Print all bitonic subarray
Here given code implementation process.
//C Program
//Print all bitonic subarray
#include <stdio.h>
//Find all bitonic Sub Array
void bitonic(int arr[],int size)
{
//Variables which are handling execution process
int stage = 0, x = -1, start = 0 ,end =0 ,counter = 0;
for (int i = 0; i < size-1; ++i)
{
//Set initial state
stage = 0, x = -1;
//When to adjacency array element [i] is less than [i+1]
//Then there are possible bitonic sequence
if(arr[i] < arr[i+1])
{
//Active state 1
stage=1;
for (int j = i+1; j < size-1; ++j)
{
//get index
x=j;
if(stage == 1 && arr[j] > arr[j+1])
{
//When starting the sequence of decrement element
stage = 2;
}
else if(stage == 2 && arr[j] < arr[j+1])
{
//bitonic sequence are ends
break;
}
}
//Confirm that the valid bitonic sequence is exist or not
if(stage == 2 )
{
//When valid bitonic sequece exist
for (int k = i; k <= x; ++k)
{
printf("%3d", arr[k]);
}
printf("\n");
counter++;
}
}
}
if(counter == 0)
{
//When no bitonic sequence are exist
printf("None\n");
}
}
int main()
{
//Define an array
int arr[] = {1,2,3,2,4,5,6,3,2,1,2,3,4,3,9};
//Get the size
int size = sizeof(arr)/sizeof(arr[0]);
bitonic(arr,size);
return 0;
}
Output
1 2 3 2
2 3 2
2 4 5 6 3 2 1
4 5 6 3 2 1
5 6 3 2 1
1 2 3 4 3
2 3 4 3
3 4 3
//Node Js program
//Print all bitonic subarray
class MyArray {
//Find all bitonic Sub Array
bitonic(arr, size) {
//Variables which are handling execution process
var stage = 0;
var x = -1;
var start = 0;
var end = 0;
var counter = 0;
for (var i = 0; i < size - 1; ++i) {
//Set initial state
stage = 0;
x = -1;
//When to adjacency array element [i] is less than [i+1]
//Then there are possible bitonic sequence
if (arr[i] < arr[i + 1]) {
//Active state 1
stage = 1;
for (var j = i + 1; j < size - 1; ++j) {
//get index
x = j;
if (stage == 1 &&
arr[j] > arr[j + 1]) {
//When starting the sequence of decrement element
stage = 2;
} else
if (stage == 2 &&
arr[j] < arr[j + 1]) {
break;
}
}
//Confirm that the valid bitonic sequence is exist or not
if (stage == 2) {
//When valid bitonic sequece exist
for (var k = i; k <= x; ++k) {
process.stdout.write(" " + arr[k]);
}
process.stdout.write("\n");
counter++;
}
}
}
if (counter == 0) {
//When no bitonic sequence are exist
process.stdout.write("None");
}
}
}
function main(args) {
var obj = new MyArray();
//Define an array
var arr = [1, 2, 3, 2, 4, 5, 6, 3, 2, 1, 2, 3, 4, 3, 9];
//Get the size
var size = arr.length;
obj.bitonic(arr, size);
}
main();
Output
1 2 3 2
2 3 2
2 4 5 6 3 2 1
4 5 6 3 2 1
5 6 3 2 1
1 2 3 4 3
2 3 4 3
3 4 3
# Ruby program
# Print all bitonic subarray
class MyArray
# Find all bitonic Sub Array
def bitonic(arr, size)
stage = 0
x = -1
start = 0
counter = 0
i = 0
while (i < size - 1)
# Set initial state
stage = 0
x = -1
# When to adjacency array element [i] is less than [i+1]
# Then there are possible bitonic sequence
if (arr[i] < arr[i + 1])
# Active state 1
stage = 1
j = i + 1
while (j < size - 1)
# get index
x = j
if (stage == 1 &&
arr[j] > arr[j + 1])
