
//Add node at last position
this.tail.next = new_node;
}
this.tail = new_node;
}
//Delete first node of queue
public void dequeue()
{
if (this.front != null)
{
if (this.tail == this.front)
{
this.tail = null;
this.front = null;
}
else
{
this.front = this.front.next;
}
}
}
public boolean is_empty()
{
if (this.front == null)
{
return true;
}
else
{
return false;
}
}
}
class BinaryTree
{
public TreeNode root;
public BinaryTree()
{
//set initial tree root to null
this.root = null;
}
//print all even level nodes in binary tree
public void even_level_nodes()
{
if (this.root == null)
{
System.out.print("\n Empty Binary Tree \n");
}
else
{
//Get top node in tree
TreeNode node = this.root;
int level = 1;
//Create a Queue
MyQueue queue = new MyQueue();
//Add first node at the level of one
queue.enqueue(node, level);
System.out.print("\n Even Level Nodes \n");
//Execute loop until the queue is not empty
while (queue.is_empty() == false)
{
node = queue.front.element;
level = queue.front.level;
if (node.left != null)
{
//Add left node
queue.enqueue(node.left, level + 1);
}
if (node.right != null)
{
//Add right node
queue.enqueue(node.right, level + 1);
}
if (level % 2 == 0)
{
System.out.print(" " + node.data);
}
//remove element into queue
queue.dequeue();
}
}
}
public static void main(String[] args)
{
//Make object of Binary Tree
BinaryTree tree = new BinaryTree();
/*
Construct Binary Tree
-----------------------
10
/ \
2 3
/ / \
4 9 5
/ \ \ \
7 3 6 11
/ \ /
2 8 -3
/ \ \
-1 9 -6
-----------------------
*/
//Add node
tree.root = new TreeNode(10);
tree.root.left = new TreeNode(2);
tree.root.right = new TreeNode(3);
tree.root.right.right = new TreeNode(5);
tree.root.right.left = new TreeNode(9);
tree.root.left.left = new TreeNode(4);
tree.root.left.left.left = new TreeNode(7);
tree.root.left.left.right = new TreeNode(3);
tree.root.right.left.right = new TreeNode(6);
tree.root.right.right.right = new TreeNode(11);
tree.root.right.right.right.left = new TreeNode(-3);
tree.root.right.right.right.left.right = new TreeNode(-3);
tree.root.left.left.right.left = new TreeNode(2);
tree.root.left.left.right.right = new TreeNode(8);
tree.root.left.left.right.right.left = new TreeNode(-1);
tree.root.left.left.right.right.right = new TreeNode(9);
tree.even_level_nodes();
}
}
Output
Even Level Nodes
2 3 7 3 6 11 -1 9 -3
//Include header file
#include <iostream>
using namespace std;
/*
C++ program
Print the nodes at even levels of a tree
*/
//Binary Tree node
class TreeNode
{
public: int data;
TreeNode *left;
TreeNode *right;
TreeNode(int data)
{
//set node value
this->data = data;
this->left = NULL;
this->right = NULL;
}
};
// Queue Node
class QueueNode
{
public:
TreeNode *element;
QueueNode *next;
int level;
QueueNode(TreeNode *element, int level)
{
this->element = element;
this->next = NULL;
this->level = level;
}
};
//Define custom queue class
class MyQueue
{
public: QueueNode *front;
QueueNode *tail;
MyQueue()
{
this->front = NULL;
this->tail = NULL;
}
//Add a new node at last of queue
void enqueue(TreeNode *element, int level)
{
QueueNode *new_node = new QueueNode(element, level);
if (this->front == NULL)
{
//When first node of queue
this->front = new_node;
}
else
{
//Add node at last position
this->tail->next = new_node;
}
this->tail = new_node;
}
//Delete first node of queue
void dequeue()
{
if (this->front != NULL)
{
QueueNode *node = this->front;
if (this->tail == this->front)
{
this->tail = NULL;
this->front = NULL;
}
else
{
this->front = this->front->next;
}
delete node;
}
}
bool is_empty()
{
if (this->front == NULL)
{
return true;
}
else
{
return false;
}
}
};
class BinaryTree
{
public: TreeNode *root;
BinaryTree()
{
//set initial tree root to null
this->root = NULL;
}
//print all even level nodes in binary tree
void even_level_nodes()
{
if (this->root == NULL)
{
cout << "\n Empty Binary Tree \n";
}
else
{
//Get top node in tree
