Canonical Huffman Coding
Here given code implementation process.
/*
C Program
Canonical Huffman Coding
*/
#include <stdio.h>
#include <stdlib.h>
struct TreeNode
{
int first;
char second;
struct TreeNode *left;
struct TreeNode *right;
};
struct QNode
{
struct TreeNode *n;
struct QNode *next;
struct QNode *prev;
};
struct PriorityQueue
{
struct QNode *front;
struct QNode *rear;
int size;
};
struct MapElement
{
char key;
int value;
struct MapElement *next;
};
// Create custom map
struct MyMap
{
struct MapElement *start;
};
struct MyMap *newMap()
{
struct MyMap *map = (struct MyMap *) malloc(sizeof(struct MyMap));
if (map == NULL)
{
printf("\n Memory overflow to Create Map ");
}
else
{
map->start = NULL;
}
return map;
}
// Returns a new tree node
struct TreeNode *newTreeNode(int first, char second)
{
struct TreeNode *node = (struct TreeNode *) malloc(sizeof(struct TreeNode));
if (node == NULL)
{
printf("\n Memory overflow , When creating a new TreeNode");
}
else
{
node->second = second;
node->first = first;
node->left = NULL;
node->right = NULL;
}
return node;
}
// Returns a new queue
struct PriorityQueue *newPriorityQueue()
{
struct PriorityQueue *q = (struct PriorityQueue *) malloc(sizeof(struct PriorityQueue));
if (q == NULL)
{
printf("\n Memory overflow , When creating a new Queue");
}
else
{
q->front = NULL;
q->rear = NULL;
q->size = 0;
}
return q;
}
// Add a node into Priority queue
void enQueue(struct PriorityQueue *q, struct TreeNode *auxiliary)
{
//Create a dynamic node
struct QNode *node = (struct QNode *) malloc(sizeof(struct QNode));
if (node == NULL)
{
printf("\n Memory overflow , When creating a new Queue Node");
}
else
{
// Set node value
node->n = auxiliary;
node->next = NULL;
node->prev = NULL;
if (q->front == NULL)
{
// When adding a first node of queue
q->front = node;
q->rear = node;
}
else if (q->front->n->first >= auxiliary->first)
{
// Add node at beginning position
node->next = q->front;
q->front->prev = node;
q->front = node;
}
else if (q->rear->n->first <= auxiliary->first)
{
// Add node at last position
node->prev = q->rear;
q->rear->next = node;
q->rear = node;
}
else
{
struct QNode *temp = q->front;
// Find the location of inserting priority node
while (temp->n->first < auxiliary->first)
{
temp = temp->next;
}
// Add node
node->next = temp;
node->prev = temp->prev;
temp->prev = node;
if (node->prev != NULL)
{
node->prev->next = node;
}
}
q->size = q->size + 1;
}
}
int isEmpty(struct PriorityQueue *q)
{
if (q->size == 0)
{
return 1;
}
else
{
return 0;
}
}
// Get a front element of queue
struct TreeNode *peek(struct PriorityQueue *q)
{
if (isEmpty(q) == 1)
{
// When stack is empty
return NULL;
}
else
{
return q->front->n;
}
}
int isSize(struct PriorityQueue *q)
{
return q->size;
}
// Remove a front node of a queue
void deQueue(struct PriorityQueue *q)
{
if (isEmpty(q) == 0)
{
struct QNode *temp = q->front;
q->front->n = NULL;
if (q->front == q->rear)
{
// When queue contains only one node
q->rear = NULL;
q->front = NULL;
}
else
{
q->front = q->front->next;
q->front->prev = NULL;
}
// Change queue size
q->size--;
free(temp);
}
else
{
printf("\n Empty Queue \n");
}
}
// Print elements of queue
void printQdata(struct PriorityQueue *q)
{
struct QNode *node = q->front;
printf("\n Queue Element ");
while (node != NULL)
{
printf("\n %d %c", node->n->first, node->n->second);
node = node->next;
}
printf("\n");
}
// Construct Huffman Code Tree
struct TreeNode *buildHuffmanCodes(char value[], int frequency[], int n)
{
struct PriorityQueue *q = newPriorityQueue();
struct TreeNode *root = NULL;
struct TreeNode *n1 = NULL;
struct TreeNode *n2 = NULL;
// First add all elements into priority queue
for (int i = 0; i < n; ++i)
{
root = newTreeNode(frequency[i], value[i]);
enQueue(q, root);
}
// printQdata(q);
// Execute loop until the priority queue contains more than 1 node
