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Implement tower of hanoi using stack

Here given code implementation process.

// C program 
// Implement tower of hanoi using stack 
#include <stdio.h>
#include <stdlib.h>

// Define stack node
struct StackNode
{
	int disk;
	int source;
	int auxiliary;
	int destination;
	struct StackNode *next;
};
// Define a custom stack
struct MyStack
{
	struct StackNode *top;
	int size;
};
struct MyStack *newStack()
{
	//Make a stack
	struct MyStack *stack = (struct MyStack *) malloc(sizeof(struct MyStack));
	if (stack != NULL)
	{
		//Set node values
		stack->top = NULL;
		stack->size = 0;
	}
	else
	{
		printf("\nMemory overflow when create new stack\n");
	}
}
//Create a new node of stack
struct StackNode *newNode(int disk, int source, int destination, int auxiliary)
{
	//Make a new node
	struct StackNode *node = (struct StackNode *) malloc(sizeof(struct StackNode));
	if (node == NULL)
	{
		printf("\nMemory overflow when create new stack Node \n");
	}
	else
	{
		node->disk = disk;
		node->source = source;
		node->destination = destination;
		node->auxiliary = auxiliary;
	}
	return node;
}
// add node at the top of stack
void push(struct MyStack *stack, struct StackNode *node)
{
	node->next = stack->top;
	stack->top = node;
	stack->size++;
}
int isEmpty(struct MyStack *stack)
{
	if (stack->size > 0 && stack->top != NULL)
	{
		return 0;
	}
	else
	{
		return 1;
	}
}
// return top element of stack
struct StackNode *peek(struct MyStack *stack)
{
	return stack->top;
}
// Remove top element of stack
void pop(struct MyStack *stack)
{
	if (stack->size > 0 && stack->top != NULL)
	{
		struct StackNode *temp = stack->top;
		// Change top element of stack
		stack->top = temp->next;
		// remove previous top
		free(temp);
		temp = NULL;
		stack->size--;
	}
}
// Display the movement of current disk 
void printResult(struct StackNode *node)
{
	printf(" Move disk %d from tower [%d] to  [%d]\n", node->disk, node->source, node->destination);
}
// Iterative tower of hanoi implementation
void towerOfHanoi(int total_disk)
{
	if (total_disk > 0)
	{
		// Display total disk
		printf("\n Total Disk %d \n", total_disk);
		int disk = total_disk;
		// Set the poles  tag
		int source = 1;
		int auxiliary = 2;
		int destination = 3;
		// Create a stack which is hold information of execute steps
		struct MyStack *stack = newStack();
		struct StackNode *node = NULL;
		int temp = 0;
		while (disk > 0 || isEmpty(stack) == 0)
		{
			if (disk > 0)
			{
				node = newNode(disk, source, destination, auxiliary);
				// Add stack node
				push(stack, node);
				// Change execution variables
				temp = destination;
				destination = auxiliary;
				auxiliary = temp;
				// Reduce disk size
				disk--;
			}
			else
			{
				// Get top element of stack
				node = peek(stack);
				// Display movement of disk
				printResult(node);
				// Get new execution info
				source = node->auxiliary;
				destination = node->destination;
				disk = node->disk - 1;
				auxiliary = node->source;
				// Remove stack elemnt
				pop(stack);
			}
		}
	}
}
int main()
{
	// Test case
	towerOfHanoi(4);
	towerOfHanoi(3);
	return 0;
}

Output

 Total Disk 4
 Move disk 1 from tower [1] to  [2]
 Move disk 2 from tower [1] to  [3]
 Move disk 1 from tower [2] to  [3]
 Move disk 3 from tower [1] to  [2]
 Move disk 1 from tower [3] to  [1]
 Move disk 2 from tower [3] to  [2]
 Move disk 1 from tower [1] to  [2]
 Move disk 4 from tower [1] to  [3]
 Move disk 1 from tower [2] to  [3]
 Move disk 2 from tower [2] to  [1]
 Move disk 1 from tower [3] to  [1]
 Move disk 3 from tower [2] to  [3]
 Move disk 1 from tower [1] to  [2]
 Move disk 2 from tower [1] to  [3]
 Move disk 1 from tower [2] to  [3]