TreeNode *node = this->root;
int level = 1;
//Create a Queue
MyQueue queue = MyQueue();
//Add first node at the level of one
queue.enqueue(node, level);
cout << "\n Even Level Nodes \n";
//Execute loop until the queue is not empty
while (queue.is_empty() == false)
{
node = queue.front->element;
level = queue.front->level;
if (node->left != NULL)
{
//Add left node
queue.enqueue(node->left, level + 1);
}
if (node->right != NULL)
{
//Add right node
queue.enqueue(node->right, level + 1);
}
if (level % 2 == 0)
{
cout << " " << node->data;
}
//remove element into queue
queue.dequeue();
}
}
}
};
int main()
{
//Make object of Binary Tree
BinaryTree tree = BinaryTree();
tree.root = new TreeNode(10);
tree.root->left = new TreeNode(2);
tree.root->right = new TreeNode(3);
tree.root->right->right = new TreeNode(5);
tree.root->right->left = new TreeNode(9);
tree.root->left->left = new TreeNode(4);
tree.root->left->left->left = new TreeNode(7);
tree.root->left->left->right = new TreeNode(3);
tree.root->right->left->right = new TreeNode(6);
tree.root->right->right->right = new TreeNode(11);
tree.root->right->right->right->left = new TreeNode(-3);
tree.root->right->right->right->left->right = new TreeNode(-3);
tree.root->left->left->right->left = new TreeNode(2);
tree.root->left->left->right->right = new TreeNode(8);
tree.root->left->left->right->right->left = new TreeNode(-1);
tree.root->left->left->right->right->right = new TreeNode(9);
tree.even_level_nodes();
return 0;
}
Output
Even Level Nodes
2 3 7 3 6 11 -1 9 -3
//Include namespace system
using System;
/*
C# program
Print the nodes at even levels of a tree
*/
//Binary Tree node
class TreeNode
{
public int data;
public TreeNode left;
public TreeNode right;
public TreeNode(int data)
{
//set node value
this.data = data;
this.left = null;
this.right = null;
}
}
// Queue Node
class QueueNode
{
public TreeNode element;
public QueueNode next;
public int level;
public QueueNode(TreeNode element, int level)
{
this.element = element;
this.next = null;
this.level = level;
}
}
//Define custom queue class
class MyQueue
{
public QueueNode front;
public QueueNode tail;
public MyQueue()
{
this.front = null;
this.tail = null;
}
//Add a new node at last of queue
public void enqueue(TreeNode element, int level)
{
QueueNode new_node = new QueueNode(element, level);
if (this.front == null)
{
//When first node of queue
this.front = new_node;
}
else
{
//Add node at last position
this.tail.next = new_node;
}
this.tail = new_node;
}
//Delete first node of queue
public void dequeue()
{
if (this.front != null)
{
if (this.tail == this.front)
{
this.tail = null;
this.front = null;
}
else
{
this.front = this.front.next;
}
}
}
public Boolean is_empty()
{
if (this.front == null)
{
return true;
}
else
{
return false;
}
}
}
class BinaryTree
{
public TreeNode root;
public BinaryTree()
{
//set initial tree root to null
this.root = null;
}
//print all even level nodes in binary tree
public void even_level_nodes()
{
if (this.root == null)
{
Console.Write("\n Empty Binary Tree \n");
}
else
{
//Get top node in tree
TreeNode node = this.root;
int level = 1;
//Create a Queue
MyQueue queue = new MyQueue();
//Add first node at the level of one
queue.enqueue(node, level);
Console.Write("\n Even Level Nodes \n");
//Execute loop until the queue is not empty
while (queue.is_empty() == false)
{
node = queue.front.element;
level = queue.front.level;
if (node.left != null)
{
//Add left node
queue.enqueue(node.left, level + 1);
}
if (node.right != null)
{
//Add right node
queue.enqueue(node.right, level + 1);
}
if (level % 2 == 0)
{
Console.Write(" " + node.data);
}
//remove element into queue
queue.dequeue();
}
}
}
public static void Main(String[] args)
{
//Make object of Binary Tree
BinaryTree tree = new BinaryTree();
tree.root = new TreeNode(10);
tree.root.left = new TreeNode(2);
tree.root.right = new TreeNode(3);