while (isSize(q) > 1)
{
// Get first smallest node
n1 = peek(q);
//Remove a front element
deQueue(q);
// Get second smallest node
n2 = peek(q);
// Remove a front element
deQueue(q);
// Make new node using two smallest node
root = newTreeNode(n1->first + n2->first, ' ');
// Add new node into priority queue
enQueue(q, root);
// Set left and right child
root->left = n1;
root->right = n2;
}
deQueue(q);
return root;
}
// We creating custom map functionality using linked list
// This function are sorted insert element by value
void insertByValue(struct MyMap *map, char key, int length)
{
struct MapElement *element = (struct MapElement *) malloc(sizeof(struct MapElement));
if (element == NULL)
{
printf("\n Memory overflow to Create map element");
return;
}
element->key = key;
element->value = length;
element->next = NULL;
if (map->start == NULL)
{
// First node of map
map->start = element;
}
else if (length < map->start->value)
{
element->next = map->start;
map->start = element;
}
else
{
struct MapElement *auxiliary = map->start;
// Add new element to its proper position
while (auxiliary != NULL && auxiliary->next != NULL && auxiliary->next->value <= length)
{
auxiliary = auxiliary->next;
}
element->next = auxiliary->next;
auxiliary->next = element;
}
}
// Get the Huffman code
void getCode(struct TreeNode *node, struct MyMap *map, int n)
{
if (node == NULL)
{
return;
}
if (node->left == NULL && node->right == NULL)
{
// Add left node value
insertByValue(map, node->second, n);
return;
}
getCode(node->left, map, n + 1);
getCode(node->right, map, n + 1);
}
//Display binary value
void printBinary(int number)
{
if (number == 0)
{
printf("0\n");
return;
}
//flag which is used to print the binary result
int flag = 0;
//compare value from left to right
for (int bits = 31; bits >= 0; bits--)
{
if (((number >> bits) & 1) == 0b1)
{
printf("1");
flag = 1;
}
else if (flag == 1)
{
printf("0");
}
}
printf("\n");
}
// Handles the request of printing canonical huffman code
void printCanonicalCode(struct TreeNode *root)
{
if (root == NULL)
{
return;
}
else
{
struct MyMap *map = newMap();
// Get hamming code
getCode(root, map, 0);
struct MapElement *auxiliary = map->start;
auxiliary = map->start;
int code = -1;
int length = auxiliary->value;
// Iterating elements of map
while (auxiliary != NULL)
{
// Calculate canonical huffman code
code = (code + 1) << (auxiliary->value - length);
printf(" %c : ", auxiliary->key);
// Display binary value
printBinary(code);
length = auxiliary->value;
auxiliary = auxiliary->next;
}
}
}
// Display Huffman code
void printTree(struct TreeNode *node, char result[], int n)
{
if (node == NULL)
{
return;
}
if (node->left == NULL && node->right == NULL)
{
result[n] = '\0';
printf("\n %c %s", node->second, result);
return;
}
result[n] = '0';
printTree(node->left, result, n + 1);
result[n] = '1';
printTree(node->right, result, n + 1);
}
// Handles the request to print Huffman code
void printTreeElement(struct TreeNode *root, int n)
{
if (n < 0 || root == NULL)
{
return;
}
// This is Used to collecting code
char result[n + 1];
printTree(root, result, 0);
}
int main(int argc, char
const *argv[])
{
char value[] = {
'a' , 'b' , 'c' , 'd' , 'e' , 'f' , 'g'
};
// value frequency
int frequency[] = {
31 , 54 , 15 , 4 , 23 , 52 , 21
};
// Get the size
int n = sizeof(frequency) / sizeof(frequency[0]);
struct TreeNode *root = buildHuffmanCodes(value, frequency, n);
printf("\n Huffman code ");
printTreeElement(root, n);
// Finally find canonical huffman code
printf("\n Canonical huffman code \n");
printCanonicalCode(root);
return 0;
}
Output
Huffman code
d 0000
c 0001
g 001
f 01
b 10
e 110
a 111
Canonical huffman code
f : 0
b : 1
g : 100
e : 101
a : 110
d : 1110
c : 1111
/*
Java Program
Canonical Huffman Coding
*/
class TreeNode
{
public int first;
public char second;
public TreeNode left;
public TreeNode right;