 Total Disk 3
 Move disk 1 from tower [1] to  [3]
 Move disk 2 from tower [1] to  [2]
 Move disk 1 from tower [3] to  [2]
 Move disk 3 from tower [1] to  [3]
 Move disk 1 from tower [2] to  [1]
 Move disk 2 from tower [2] to  [3]
 Move disk 1 from tower [1] to  [3]
/*
    Java Program
    Implement tower of hanoi using stack 
*/
// Define stack node
class StackNode
{
    public int disk;
    public int source;
    public int auxiliary;
    public int destination;
    public StackNode next;
    public StackNode(int disk,int source,int destination,int auxiliary)
    {
        this.disk = disk;
        this.source = source;
        this.destination = destination;
        this.auxiliary = auxiliary;
    }
    // Display the movement of current disk 
    public void printResult()
    {
        System.out.print(" Move disk " + this.disk + " from tower [" + this.source + "] to [" + this.destination + "]\n");
    }
}
// Define a custom stack
class MyStack
{
    public StackNode top;
    public int size;
    public MyStack()
    {
        //Set node values
        this.top = null;
        this.size = 0;
    }
    // Add node at the top of stack
    public void push(StackNode node)
    {
        node.next = this.top;
        this.top = node;
        this.size++;
    }
    public boolean isEmpty()
    {
        if (this.size > 0 && this.top != null)
        {
            return false;
        }
        else
        {
            return true;
        }
    }
    // Remove top element of stack
    public void pop()
    {
        if (this.size > 0 && this.top != null)
        {
            StackNode temp = this.top;
            // Change top element of stack
            this.top = temp.next;
            // remove previous top
            temp = null;
            this.size--;
        }
    }
    // return top element of stack
    public StackNode peek()
    {
        return this.top;
    }
}
public class TowerOfHanoi
{
    public MyStack stack;
    public TowerOfHanoi()
    {
        this.stack = new MyStack();
    }
    // Iterative tower of hanoi implementation
    public void towerOfHanoi(int total_disk)
    {
        if (total_disk > 0)
        {
            // Display total disk
            System.out.print("\n Total Disk " + total_disk + " \n");
            int disk = total_disk;
            // Set the poles  tag
            int source = 1;
            int auxiliary = 2;
            int destination = 3;
            StackNode node = null;
            int temp = 0;
            while (disk > 0 || this.stack.isEmpty() == false)
            {
                if (disk > 0)
                {
                    node = new StackNode(disk, source, destination, auxiliary);
                    // Add stack node
                    this.stack.push(node);
                    // Change execution variables
                    temp = destination;
                    destination = auxiliary;
                    auxiliary = temp;
                    // Reduce disk size
                    disk--;
                }
                else
                {
                    // Get top element of stack
                    node = this.stack.peek();
                    // Display movement of disk
                    node.printResult();
                    // Get new execution info
                    source = node.auxiliary;
                    destination = node.destination;
                    disk = node.disk - 1;
                    auxiliary = node.source;
                    // Remove stack elemnt
                    this.stack.pop();
                }
            }
        }
    }
    public static void main(String[] args)
    {
        TowerOfHanoi process = new TowerOfHanoi();
        // Test case
        process.towerOfHanoi(4);
        process.towerOfHanoi(3);
    }
}

Output

 Total Disk 4
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 3 from tower [1] to [2]
 Move disk 1 from tower [3] to [1]
 Move disk 2 from tower [3] to [2]
 Move disk 1 from tower [1] to [2]
 Move disk 4 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 2 from tower [2] to [1]
 Move disk 1 from tower [3] to [1]
 Move disk 3 from tower [2] to [3]
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]

 Total Disk 3
 Move disk 1 from tower [1] to [3]
 Move disk 2 from tower [1] to [2]
 Move disk 1 from tower [3] to [2]
 Move disk 3 from tower [1] to [3]
 Move disk 1 from tower [2] to [1]
 Move disk 2 from tower [2] to [3]
 Move disk 1 from tower [1] to [3]
// Include header file
#include <iostream>

using namespace std;
/*
    C++ Program
    Implement tower of hanoi using stack 
*/
// Define stack node
class StackNode
{
	public: int disk;
	int source;
	int auxiliary;
	int destination;
	StackNode *next;
	StackNode(int disk, int source, int destination, int auxiliary)
	{
		this->disk = disk;
		this->source = source;
		this->destination = destination;
		this->auxiliary = auxiliary;
	}
	// Display the movement of current disk
	void printResult()
	{
		cout << " Move disk " << this->disk << " from tower [" << this->source << "] to [" << this->destination << "]\n";
	}
};
// Define a custom stack
class MyStack
{
	public: StackNode *top;
	int size;
	MyStack()
	{
		//Set node values
		this->top = NULL;
		this->size = 0;
	}
	// Add node at the top of stack
	void push(StackNode *node)
	{
		node->next = this->top;
		this->top = node;
		this->size++;
	}
	bool isEmpty()
	{
		if (this->size > 0 && this->top != NULL)
		{
			return false;
		}
		else
		{
			return true;
		}
	}
	// Remove top element of stack
	void pop()
	{
		if (this->size > 0 && this->top != NULL)
		{
			StackNode *temp = this->top;
			// Change top element of stack
			this->top = temp->next;
			// remove previous top
			temp = NULL;
			this->size--;
		}
	}
	// return top element of stack
	StackNode *peek()
	{
		return this->top;
	}
};
class TowerOfHanoi
{
	public: MyStack *stack;
	TowerOfHanoi()
	{
		this->stack = new MyStack();
	}
	// Iterative tower of hanoi implementation
	void towerOfHanoi(int totalDisk)
	{
		if (totalDisk > 0)
		{
			// Display total disk
			cout << "\n Total Disk " << totalDisk << " \n";
			int disk = totalDisk;
			// Set the poles  tag
			int source = 1;
			int auxiliary = 2;
			int destination = 3;
			StackNode *node = NULL;
			int temp = 0;
			while (disk > 0 || this->stack->isEmpty() == false)
			{
				if (disk > 0)
				{
					// Reduce disk size
					node = new StackNode(disk, source, destination, auxiliary);
					// Add stack node
					this->stack->push(node);
					// Change execution variables
					temp = destination;
					destination = auxiliary;
					auxiliary = temp;
					disk--;
				}
				else
				{
					// Get top element of stack
					node = this->stack->peek();
					// Display movement of disk
					node->printResult();
					// Get new execution info
					source = node->auxiliary;
					destination = node->destination;
					disk = node->disk - 1;
					auxiliary = node->source;
					// Remove stack elemnt
					this->stack->pop();
				}
			}
		}
	}
};
int main()
{
	TowerOfHanoi process = TowerOfHanoi();
	// Test case
	process.towerOfHanoi(4);
	process.towerOfHanoi(3);
	return 0;
}