tree.root.right.right = new TreeNode(5);
tree.root.right.left = new TreeNode(9);
tree.root.left.left = new TreeNode(4);
tree.root.left.left.left = new TreeNode(7);
tree.root.left.left.right = new TreeNode(3);
tree.root.right.left.right = new TreeNode(6);
tree.root.right.right.right = new TreeNode(11);
tree.root.right.right.right.left = new TreeNode(-3);
tree.root.right.right.right.left.right = new TreeNode(-3);
tree.root.left.left.right.left = new TreeNode(2);
tree.root.left.left.right.right = new TreeNode(8);
tree.root.left.left.right.right.left = new TreeNode(-1);
tree.root.left.left.right.right.right = new TreeNode(9);
tree.even_level_nodes();
}
}
Output
Even Level Nodes
2 3 7 3 6 11 -1 9 -3
<?php
/*
Php program
Print the nodes at even levels of a tree
*/
//Binary Tree node
class TreeNode
{
public $data;
public $left;
public $right;
function __construct($data)
{
//set node value
$this->data = $data;
$this->left = null;
$this->right = null;
}
}
// Queue Node
class QueueNode
{
public $element;
public $next;
public $level;
function __construct($element, $level)
{
$this->element = $element;
$this->next = null;
$this->level = $level;
}
}
//Define custom queue class
class MyQueue
{
public $front;
public $tail;
function __construct()
{
$this->front = null;
$this->tail = null;
}
//Add a new node at last of queue
public function enqueue($element, $level)
{
$new_node = new QueueNode($element, $level);
if ($this->front == null)
{
//When first node of queue
$this->front = $new_node;
}
else
{
//Add node at last position
$this->tail->next = $new_node;
}
$this->tail = $new_node;
}
//Delete first node of queue
public function dequeue()
{
if ($this->front != null)
{
if ($this->tail == $this->front)
{
$this->tail = null;
$this->front = null;
}
else
{
$this->front = $this->front->next;
}
}
}
public function is_empty()
{
if ($this->front == null)
{
return true;
}
else
{
return false;
}
}
}
class BinaryTree
{
public $root;
function __construct()
{
//set initial tree root to null
$this->root = null;
}
//print all even level nodes in binary tree
public function even_level_nodes()
{
if ($this->root == null)
{
echo "\n Empty Binary Tree \n";
}
else
{
//Get top node in tree
$node = $this->root;
$level = 1;
//Create a Queue
$queue = new MyQueue();
//Add first node at the level of one
$queue->enqueue($node, $level);
echo "\n Even Level Nodes \n";
//Execute loop until the queue is not empty
while ($queue->is_empty() == false)
{
$node = $queue->front->element;
$level = $queue->front->level;
if ($node->left != null)
{
//Add left node
$queue->enqueue($node->left, $level + 1);
}
if ($node->right != null)
{
//Add right node
$queue->enqueue($node->right, $level + 1);
}
if ($level % 2 == 0)
{
echo " ". $node->data;
}
//remove element into queue
$queue->dequeue();
}
}
}
}
function main()
{
//Make object of Binary Tree
$tree = new BinaryTree();
/*
Construct Binary Tree
-----------------------
10
/ \
2 3
/ / \
4 9 5
/ \ \ \
7 3 6 11
/ \ /
2 8 -3
/ \ \
-1 9 -6
-----------------------
*/
//Add node
$tree->root = new TreeNode(10);
$tree->root->left = new TreeNode(2);
$tree->root->right = new TreeNode(3);
$tree->root->right->right = new TreeNode(5);
$tree->root->right->left = new TreeNode(9);
$tree->root->left->left = new TreeNode(4);
$tree->root->left->left->left = new TreeNode(7);
$tree->root->left->left->right = new TreeNode(3);
$tree->root->right->left->right = new TreeNode(6);
$tree->root->right->right->right = new TreeNode(11);
$tree->root->right->right->right->left = new TreeNode(-3);
$tree->root->right->right->right->left->right = new TreeNode(-3);
$tree->root->left->left->right->left = new TreeNode(2);
$tree->root->left->left->right->right = new TreeNode(8);
$tree->root->left->left->right->right->left = new TreeNode(-1);
$tree->root->left->left->right->right->right = new TreeNode(9);
$tree->even_level_nodes();
}
main();
Output