public TreeNode(int first, char second)
{
this.first = first;
this.second = second;
this.left = null;
this.right = null;
}
}
class QNode
{
public TreeNode n;
public QNode next;
public QNode prev;
public QNode(TreeNode n)
{
this.n = n;
this.prev = null;
this.next = null;
}
}
class MapElement
{
public char key;
public int value;
public MapElement next;
public MapElement(char key,int value)
{
this.key = key;
this.value = value;
this.next = null;
}
};
// Create custom map
class MyMap
{
public MapElement start;
public MyMap()
{
this.start = null;
}
};
class PriorityQueue
{
public QNode front;
public QNode rear;
public int size;
public PriorityQueue()
{
this.front = null;
this.rear = null;
this.size = 0;
}
// Add a node into queue Priority queue
public void enQueue(TreeNode auxiliary)
{
//Create a dynamic node
QNode node = new QNode(auxiliary);
node.n = auxiliary;
if (this.front == null)
{
// When adding a first node of queue
this.front = node;
this.rear = node;
}
else if (this.front.n.first >= auxiliary.first)
{
// Add node at beginning position
node.next = this.front;
this.front.prev = node;
this.front = node;
}
else if (this.rear.n.first <= auxiliary.first)
{
// Add node at last position
node.prev = this.rear;
this.rear.next = node;
this.rear = node;
}
else
{
QNode temp = this.front;
// Find the location of inserting priority node
while (temp.n.first < auxiliary.first)
{
temp = temp.next;
}
// Add node
node.next = temp;
node.prev = temp.prev;
temp.prev = node;
if (node.prev != null)
{
node.prev.next = node;
}
}
this.size = this.size + 1;
}
public boolean isEmpty()
{
if (this.size == 0)
{
return true;
}
else
{
return false;
}
}
// Get a front element of queue
public TreeNode peek()
{
if (this.isEmpty() == true)
{
System.out.print("\n Empty Queue \n");
// When Queue is empty
return null;
}
else
{
return this.front.n;
}
}
public int isSize()
{
return this.size;
}
// Remove a front node of a queue
public void deQueue()
{
if (this.isEmpty() == false)
{
QNode temp = this.front;
if (this.front == this.rear)
{
// When queue contains only one node
this.rear = null;
this.front = null;
}
else
{
this.front = this.front.next;
this.front.prev = null;
}
// Change queue size
this.size--;
}
}
// Print elements of queue
public void printQdata()
{
QNode node = this.front;
System.out.print("\n Queue Element ");
while (node != null)
{
System.out.print("\n " + node.n.first + " " + node.n.second);
node = node.next;
}
System.out.print("\n");
}
}
public class HuffmanCodes
{
// Display Huffman code
public void printTree(TreeNode node, String result)
{
if (node == null)
{
return;
}
if (node.left == null && node.right == null)
{
System.out.print(" " + node.second + " " + result+"\n");
return;
}
printTree(node.left, result + "0");
printTree(node.right, result + "1");
}
// Construct Huffman Code Tree
public TreeNode buildHuffmanCodes(char[] value, int[] frequency, int n)
{
PriorityQueue q = new PriorityQueue();
TreeNode root = null;
TreeNode n1 = null;
TreeNode n2 = null;
// First add all elements into priority queue
for (int i = 0; i < n; ++i)
{
root = new TreeNode(frequency[i], value[i]);
q.enQueue(root);
}
// printQdata(q);
// Execute loop until the priority queue contains more than 1 node
while (q.isSize() > 1)
{
// Get first smallest node
n1 = q.peek();
//Remove a front element
q.deQueue();
// Get second smallest node
n2 = q.peek();
// Remove a front element
q.deQueue();
// Make new node using two smallest node
root = new TreeNode(n1.first + n2.first, ' ');
// Add new node into priority queue
q.enQueue(root);
// Set left and right child
root.left = n1;
root.right = n2;
}
q.deQueue();
return root;
}
//Get valid value
public char actualValue(int num)
{
if (num >= 0 && num <= 9)
{
return (char)(num + '0');
}
else
{
return (char)(num - 10 + 'A');
}
}
//Display binary value
public void printBinary(int num)