# When starting the sequence of decrement element
stage = 2
elsif (stage == 2 &&
arr[j] < arr[j + 1])
break
end
j += 1
end
# Confirm that the valid bitonic sequence is exist or not
if (stage == 2)
# When valid bitonic sequece exist
k = i
while (k <= x)
print(" ", arr[k])
k += 1
end
print("\n")
counter += 1
end
end
i += 1
end
if (counter == 0)
print("None")
end
end
end
def main()
obj = MyArray.new()
arr = [1, 2, 3, 2, 4, 5, 6, 3, 2, 1, 2, 3, 4, 3, 9]
size = arr.length
obj.bitonic(arr, size)
end
main()
Output
1 2 3 2
2 3 2
2 4 5 6 3 2 1
4 5 6 3 2 1
5 6 3 2 1
1 2 3 4 3
2 3 4 3
3 4 3
//Scala program
//Print all bitonic subarray
class MyArray {
//Find all bitonic Sub Array
def bitonic(arr: Array[Int], size: Int): Unit = {
var stage: Int = 0;
var x: Int = -1;
var start: Int = 0;
var counter: Int = 0;
var i: Int = 0;
while (i < size - 1) {
//Set initial state
stage = 0;
x = -1;
//When to adjacency array element [i] is less than [i+1]
//Then there are possible bitonic sequence
if (arr(i) < arr(i + 1)) {
//Active state 1
stage = 1;
var j: Int = i + 1;
while (j < size - 1) {
//get index
x = j;
if (stage == 1 &&
arr(j) > arr(j + 1)) {
//When starting the sequence of decrement element
stage = 2;
} else
if (stage == 2 &&
arr(j) < arr(j + 1)) {
//break loop in this case
j = size;
}
j += 1;
}
//Confirm that the valid bitonic sequence is exist or not
if (stage == 2) {
//When valid bitonic sequece exist
var k: Int = i;
while (k <= x) {
print(" " + arr(k));
k += 1;
}
print("\n");
counter += 1;
}
}
i += 1;
}
if (counter == 0) {
print("None");
}
}
}
object Main {
def main(args: Array[String]): Unit = {
var obj: MyArray = new MyArray();
var arr: Array[Int] = Array(1, 2, 3, 2, 4, 5, 6, 3, 2, 1, 2, 3, 4, 3, 9);
var size: Int = arr.length;
obj.bitonic(arr, size);
}
}
Output
1 2 3 2
2 3 2
2 4 5 6 3 2 1
4 5 6 3 2 1
5 6 3 2 1
1 2 3 4 3
2 3 4 3
3 4 3
//Swift program
//Print all bitonic subarray
class MyArray {
//Find all bitonic Sub Array
func bitonic(_ arr: [Int], _ size: Int) {
var stage: Int = 0;
var x: Int = -1;
var counter: Int = 0;
var i: Int = 0;
while (i < size - 1) {
//Set initial state
stage = 0;
x = -1;
//When to adjacency array element [i] is less than [i+1]
//Then there are possible bitonic sequence
if (arr[i] < arr[i + 1]) {
//Active state 1
stage = 1;
var j: Int = i + 1;
while (j < size - 1) {
//get index
x = j;
if (stage == 1 &&
arr[j] > arr[j + 1]) {
//When starting the sequence of decrement element
stage = 2;
} else
if (stage == 2 &&
arr[j] < arr[j + 1]) {
break;
}
j += 1;
}
//Confirm that the valid bitonic sequence is exist or not
if (stage == 2) {
//When valid bitonic sequece exist
var k: Int = i;
while (k <= x) {
print(" ", arr[k], terminator: "");
k += 1;
}
print("\n", terminator: "");
counter += 1;
}
}
i += 1;
}
if (counter == 0) {
print("None", terminator: "");
}
}
}
func main() {
let obj: MyArray = MyArray();
let arr: [Int] = [1, 2, 3, 2, 4, 5, 6, 3, 2, 1, 2, 3, 4, 3, 9];
let size: Int = arr.count;
obj.bitonic(arr, size);
}
main();
Output
1 2 3 2
2 3 2
2 4 5 6 3 2 1
4 5 6 3 2 1
5 6 3 2 1
1 2 3 4 3
2 3 4 3