Output

 Total Disk 4
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 3 from tower [1] to [2]
 Move disk 1 from tower [3] to [1]
 Move disk 2 from tower [3] to [2]
 Move disk 1 from tower [1] to [2]
 Move disk 4 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 2 from tower [2] to [1]
 Move disk 1 from tower [3] to [1]
 Move disk 3 from tower [2] to [3]
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]

 Total Disk 3
 Move disk 1 from tower [1] to [3]
 Move disk 2 from tower [1] to [2]
 Move disk 1 from tower [3] to [2]
 Move disk 3 from tower [1] to [3]
 Move disk 1 from tower [2] to [1]
 Move disk 2 from tower [2] to [3]
 Move disk 1 from tower [1] to [3]
// Include namespace system
using System;
/*
    C# Program
    Implement tower of hanoi using stack 
*/
// Define stack node
public class StackNode
{
	public int disk;
	public int source;
	public int auxiliary;
	public int destination;
	public StackNode next;
	public StackNode(int disk, int source, int destination, int auxiliary)
	{
		this.disk = disk;
		this.source = source;
		this.destination = destination;
		this.auxiliary = auxiliary;
	}
	// Display the movement of current disk
	public void printResult()
	{
		Console.Write(" Move disk " + this.disk + " from tower [" + this.source + "] to [" + this.destination + "]\n");
	}
}
// Define a custom stack
public class MyStack
{
	public StackNode top;
	public int size;
	public MyStack()
	{
		//Set node values
		this.top = null;
		this.size = 0;
	}
	// Add node at the top of stack
	public void push(StackNode node)
	{
		node.next = this.top;
		this.top = node;
		this.size++;
	}
	public Boolean isEmpty()
	{
		if (this.size > 0 && this.top != null)
		{
			return false;
		}
		else
		{
			return true;
		}
	}
	// Remove top element of stack
	public void pop()
	{
		if (this.size > 0 && this.top != null)
		{
			StackNode temp = this.top;
			// Change top element of stack
			this.top = temp.next;
			// remove previous top
			temp = null;
			this.size--;
		}
	}
	// return top element of stack
	public StackNode peek()
	{
		return this.top;
	}
}
public class TowerOfHanoi
{
	public MyStack stack;
	public TowerOfHanoi()
	{
		this.stack = new MyStack();
	}
	// Iterative tower of hanoi implementation
	public void towerOfHanoi(int totalDisk)
	{
		if (totalDisk > 0)
		{
			// Display total disk
			Console.Write("\n Total Disk " + totalDisk + " \n");
			int disk = totalDisk;
			// Set the poles  tag
			int source = 1;
			int auxiliary = 2;
			int destination = 3;
			StackNode node = null;
			int temp = 0;
			while (disk > 0 || this.stack.isEmpty() == false)
			{
				if (disk > 0)
				{
					// Reduce disk size
					node = new StackNode(disk, source, destination, auxiliary);
					// Add stack node
					this.stack.push(node);
					// Change execution variables
					temp = destination;
					destination = auxiliary;
					auxiliary = temp;
					disk--;
				}
				else
				{
					// Get top element of stack
					node = this.stack.peek();
					// Display movement of disk
					node.printResult();
					// Get new execution info
					source = node.auxiliary;
					destination = node.destination;
					disk = node.disk - 1;
					auxiliary = node.source;
					// Remove stack elemnt
					this.stack.pop();
				}
			}
		}
	}
	public static void Main(String[] args)
	{
		TowerOfHanoi process = new TowerOfHanoi();
		// Test case
		process.towerOfHanoi(4);
		process.towerOfHanoi(3);
	}
}

Output

 Total Disk 4
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 3 from tower [1] to [2]
 Move disk 1 from tower [3] to [1]
 Move disk 2 from tower [3] to [2]
 Move disk 1 from tower [1] to [2]
 Move disk 4 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 2 from tower [2] to [1]
 Move disk 1 from tower [3] to [1]
 Move disk 3 from tower [2] to [3]
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]