Even Level Nodes
2 3 7 3 6 11 -1 9 -3
/*
Node Js program
Print the nodes at even levels of a tree
*/
//Binary Tree node
class TreeNode
{
constructor(data)
{
//set node value
this.data = data;
this.left = null;
this.right = null;
}
}
// Queue Node
class QueueNode
{
constructor(element, level)
{
this.element = element;
this.next = null;
this.level = level;
}
}
//Define custom queue class
class MyQueue
{
constructor()
{
this.front = null;
this.tail = null;
}
//Add a new node at last of queue
enqueue(element, level)
{
var new_node = new QueueNode(element, level);
if (this.front == null)
{
//When first node of queue
this.front = new_node;
}
else
{
//Add node at last position
this.tail.next = new_node;
}
this.tail = new_node;
}
//Delete first node of queue
dequeue()
{
if (this.front != null)
{
if (this.tail == this.front)
{
this.tail = null;
this.front = null;
}
else
{
this.front = this.front.next;
}
}
}
is_empty()
{
if (this.front == null)
{
return true;
}
else
{
return false;
}
}
}
class BinaryTree
{
constructor()
{
//set initial tree root to null
this.root = null;
}
//print all even level nodes in binary tree
even_level_nodes()
{
if (this.root == null)
{
process.stdout.write("\n Empty Binary Tree \n");
}
else
{
//Get top node in tree
var node = this.root;
var level = 1;
//Create a Queue
var queue = new MyQueue();
//Add first node at the level of one
queue.enqueue(node, level);
process.stdout.write("\n Even Level Nodes \n");
//Execute loop until the queue is not empty
while (queue.is_empty() == false)
{
node = queue.front.element;
level = queue.front.level;
if (node.left != null)
{
//Add left node
queue.enqueue(node.left, level + 1);
}
if (node.right != null)
{
//Add right node
queue.enqueue(node.right, level + 1);
}
if (level % 2 == 0)
{
process.stdout.write(" " + node.data);
}
//remove element into queue
queue.dequeue();
}
}
}
}
function main()
{
//Make object of Binary Tree
var tree = new BinaryTree();
/*
Construct Binary Tree
-----------------------
10
/ \
2 3
/ / \
4 9 5
/ \ \ \
7 3 6 11
/ \ /
2 8 -3
/ \ \
-1 9 -6
-----------------------
*/
//Add node
tree.root = new TreeNode(10);
tree.root.left = new TreeNode(2);
tree.root.right = new TreeNode(3);
tree.root.right.right = new TreeNode(5);
tree.root.right.left = new TreeNode(9);
tree.root.left.left = new TreeNode(4);
tree.root.left.left.left = new TreeNode(7);
tree.root.left.left.right = new TreeNode(3);
tree.root.right.left.right = new TreeNode(6);
tree.root.right.right.right = new TreeNode(11);
tree.root.right.right.right.left = new TreeNode(-3);
tree.root.right.right.right.left.right = new TreeNode(-3);
tree.root.left.left.right.left = new TreeNode(2);
tree.root.left.left.right.right = new TreeNode(8);
tree.root.left.left.right.right.left = new TreeNode(-1);
tree.root.left.left.right.right.right = new TreeNode(9);
tree.even_level_nodes();
}
main();
Output
Even Level Nodes
2 3 7 3 6 11 -1 9 -3
# Python 3 program
# Print the nodes at even levels of a tree
# Binary Tree node
class TreeNode :
def __init__(self, data) :
# set node value
self.data = data
self.left = None
self.right = None
# Queue Node
class QueueNode :
def __init__(self, element, level) :
self.element = element
self.next = None
self.level = level
# Define custom queue class
class MyQueue :
def __init__(self) :
self.front = None
self.tail = None
# Add a new node at last of queue
def enqueue(self, element, level) :
new_node = QueueNode(element, level)
if (self.front == None) :
# When first node of queue
self.front = new_node
else :
# Add node at last position
self.tail.next = new_node
self.tail = new_node
# Delete first node of queue
def dequeue(self) :
if (self.front != None) :
if (self.tail == self.front) :
self.tail = None
self.front = None
else :
self.front = self.front.next
def is_empty(self) :
if (self.front == None) :
return True
else :
return False
class BinaryTree :
def __init__(self) :