3 4 3
# Python 3 program
# Print all bitonic subarray
class MyArray :
# Find all bitonic Sub Array
def bitonic(self, arr, size) :
x = -1
start = 0
counter = 0
i = 0
while (i < size - 1) :
# Set initial state
stage = 0
x = -1
# When to adjacency array element [i] is less than [i+1]
# Then there are possible bitonic sequence
if (arr[i] < arr[i + 1]) :
# Active state 1
stage = 1
j = i + 1
while (j < size - 1) :
# get index
x = j
if (stage == 1 and arr[j] > arr[j + 1]) :
# When starting the sequence of decrement element
stage = 2
elif (stage == 2 and arr[j] < arr[j + 1]) :
break
j += 1
# Confirm that the valid bitonic sequence is exist or not
if (stage == 2) :
# When valid bitonic sequece exist
k = i
while (k <= x) :
print(" ", arr[k], end = "")
k += 1
print("\n", end = "")
counter += 1
i += 1
if (counter == 0) :
print("None", end = "")
def main() :
obj = MyArray()
arr = [1, 2, 3, 2, 4, 5, 6, 3, 2, 1, 2, 3, 4, 3, 9]
size = len(arr)
obj.bitonic(arr, size)
if __name__ == "__main__":
main()
Output
1 2 3 2
2 3 2
2 4 5 6 3 2 1
4 5 6 3 2 1
5 6 3 2 1
1 2 3 4 3
2 3 4 3
3 4 3
//C++ program
//Print all bitonic subarray
#include<iostream>
using namespace std;
class MyArray {
public:
//Find all bitonic Sub Array
void bitonic(int arr[], int size) {
int x = -1, start = 0, counter = 0;
int i = 0;
int stage = 0;
while (i < size - 1) {
//Set initial state
stage = 0;
x = -1;
//When to adjacency array element [i] is less than [i+1]
//Then there are possible bitonic sequence
if (arr[i] < arr[i + 1]) {
//Active state 1
stage = 1;
int j = i + 1;
while (j < size - 1) {
//get index
x = j;
if (stage == 1 &&
arr[j] > arr[j + 1]) {
//When starting the sequence of decrement element
stage = 2;
} else
if (stage == 2 &&
arr[j] < arr[j + 1]) {
//bitonic sequence are ends
break;
}++j;
}
//Confirm that the valid bitonic sequence is exist or not
if (stage == 2) {
//When valid bitonic sequece exist
int k = i;
while (k <= x) {
cout << " " << arr[k];
++k;
}
cout << "\n";
counter++;
}
}++i;
}
if (counter == 0) {
cout << "None";
}
}
};
int main() {
MyArray obj = MyArray();
int arr[] = {
1,
2,
3,
2,
4,
5,
6,
3,
2,
1,
2,
3,
4,
3,
9
};
int size = sizeof(arr) / sizeof(arr[0]);
obj.bitonic(arr, size);
return 0;
}
Output
1 2 3 2
2 3 2
2 4 5 6 3 2 1
4 5 6 3 2 1
5 6 3 2 1
1 2 3 4 3
2 3 4 3
3 4 3
//Java program
//Print all bitonic subarray
public class MyArray
{
//Find all bitonic Sub Array
public void bitonic(int []arr,int size)
{
//Variables which are handling execution process
int stage = 0, x = -1, start = 0 ,end =0 ,counter = 0;
for (int i = 0; i < size-1; ++i)
{
//Set initial state
stage = 0;
x = -1;
//When to adjacency array element [i] is less than [i+1]
//Then there are possible bitonic sequence
if(arr[i] < arr[i+1])
{
//Active state 1
stage=1;
for (int j = i+1; j < size-1; ++j)
{
//get index
x=j;
if(stage == 1 && arr[j] > arr[j+1])
{
//When starting the sequence of decrement element
stage = 2;
}
else if(stage == 2 && arr[j] < arr[j+1])
{
//bitonic sequence are ends
break;
}
}
//Confirm that the valid bitonic sequence is exist or not