 Total Disk 3
 Move disk 1 from tower [1] to [3]
 Move disk 2 from tower [1] to [2]
 Move disk 1 from tower [3] to [2]
 Move disk 3 from tower [1] to [3]
 Move disk 1 from tower [2] to [1]
 Move disk 2 from tower [2] to [3]
 Move disk 1 from tower [1] to [3]
<?php
/*
    Php Program
    Implement tower of hanoi using stack 
*/
// Define stack node
class StackNode
{
	public $disk;
	public $source;
	public $auxiliary;
	public $destination;
	public $next;

	function __construct($disk, $source, $destination, $auxiliary)
	{
		$this->disk = $disk;
		$this->source = $source;
		$this->destination = $destination;
		$this->auxiliary = $auxiliary;
	}
	// Display the movement of current disk
	public	function printResult()
	{
		echo " Move disk ". $this->disk ." from tower [". $this->source ."] to [". $this->destination ."]\n";
	}
}
// Define a custom stack
class MyStack
{
	public $top;
	public $size;

	function __construct()
	{
		//Set node values
		$this->top = null;
		$this->size = 0;
	}
	// Add node at the top of stack
	public	function push($node)
	{
		$node->next = $this->top;
		$this->top = $node;
		$this->size++;
	}
	public	function isEmpty()
	{
		if ($this->size > 0 && $this->top != null)
		{
			return false;
		}
		else
		{
			return true;
		}
	}
	// Remove top element of stack
	public	function pop()
	{
		if ($this->size > 0 && $this->top != null)
		{
			$temp = $this->top;
			// Change top element of stack
			$this->top = $temp->next;
			// remove previous top
			$temp = null;
			$this->size--;
		}
	}
	// return top element of stack
	public	function peek()
	{
		return $this->top;
	}
}
class TowerOfHanoi
{
	public $stack;

	function __construct()
	{
		$this->stack = new MyStack();
	}
	// Iterative tower of hanoi implementation
	public	function towerOfHanoi($totalDisk)
	{
		if ($totalDisk > 0)
		{
			// Display total disk
			echo "\n Total Disk ". $totalDisk ." \n";
			$disk = $totalDisk;
			// Set the poles  tag
			$source = 1;
			$auxiliary = 2;
			$destination = 3;
			$node = null;
			$temp = 0;
			while ($disk > 0 || $this->stack->isEmpty() == false)
			{
				if ($disk > 0)
				{
					// Reduce disk size
					$node = new StackNode($disk, $source, $destination, $auxiliary);
					// Add stack node
					$this->stack->push($node);
					// Change execution variables
					$temp = $destination;
					$destination = $auxiliary;
					$auxiliary = $temp;
					$disk--;
				}
				else
				{
					// Get top element of stack
					$node = $this->stack->peek();
					// Display movement of disk
					$node->printResult();
					// Get new execution info
					$source = $node->auxiliary;
					$destination = $node->destination;
					$disk = $node->disk - 1;
					$auxiliary = $node->source;
					// Remove stack elemnt
					$this->stack->pop();
				}
			}
		}
	}
}

function main()
{
	$process = new TowerOfHanoi();
	// Test case
	$process->towerOfHanoi(4);
	$process->towerOfHanoi(3);
}
main();

Output

 Total Disk 4
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 3 from tower [1] to [2]
 Move disk 1 from tower [3] to [1]
 Move disk 2 from tower [3] to [2]
 Move disk 1 from tower [1] to [2]
 Move disk 4 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 2 from tower [2] to [1]
 Move disk 1 from tower [3] to [1]
 Move disk 3 from tower [2] to [3]
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]

 Total Disk 3
 Move disk 1 from tower [1] to [3]
 Move disk 2 from tower [1] to [2]
 Move disk 1 from tower [3] to [2]
 Move disk 3 from tower [1] to [3]
 Move disk 1 from tower [2] to [1]
 Move disk 2 from tower [2] to [3]
 Move disk 1 from tower [1] to [3]
/*
    Node Js Program
    Implement tower of hanoi using stack 
*/
// Define stack node
class StackNode
{
	constructor(disk, source, destination, auxiliary)
	{
		this.disk = disk;
		this.source = source;
		this.destination = destination;
		this.auxiliary = auxiliary;
	}
	// Display the movement of current disk
	printResult()
	{
		process.stdout.write(" Move disk " + this.disk + " from tower [" + this.source + "] to [" + this.destination + "]\n");
	}
}
// Define a custom stack
class MyStack
{
	constructor()
	{
		//Set node values
		this.top = null;
		this.size = 0;
	}
	// Add node at the top of stack
	push(node)
	{
		node.next = this.top;
		this.top = node;
		this.size++;
	}
	isEmpty()
	{
		if (this.size > 0 && this.top != null)
		{
			return false;
		}
		else
		{
			return true;
		}
	}
	// Remove top element of stack
	pop()
	{
		if (this.size > 0 && this.top != null)
		{
			var temp = this.top;
			// Change top element of stack
			this.top = temp.next;
			// remove previous top
			temp = null;
			this.size--;
		}
	}
	// return top element of stack
	peek()
	{
		return this.top;
	}
}
class TowerOfHanoi
{
	constructor()
	{
		this.stack = new MyStack();
	}
	// Iterative tower of hanoi implementation
	towerOfHanoi(totalDisk)
	{
		if (totalDisk > 0)
		{
			// Display total disk
			process.stdout.write("\n Total Disk " + totalDisk + " \n");
			var disk = totalDisk;
			// Set the poles  tag
			var source = 1;
			var auxiliary = 2;
			var destination = 3;
			var node = null;
			var temp = 0;
			while (disk > 0 || this.stack.isEmpty() == false)
			{
				if (disk > 0)
				{
					// Reduce disk size
					node = new StackNode(disk, source, destination, auxiliary);
					// Add stack node
					this.stack.push(node);
					// Change execution variables
					temp = destination;
					destination = auxiliary;
					auxiliary = temp;
					disk--;
				}
				else
				{
					// Get top element of stack
					node = this.stack.peek();
					// Display movement of disk
					node.printResult();
					// Get new execution info
					source = node.auxiliary;
					destination = node.destination;
					disk = node.disk - 1;
					auxiliary = node.source;
					// Remove stack elemnt
					this.stack.pop();
				}
			}
		}
	}
}