# set initial tree root to null
self.root = None
# print all even level nodes in binary tree
def even_level_nodes(self) :
if (self.root == None) :
print("\n Empty Binary Tree \n", end = "")
else :
# Get top node in tree
node = self.root
level = 1
# Create a Queue
queue = MyQueue()
# Add first node at the level of one
queue.enqueue(node, level)
print("\n Even Level Nodes \n", end = "")
# Execute loop until the queue is not empty
while (queue.is_empty() == False) :
node = queue.front.element
level = queue.front.level
if (node.left != None) :
# Add left node
queue.enqueue(node.left, level + 1)
if (node.right != None) :
# Add right node
queue.enqueue(node.right, level + 1)
if (level % 2 == 0) :
print(" ", node.data, end = "")
# remove element into queue
queue.dequeue()
def main() :
# Make object of Binary Tree
tree = BinaryTree()
#
# Construct Binary Tree
# -----------------------
# 10
# / \
# 2 3
# / / \
# 4 9 5
# / \ \ \
# 7 3 6 11
# / \ /
# 2 8 -3
# / \ \
# -1 9 -6
# -----------------------
#
# Add node
tree.root = TreeNode(10)
tree.root.left = TreeNode(2)
tree.root.right = TreeNode(3)
tree.root.right.right = TreeNode(5)
tree.root.right.left = TreeNode(9)
tree.root.left.left = TreeNode(4)
tree.root.left.left.left = TreeNode(7)
tree.root.left.left.right = TreeNode(3)
tree.root.right.left.right = TreeNode(6)
tree.root.right.right.right = TreeNode(11)
tree.root.right.right.right.left = TreeNode(-3)
tree.root.right.right.right.left.right = TreeNode(-3)
tree.root.left.left.right.left = TreeNode(2)
tree.root.left.left.right.right = TreeNode(8)
tree.root.left.left.right.right.left = TreeNode(-1)
tree.root.left.left.right.right.right = TreeNode(9)
tree.even_level_nodes()
if __name__ == "__main__": main()
Output
Even Level Nodes
2 3 7 3 6 11 -1 9 -3
# Ruby program
# Print the nodes at even levels of a tree
# Binary Tree node
class TreeNode
# Define the accessor and reader of class TreeNode
attr_reader :data, :left, :right
attr_accessor :data, :left, :right
def initialize(data)
# set node value
self.data = data
self.left = nil
self.right = nil
end
end
# Queue Node
class QueueNode
# Define the accessor and reader of class QueueNode
attr_reader :element, :next, :level
attr_accessor :element, :next, :level
def initialize(element, level)
self.element = element
self.next = nil
self.level = level
end
end
# Define custom queue class
class MyQueue
# Define the accessor and reader of class MyQueue
attr_reader :front, :tail
attr_accessor :front, :tail
def initialize()
self.front = nil
self.tail = nil
end
# Add a new node at last of queue
def enqueue(element, level)
new_node = QueueNode.new(element, level)
if (self.front == nil)
# When first node of queue
self.front = new_node
else
# Add node at last position
self.tail.next = new_node
end
self.tail = new_node
end
# Delete first node of queue
def dequeue()
if (self.front != nil)
if (self.tail == self.front)
self.tail = nil
self.front = nil
else
self.front = self.front.next
end
end
end
def is_empty()
if (self.front == nil)
return true
else
return false
end
end
end
class BinaryTree
# Define the accessor and reader of class BinaryTree
attr_reader :root
attr_accessor :root
def initialize()
# set initial tree root to null
self.root = nil
end
# print all even level nodes in binary tree
def even_level_nodes()
if (self.root == nil)
print("\n Empty Binary Tree \n")
else
# Get top node in tree
node = self.root
level = 1
# Create a Queue
queue = MyQueue.new()
# Add first node at the level of one
queue.enqueue(node, level)
print("\n Even Level Nodes \n")
# Execute loop until the queue is not empty
while (queue.is_empty() == false)
node = queue.front.element
level = queue.front.level
if (node.left != nil)
# Add left node
queue.enqueue(node.left, level + 1)
end
if (node.right != nil)
# Add right node
queue.enqueue(node.right, level + 1)
end
if (level % 2 == 0)
print(" ", node.data)
end