if(stage == 2 )
{
//When valid bitonic sequece exist
for (int k = i; k <= x; ++k)
{
System.out.print(" "+ arr[k]);
}
System.out.println();
counter++;
}
}
}
if(counter == 0)
{
//When no bitonic sequence are exist
System.out.println("None");
}
}
public static void main(String[] args)
{
MyArray obj = new MyArray();
//Define an array
int arr[] = {1,2,3,2,4,5,6,3,2,1,2,3,4,3,9};
//Get the size
int size = arr.length;
obj.bitonic(arr,size);
}
}
Output
1 2 3 2
2 3 2
2 4 5 6 3 2 1
4 5 6 3 2 1
5 6 3 2 1
1 2 3 4 3
2 3 4 3
3 4 3
<?php
//Php program
//Print all bitonic subarray
class MyArray {
//Find all bitonic Sub Array
public function bitonic( & $arr, $size) {
$x = -1;
$start = 0;
$counter = 0;
$i = 0;
while ($i < $size - 1) {
//Set initial state
$stage = 0;
$x = -1;
//When to adjacency array element [i] is less than [i+1]
//Then there are possible bitonic sequence
if ($arr[$i] < $arr[$i + 1]) {
//Active state 1
$stage = 1;
$j = $i + 1;
while ($j < $size - 1) {
//get index
$x = $j;
if ($stage == 1 &&
$arr[$j] > $arr[$j + 1]) {
//When starting the sequence of decrement element
$stage = 2;
} else
if ($stage == 2 &&
$arr[$j] < $arr[$j + 1]) {
break;
}++$j;
}
//Confirm that the valid bitonic sequence is exist or not
if ($stage == 2) {
//When valid bitonic sequece exist
$k = $i;
while ($k <= $x) {
echo(" ". $arr[$k]);
++$k;
}
echo("\n");
$counter++;
}
}++$i;
}
if ($counter == 0) {
echo("None");
}
}
}
function main() {
$obj = new MyArray();
$arr = array(1, 2, 3, 2, 4, 5, 6, 3, 2, 1, 2, 3, 4, 3, 9);
$size = count($arr);
$obj->bitonic($arr, $size);
}
main();
Output
1 2 3 2
2 3 2
2 4 5 6 3 2 1
4 5 6 3 2 1
5 6 3 2 1
1 2 3 4 3
2 3 4 3
3 4 3
//C# program
//Print all bitonic subarray
using System;
public class MyArray {
//Find all bitonic Sub Array
public void bitonic(int[] arr, int size) {
int x = -1, counter = 0;
int i = 0;
int stage = 0;
while (i < size - 1) {
//Set initial state
stage = 0;
x = -1;
//When to adjacency array element [i] is less than [i+1]
//Then there are possible bitonic sequence
if (arr[i] < arr[i + 1]) {
//Active state 1
stage = 1;
int j = i + 1;
while (j < size - 1) {
//get index
x = j;
if (stage == 1 &&
arr[j] > arr[j + 1]) {
//When starting the sequence of decrement element
stage = 2;
} else
if (stage == 2 &&
arr[j] < arr[j + 1]) {
break;;
}
j++;
}
//Confirm that the valid bitonic sequence is exist or not
if (stage == 2) {
//When valid bitonic sequece exist
int k = i;
while (k <= x) {
Console.Write(" " + arr[k]);
k++;
}
Console.Write("\n");
counter++;
}
}
i++;
}
if (counter == 0) {
Console.WriteLine("None");
}
}
public static void Main(String[] args) {
MyArray obj = new MyArray();
int[] arr = {
1,
2,
3,
2,
4,
5,
6,
3,
2,
1,
2,
3,
4,
3,
9
};
int size = arr.Length;
obj.bitonic(arr, size);
}
}
Output
1 2 3 2
2 3 2
2 4 5 6 3 2 1
4 5 6 3 2 1
5 6 3 2 1
1 2 3 4 3
2 3 4 3
3 4 3
Please share your knowledge to improve code and content standard. Also submit your doubts, and test case. We improve by your feedback. We will try to resolve your query as soon as possible.
New Comment