function main()
{
	var process = new TowerOfHanoi();
	// Test case
	process.towerOfHanoi(4);
	process.towerOfHanoi(3);
}
main();

Output

 Total Disk 4
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 3 from tower [1] to [2]
 Move disk 1 from tower [3] to [1]
 Move disk 2 from tower [3] to [2]
 Move disk 1 from tower [1] to [2]
 Move disk 4 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 2 from tower [2] to [1]
 Move disk 1 from tower [3] to [1]
 Move disk 3 from tower [2] to [3]
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]

 Total Disk 3
 Move disk 1 from tower [1] to [3]
 Move disk 2 from tower [1] to [2]
 Move disk 1 from tower [3] to [2]
 Move disk 3 from tower [1] to [3]
 Move disk 1 from tower [2] to [1]
 Move disk 2 from tower [2] to [3]
 Move disk 1 from tower [1] to [3]
#  Python 3 Program
#  Implement tower of hanoi using stack 

#  Define stack node
class StackNode :
    
    def __init__(self, disk, source, destination, auxiliary) :
        self.disk = disk
        self.source = source
        self.destination = destination
        self.auxiliary = auxiliary
    
    #  Display the movement of current disk 
    def printResult(self) :
        print(" Move disk [{0}] from tower [{1}] to [{2}]".format(self.disk,self.source,self.destination))
    

#  Define a custom stack
class MyStack :
    
    def __init__(self) :
        # Set node values
        self.top = None
        self.size = 0
    
    #  Add node at the top of stack
    def push(self, node) :
        node.next = self.top
        self.top = node
        self.size += 1
    
    def isEmpty(self) :
        if (self.size > 0 and self.top != None) :
            return False
        else :
            return True
        
    
    #  Remove top element of stack
    def pop(self) :
        if (self.size > 0 and self.top != None) :
            temp = self.top
            #  Change top element of stack
            self.top = temp.next
            #  remove previous top
            temp = None
            self.size -= 1
        
    
    #  return top element of stack
    def peek(self) :
        return self.top
    

class TowerOfHanoi :
    
    def __init__(self) :
        self.stack = MyStack()
    
    #  Iterative tower of hanoi implementation
    def towerOfHanoi(self, totalDisk) :
        if (totalDisk > 0) :
            #  Display total disk
            print("\n Total Disk ", totalDisk ," ")
            disk = totalDisk
            #  Set the poles  tag
            source = 1
            auxiliary = 2
            destination = 3
            node = None
            temp = 0
            while (disk > 0 or self.stack.isEmpty() == False) :
                if (disk > 0) :
                    node = StackNode(disk, source, destination, auxiliary)
                    #  Add stack node
                    self.stack.push(node)
                    #  Change execution variables
                    temp = destination
                    destination = auxiliary
                    auxiliary = temp
                    #  Reduce disk size
                    disk -= 1
                else :
                    #  Get top element of stack
                    node = self.stack.peek()
                    #  Display movement of disk
                    node.printResult()
                    #  Get new execution info
                    source = node.auxiliary
                    destination = node.destination
                    disk = node.disk - 1
                    auxiliary = node.source
                    #  Remove stack elemnt
                    self.stack.pop()
                
            
        
    

def main() :
    process = TowerOfHanoi()
    #  Test case
    process.towerOfHanoi(4)
    process.towerOfHanoi(3)

if __name__ == "__main__": main()

Output

 Total Disk  4
 Move disk [1] from tower [1] to [2]
 Move disk [2] from tower [1] to [3]
 Move disk [1] from tower [2] to [3]
 Move disk [3] from tower [1] to [2]
 Move disk [1] from tower [3] to [1]
 Move disk [2] from tower [3] to [2]
 Move disk [1] from tower [1] to [2]
 Move disk [4] from tower [1] to [3]
 Move disk [1] from tower [2] to [3]
 Move disk [2] from tower [2] to [1]
 Move disk [1] from tower [3] to [1]
 Move disk [3] from tower [2] to [3]
 Move disk [1] from tower [1] to [2]
 Move disk [2] from tower [1] to [3]
 Move disk [1] from tower [2] to [3]