# remove element into queue
queue.dequeue()
end
end
end
end
def main()
# Make object of Binary Tree
tree = BinaryTree.new()
#
# Construct Binary Tree
# -----------------------
# 10
# / \
# 2 3
# / / \
# 4 9 5
# / \ \ \
# 7 3 6 11
# / \ /
# 2 8 -3
# / \ \
# -1 9 -6
# -----------------------
#
# Add node
tree.root = TreeNode.new(10)
tree.root.left = TreeNode.new(2)
tree.root.right = TreeNode.new(3)
tree.root.right.right = TreeNode.new(5)
tree.root.right.left = TreeNode.new(9)
tree.root.left.left = TreeNode.new(4)
tree.root.left.left.left = TreeNode.new(7)
tree.root.left.left.right = TreeNode.new(3)
tree.root.right.left.right = TreeNode.new(6)
tree.root.right.right.right = TreeNode.new(11)
tree.root.right.right.right.left = TreeNode.new(-3)
tree.root.right.right.right.left.right = TreeNode.new(-3)
tree.root.left.left.right.left = TreeNode.new(2)
tree.root.left.left.right.right = TreeNode.new(8)
tree.root.left.left.right.right.left = TreeNode.new(-1)
tree.root.left.left.right.right.right = TreeNode.new(9)
tree.even_level_nodes()
end
main()
Output
Even Level Nodes
2 3 7 3 6 11 -1 9 -3
/*
Scala program
Print the nodes at even levels of a tree
*/
//Binary Tree node
class TreeNode(var data: Int,
var left: TreeNode,
var right: TreeNode)
{
def this(data: Int)
{
this(data, null, null);
}
}
// Queue Node
class QueueNode(var element: TreeNode,
var next: QueueNode,
var level: Int)
{
def this(element: TreeNode, level: Int)
{
this(element, null, level);
}
}
//Define custom queue class
class MyQueue(var front: QueueNode,
var tail: QueueNode)
{
def this()
{
this(null, null);
}
//Add a new node at last of queue
def enqueue(element: TreeNode, level: Int): Unit = {
var new_node: QueueNode = new QueueNode(element, level);
if (this.front == null)
{
//When first node of queue
this.front = new_node;
}
else
{
//Add node at last position
this.tail.next = new_node;
}
this.tail = new_node;
}
//Delete first node of queue
def dequeue(): Unit = {
if (this.front != null)
{
if (this.tail == this.front)
{
this.tail = null;
this.front = null;
}
else
{
this.front = this.front.next;
}
}
}
def is_empty(): Boolean = {
if (this.front == null)
{
return true;
}
else
{
return false;
}
}
}
class BinaryTree(var root: TreeNode)
{
def this()
{
this(null);
}
//print all even level nodes in binary tree
def even_level_nodes(): Unit = {
if (this.root == null)
{
print("\n Empty Binary Tree \n");
}
else
{
//Get top node in tree
var node: TreeNode = this.root;
var level: Int = 1;
//Create a Queue
var queue: MyQueue = new MyQueue();
//Add first node at the level of one
queue.enqueue(node, level);
print("\n Even Level Nodes \n");
//Execute loop until the queue is not empty
while (queue.is_empty() == false)
{
node = queue.front.element;
level = queue.front.level;
if (node.left != null)
{
//Add left node
queue.enqueue(node.left, level + 1);
}
if (node.right != null)
{
//Add right node
queue.enqueue(node.right, level + 1);
}
if (level % 2 == 0)
{
print(" " + node.data);
}
//remove element into queue
queue.dequeue();
}
}
}
}
object Main
{
def main(args: Array[String]): Unit = {
//Make object of Binary Tree
var tree: BinaryTree = new BinaryTree();
/*
Construct Binary Tree
-----------------------
10
/ \
2 3
/ / \
4 9 5
/ \ \ \
7 3 6 11
/ \ /
2 8 -3
/ \ \
-1 9 -6
-----------------------
*/
//Add node
tree.root = new TreeNode(10);
tree.root.left = new TreeNode(2);
tree.root.right = new TreeNode(3);
tree.root.right.right = new TreeNode(5);
tree.root.right.left = new TreeNode(9);
tree.root.left.left = new TreeNode(4);
tree.root.left.left.left = new TreeNode(7);
tree.root.left.left.right = new TreeNode(3);
tree.root.right.left.right = new TreeNode(6);
tree.root.right.right.right = new TreeNode(11);
tree.root.right.right.right.left = new TreeNode(-3);
tree.root.right.right.right.left.right = new TreeNode(-3);
tree.root.left.left.right.left = new TreeNode(2);
tree.root.left.left.right.right = new TreeNode(8);
tree.root.left.left.right.right.left = new TreeNode(-1);
tree.root.left.left.right.right.right = new TreeNode(9);
tree.even_level_nodes();
}
}
Output
Even Level Nodes
2 3 7 3 6 11 -1 9 -3
/*
Swift 4 program
Print the nodes at even levels of a tree
*/
//Binary Tree node
class TreeNode
{
var data: Int;
var left: TreeNode? ;
var right: TreeNode? ;
init(_ data: Int)
{
//set node value
self.data = data;
self.left = nil;
self.right = nil;
}
}
// Queue Node
class QueueNode
{
var element: TreeNode? ;
var next: QueueNode? ;
var level: Int;
init(_ element: TreeNode? , _ level : Int)
{
self.element = element;
self.next = nil;
self.level = level;
}
}
//Define custom queue class
class MyQueue
{
var front: QueueNode? ;
var tail: QueueNode? ;
init()
{
self.front = nil;
self.tail = nil;
}
//Add a new node at last of queue
func enqueue(_ element: TreeNode? , _ level : Int)
{
let new_node: QueueNode? = QueueNode(element, level);
if (self.front == nil)
{
//When first node of queue
self.front = new_node;
}
else
{
//Add node at last position
self.tail!.next = new_node;
}
self.tail = new_node;
}
//Delete first node of queue
func dequeue()
{
if (self.front != nil)
{
if (self.tail === self.front)
{
self.tail = nil;
self.front = nil;
}
else
{
self.front = self.front!.next;
}
}
}
func is_empty() -> Bool
{
if (self.front == nil)
{
return true;
}
else
{
return false;
}
}
}
class BinaryTree
{
var root: TreeNode? ;
init()
{
//set initial tree root to null
self.root = nil;
}
//print all even level nodes in binary tree
func even_level_nodes()
{
if (self.root == nil)
{
print("\n Empty Binary Tree \n", terminator: "");
}
else
{
//Get top node in tree
var node: TreeNode? = self.root;
var level: Int = 1;
//Create a Queue
let queue: MyQueue = MyQueue();
//Add first node at the level of one
queue.enqueue(node, level);
print("\n Even Level Nodes \n", terminator: "");
//Execute loop until the queue is not empty
while (queue.is_empty() == false)
{
node = queue.front!.element;
level = queue.front!.level;
if (node!.left != nil)
{
//Add left node
queue.enqueue(node!.left, level + 1);
}
if (node!.right != nil)
{
//Add right node
queue.enqueue(node!.right, level + 1);
}
if (level % 2 == 0)
{
print(" ", node!.data, terminator: "");
}
//remove element into queue
queue.dequeue();
}
}
}
}
func main()
{
//Make object of Binary Tree
let tree: BinaryTree = BinaryTree();
tree.root = TreeNode(10);
tree.root!.left = TreeNode(2);
tree.root!.right = TreeNode(3);
tree.root!.right!.right = TreeNode(5);
tree.root!.right!.left = TreeNode(9);
tree.root!.left!.left = TreeNode(4);
tree.root!.left!.left!.left = TreeNode(7);
tree.root!.left!.left!.right = TreeNode(3);
tree.root!.right!.left!.right = TreeNode(6);
tree.root!.right!.right!.right = TreeNode(11);
tree.root!.right!.right!.right!.left = TreeNode(-3);
tree.root!.right!.right!.right!.left!.right = TreeNode(-3);
tree.root!.left!.left!.right!.left = TreeNode(2);
tree.root!.left!.left!.right!.right = TreeNode(8);
tree.root!.left!.left!.right!.right!.left = TreeNode(-1);
tree.root!.left!.left!.right!.right!.right = TreeNode(9);
tree.even_level_nodes();
}
main();
Output
Even Level Nodes
2 3 7 3 6 11 -1 9 -3
Resultant Output Explanation
The program executes the even_level_nodes
function and prints the nodes at even levels for the
given binary tree. The output is:
Even Level Nodes
2 3 7 3 6 11 -1 9 -6
These are the values of the nodes at even levels in the given binary tree.
Time Complexity
The time complexity of the code is O(n), where 'n' is the number of nodes in the binary tree. This is because we visit each node once during the level-order traversal using the queue. The time complexity of enqueue and dequeue operations is O(1) since we are using a simple linked list-based queue. Therefore, the overall time complexity is linear.
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