 Total Disk  3
 Move disk [1] from tower [1] to [3]
 Move disk [2] from tower [1] to [2]
 Move disk [1] from tower [3] to [2]
 Move disk [3] from tower [1] to [3]
 Move disk [1] from tower [2] to [1]
 Move disk [2] from tower [2] to [3]
 Move disk [1] from tower [1] to [3]
#  Ruby Program
#  Implement tower of hanoi using stack 

#  Define stack node
class StackNode  
	# Define the accessor and reader of class StackNode  
	attr_reader :disk, :source, :auxiliary, :destination, :next
	attr_accessor :disk, :source, :auxiliary, :destination, :next
 
	
	def initialize(disk, source, destination, auxiliary) 
		self.disk = disk
		self.source = source
		self.destination = destination
		self.auxiliary = auxiliary
	end

	#  Display the movement of current disk 
	def printResult() 
		print(" Move disk ", self.disk ," from tower [", self.source ,"] to [", self.destination ,"]\n")
	end

end

#  Define a custom stack
class MyStack  
	# Define the accessor and reader of class MyStack  
	attr_reader :top, :size
	attr_accessor :top, :size
 
	
	def initialize() 
		# Set node values
		self.top = nil
		self.size = 0
	end

	#  Add node at the top of stack
	def push(node) 
		node.next = self.top
		self.top = node
		self.size += 1
	end

	def isEmpty() 
		if (self.size > 0 && self.top != nil) 
			return false
		else 
			return true
		end

	end

	#  Remove top element of stack
	def pop() 
		if (self.size > 0 && self.top != nil) 
			temp = self.top
			#  Change top element of stack
			self.top = temp.next
			#  remove previous top
			temp = nil
			self.size -= 1
		end

	end

	#  return top element of stack
	def peek() 
		return self.top
	end

end

class TowerOfHanoi  
	# Define the accessor and reader of class TowerOfHanoi  
	attr_reader :stack
	attr_accessor :stack
 
	
	def initialize() 
		self.stack = MyStack.new()
	end

	#  Iterative tower of hanoi implementation
	def towerOfHanoi(totalDisk) 
		if (totalDisk > 0) 
			#  Display total disk
			print("\n Total Disk ", totalDisk ," \n")
			disk = totalDisk
			#  Set the poles  tag
			source = 1
			auxiliary = 2
			destination = 3
			node = nil
			temp = 0
			while (disk > 0 || self.stack.isEmpty() == false) 
				if (disk > 0) 
					node = StackNode.new(disk, source, destination, auxiliary)
					#  Add stack node
					self.stack.push(node)
					#  Change execution variables
					temp = destination
					destination = auxiliary
					auxiliary = temp
					#  Reduce disk size
					disk -= 1
				else 
					#  Get top element of stack
					node = self.stack.peek()
					#  Display movement of disk
					node.printResult()
					#  Get new execution info
					source = node.auxiliary
					destination = node.destination
					disk = node.disk - 1
					auxiliary = node.source
					#  Remove stack elemnt
					self.stack.pop()
				end

			end

		end

	end

end

def main() 
	process = TowerOfHanoi.new()
	#  Test case
	process.towerOfHanoi(4)
	process.towerOfHanoi(3)
end

main()

Output

 Total Disk 4 
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 3 from tower [1] to [2]
 Move disk 1 from tower [3] to [1]
 Move disk 2 from tower [3] to [2]
 Move disk 1 from tower [1] to [2]
 Move disk 4 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 2 from tower [2] to [1]
 Move disk 1 from tower [3] to [1]
 Move disk 3 from tower [2] to [3]
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]

 Total Disk 3 
 Move disk 1 from tower [1] to [3]
 Move disk 2 from tower [1] to [2]
 Move disk 1 from tower [3] to [2]
 Move disk 3 from tower [1] to [3]
 Move disk 1 from tower [2] to [1]
 Move disk 2 from tower [2] to [3]
 Move disk 1 from tower [1] to [3]
/*
    Scala Program
    Implement tower of hanoi using stack 
*/
// Define stack node
class StackNode(var disk: Int , var source: Int , var auxiliary: Int , var destination: Int , var next: StackNode)
{
	def this(disk: Int, source: Int, destination: Int, auxiliary: Int)
	{
		this(disk, source, auxiliary, destination, null);
	}
	// Display the movement of current disk
	def printResult(): Unit = {
		print(" Move disk " + this.disk + " from tower [" + this.source + "] to [" + this.destination + "]\n");
	}
}
// Define a custom stack
class MyStack(var top: StackNode , var size: Int)
{
	def this()
	{
		this(null, 0);
	}
	// Add node at the top of stack
	def push(node: StackNode): Unit = {
		node.next = this.top;
		this.top = node;
		this.size += 1;
	}
	def isEmpty(): Boolean = {
		if (this.size > 0 && this.top != null)
		{
			return false;
		}
		else
		{
			return true;
		}
	}
	// Remove top element of stack
	def pop(): Unit = {
		if (this.size > 0 && this.top != null)
		{
			var temp: StackNode = this.top;
			// Change top element of stack
			this.top = temp.next;
			// remove previous top
			temp = null;
			this.size -= 1;
		}
	}
	// return top element of stack
	def peek(): StackNode = {
		return this.top;
	}
}
class TowerOfHanoi(var stack: MyStack)
{
	def this()
	{
		this(new MyStack());
	}
	// Iterative tower of hanoi implementation
	def towerOfHanoi(totalDisk: Int): Unit = {
		if (totalDisk > 0)
		{
			// Display total disk
			print("\n Total Disk " + totalDisk + " \n");
			var disk: Int = totalDisk;
			// Set the poles  tag
			var source: Int = 1;
			var auxiliary: Int = 2;
			var destination: Int = 3;
			var node: StackNode = null;
			var temp: Int = 0;
			while (disk > 0 || this.stack.isEmpty() == false)
			{
				if (disk > 0)
				{
					// Reduce disk size
					node = new StackNode(disk, source, destination, auxiliary);
					// Add stack node
					this.stack.push(node);
					// Change execution variables
					temp = destination;
					destination = auxiliary;
					auxiliary = temp;
					disk -= 1;
				}
				else
				{
					// Get top element of stack
					node = this.stack.peek();
					// Display movement of disk
					node.printResult();
					// Get new execution info
					source = node.auxiliary;
					destination = node.destination;
					disk = node.disk - 1;
					auxiliary = node.source;
					// Remove stack elemnt
					this.stack.pop();
				}
			}
		}
	}
}
object Main
{
	def main(args: Array[String]): Unit = {
		var process: TowerOfHanoi = new TowerOfHanoi();
		// Test case
		process.towerOfHanoi(4);
		process.towerOfHanoi(3);
	}
}

Output

 Total Disk 4
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 3 from tower [1] to [2]
 Move disk 1 from tower [3] to [1]
 Move disk 2 from tower [3] to [2]
 Move disk 1 from tower [1] to [2]
 Move disk 4 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 2 from tower [2] to [1]
 Move disk 1 from tower [3] to [1]
 Move disk 3 from tower [2] to [3]
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]

 Total Disk 3
 Move disk 1 from tower [1] to [3]
 Move disk 2 from tower [1] to [2]
 Move disk 1 from tower [3] to [2]
 Move disk 3 from tower [1] to [3]
 Move disk 1 from tower [2] to [1]
 Move disk 2 from tower [2] to [3]
 Move disk 1 from tower [1] to [3]
/*
    Swift 4 Program
    Implement tower of hanoi using stack 
*/
// Define stack node
class StackNode
{
	var disk: Int;
	var source: Int;
	var auxiliary: Int;
	var destination: Int;
	var next: StackNode? ;
	init(_ disk: Int, _ source: Int, _ destination: Int, _ auxiliary: Int)
	{
		self.disk = disk;
		self.source = source;
		self.destination = destination;
		self.auxiliary = auxiliary;
	}
	// Display the movement of current disk
	func printResult()
	{
		print(" Move disk [\(self.disk)] from tower [\(self.source)] to [\(self.destination)]");
	}
}
// Define a custom stack
class MyStack
{
	var top: StackNode? ;
	var size: Int;
	init()
	{
		//Set node values
		self.top = nil;
		self.size = 0;
	}
	// Add node at the top of stack
	func push(_ node: StackNode? )
	{
		node!.next = self.top;
		self.top = node;
		self.size += 1;
	}
	func isEmpty()->Bool
	{
		if (self.size > 0 && self.top != nil)
		{
			return false;
		}
		else
		{
			return true;
		}
	}
	// Remove top element of stack
	func pop()
	{
		if (self.size > 0 && self.top != nil)
		{
			var temp: StackNode? = self.top;
			// Change top element of stack
			self.top = temp!.next;
			// remove previous top
			temp = nil;
			self.size -= 1;
		}
	}
	// return top element of stack
	func peek()->StackNode?
	{
		return self.top;
	}
}
class TowerOfHanoi
{
	var stack: MyStack? ;
	init()
	{
		self.stack = MyStack();
	}
	// Iterative tower of hanoi implementation
	func towerOfHanoi(_ totalDisk: Int)
	{
		if (totalDisk > 0)
		{
			// Display total disk
			print("\n Total Disk ", totalDisk ," ");
			var disk: Int = totalDisk;
			// Set the poles  tag
			var source: Int = 1;
			var auxiliary: Int = 2;
			var destination: Int = 3;
			var node: StackNode? = nil;
			var temp: Int = 0;
			while (disk > 0 || self.stack!.isEmpty() == false)
			{
				if (disk > 0)
				{
					// Reduce disk size
					node = StackNode(disk, source, destination, auxiliary);
					// Add stack node
					self.stack!.push(node);
					// Change execution variables
					temp = destination;
					destination = auxiliary;
					auxiliary = temp;
					disk -= 1;
				}
				else
				{
					// Get top element of stack
					node = self.stack!.peek();
					// Display movement of disk
					node!.printResult();
					// Get new execution info
					source = node!.auxiliary;
					destination = node!.destination;
					disk = node!.disk - 1;
					auxiliary = node!.source;
					// Remove stack elemnt
					self.stack!.pop();
				}
			}
		}
	}
}
func main()
{
	let process: TowerOfHanoi = TowerOfHanoi();
	// Test case
	process.towerOfHanoi(4);
	process.towerOfHanoi(3);
}
main();

Output

 Total Disk  4
 Move disk [1] from tower [1] to [2]
 Move disk [2] from tower [1] to [3]
 Move disk [1] from tower [2] to [3]
 Move disk [3] from tower [1] to [2]
 Move disk [1] from tower [3] to [1]
 Move disk [2] from tower [3] to [2]
 Move disk [1] from tower [1] to [2]
 Move disk [4] from tower [1] to [3]
 Move disk [1] from tower [2] to [3]
 Move disk [2] from tower [2] to [1]
 Move disk [1] from tower [3] to [1]
 Move disk [3] from tower [2] to [3]
 Move disk [1] from tower [1] to [2]
 Move disk [2] from tower [1] to [3]
 Move disk [1] from tower [2] to [3]

 Total Disk  3
 Move disk [1] from tower [1] to [3]
 Move disk [2] from tower [1] to [2]
 Move disk [1] from tower [3] to [2]
 Move disk [3] from tower [1] to [3]
 Move disk [1] from tower [2] to [1]
 Move disk [2] from tower [2] to [3]
 Move disk [1] from tower [1] to [3]
/*
    Kotlin Program
    Implement tower of hanoi using stack 
*/
// Define stack node
class StackNode
{
	var disk: Int;
	var source: Int;
	var auxiliary: Int;
	var destination: Int;
	var next: StackNode ? = null;
	constructor(disk: Int, source: Int, destination: Int, auxiliary: Int)
	{
		this.disk = disk;
		this.source = source;
		this.destination = destination;
		this.auxiliary = auxiliary;
	}
	// Display the movement of current disk
	fun printResult(): Unit
	{
		print(" Move disk " + this.disk + " from tower [" + this.source + "] to [" + this.destination + "]\n");
	}
}
// Define a custom stack
class MyStack
{
	var top: StackNode ? ;
	var size: Int;
	constructor()
	{
		//Set node values
		this.top = null;
		this.size = 0;
	}
	// Add node at the top of stack
	fun push(node: StackNode ? ): Unit
	{
		node?.next = this.top;
		this.top = node;
		this.size += 1;
	}
	fun isEmpty(): Boolean
	{
		if (this.size>0 && this.top != null)
		{
			return false;
		}
		else
		{
			return true;
		}
	}
	// Remove top element of stack
	fun pop(): Unit
	{
		if (this.size>0 && this.top != null)
		{
			var temp: StackNode? = this.top;
			// Change top element of stack
			this.top = temp?.next;
			
			this.size -= 1;
		}
	}
	// return top element of stack
	fun peek(): StackNode ?
	{
		return this.top;
	}
}
class TowerOfHanoi
{
	var stack: MyStack;
	constructor()
	{
		this.stack = MyStack();
	}
	// Iterative tower of hanoi implementation
	fun towerOfHanoi(totalDisk: Int): Unit
	{
		if (totalDisk>0)
		{
			// Display total disk
			print("\n Total Disk " + totalDisk + " \n");
			var disk: Int = totalDisk;
			// Set the poles  tag
			var source: Int = 1;
			var auxiliary: Int = 2;
			var destination: Int = 3;
			var node: StackNode? ;
			var temp: Int ;
			while (disk>0 || this.stack.isEmpty() == false)
			{
				if (disk > 0)
				{
					// Reduce disk size
					node = StackNode(disk, source, destination, auxiliary);
					// Add stack node
					this.stack.push(node);
					// Change execution variables
					temp = destination;
					destination = auxiliary;
					auxiliary = temp;
					disk -= 1;
				}
				else
				{
					// Get top element of stack
					node = this.stack.peek();
					// Display movement of disk
					node?.printResult();
                  	if(node!=null)
                    {
                      
                        // Get new execution info
                        source = node.auxiliary;
                        destination = node.destination;
                        disk = node.disk - 1;
                        auxiliary = node.source;
                    }
                    // Remove stack elemnt
					this.stack.pop();
				}
			}
		}
	}
}
fun main(args: Array<String>): Unit
{
	var process: TowerOfHanoi = TowerOfHanoi();
	// Test case
	process.towerOfHanoi(4);
	process.towerOfHanoi(3);
}

Output

 Total Disk 4
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 3 from tower [1] to [2]
 Move disk 1 from tower [3] to [1]
 Move disk 2 from tower [3] to [2]
 Move disk 1 from tower [1] to [2]
 Move disk 4 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]
 Move disk 2 from tower [2] to [1]
 Move disk 1 from tower [3] to [1]
 Move disk 3 from tower [2] to [3]
 Move disk 1 from tower [1] to [2]
 Move disk 2 from tower [1] to [3]
 Move disk 1 from tower [2] to [3]

 Total Disk 3
 Move disk 1 from tower [1] to [3]
 Move disk 2 from tower [1] to [2]
 Move disk 1 from tower [3] to [2]
 Move disk 3 from tower [1] to [3]
 Move disk 1 from tower [2] to [1]
 Move disk 2 from tower [2] to [3]
 Move disk 1 from tower [1] to [3]




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