{
if (num == 0)
{
System.out.print("0\n");
return;
}
int n = num;
//This is used to store result
String result = "";
//Transform decimal to other base
while (num > 0)
{
result = (actualValue(num % 2)) + result;
num /= 2;
}
System.out.print(result+"\n");
}
// We creating custom map functionality using linked list
// This function are sorted insert element by value
public void insertByValue(MyMap map, char key, int length)
{
MapElement element = new MapElement(key,length);
if (element == null)
{
System.out.print("\n Memory overflow to Create map element");
return;
}
if (map.start == null)
{
// First node of map
map.start = element;
}
else if (length < map.start.value)
{
element.next = map.start;
map.start = element;
}
else
{
MapElement auxiliary = map.start;
// Add new element to its proper position
while (auxiliary != null && auxiliary.next != null && auxiliary.next.value <= length)
{
auxiliary = auxiliary.next;
}
element.next = auxiliary.next;
auxiliary.next = element;
}
}
// Get the Huffman code
public void getCode(TreeNode node, MyMap m, int n)
{
if (node == null)
{
return;
}
if (node.left == null && node.right == null)
{
// Add left node value
insertByValue(m, node.second, n);
return;
}
getCode(node.left, m, n + 1);
getCode(node.right, m, n + 1);
}
// Handles the request of printing canonical huffman code
public void printCanonicalCode(TreeNode root)
{
if (root == null)
{
return;
}
else
{
MyMap m = new MyMap();
// Get hamming code
getCode(root, m, 0);
MapElement auxiliary = m.start;
auxiliary = m.start;
int code = -1;
int length = auxiliary.value;
// Iterating elements of map
while (auxiliary != null)
{
// Calculate canonical huffman code
code = (code + 1) << (auxiliary.value - length);
System.out.print(" " + auxiliary.key + " : ");
// Display binary value
printBinary(code);
length = auxiliary.value;
auxiliary = auxiliary.next;
}
}
}
public static void main(String[] args)
{
HuffmanCodes task = new HuffmanCodes();
char[] value = {
'a', 'b', 'c', 'd', 'e', 'f','g'
};
int[] frequency = {
31, 54, 15, 4 , 23, 52, 21
};
int n = frequency.length;
TreeNode root = task.buildHuffmanCodes(value, frequency, n);
System.out.println("Huffman Codes");
task.printTree(root, "");
// Finally find canonical huffman code
System.out.print("\n Canonical huffman code \n");
task.printCanonicalCode(root);
}
}
Output
Huffman Codes
d 0000
c 0001
g 001
f 01
b 10
e 110
a 111
Canonical huffman code
f : 0
b : 1
g : 100
e : 101
a : 110
d : 1110
c : 1111
// Include header file
#include <iostream>
#include <string.h>
using namespace std;
/*
C++ Program
Canonical Huffman Coding
*/
class TreeNode
{
public: int first;
char second;
TreeNode *left;
TreeNode *right;
TreeNode(int first, char second)
{
this->first = first;
this->second = second;
this->left = NULL;
this->right = NULL;
}
};
class QNode
{
public: TreeNode *n;
QNode *next;
QNode *prev;
QNode(TreeNode *n)
{
this->n = n;
this->prev = NULL;
this->next = NULL;
}
};
class MapElement
{
public: char key;
int value;
MapElement *next;
MapElement(char key, int value)
{
this->key = key;
this->value = value;
this->next = NULL;
}
};;
// Create custom map
class MyMap
{
public: MapElement *start;
MyMap()
{
this->start = NULL;
}
};;
class PriorityQueue
{
public: QNode *front;
QNode *rear;
int size;
PriorityQueue()
{
this->front = NULL;
this->rear = NULL;
this->size = 0;
}
// Add a node into queue Priority queue
void enQueue(TreeNode *auxiliary)
{
//Create a dynamic node
QNode *node = new QNode(auxiliary);
node->n = auxiliary;
if (this->front == NULL)
{
// When adding a first node of queue
this->front = node;
this->rear = node;
}
else if (this->front->n->first >= auxiliary->first)
{
// Add node at beginning position
node->next = this->front;
this->front->prev = node;
this->front = node;
}
else if (this->rear->n->first <= auxiliary->first)
{
// Add node at last position
node->prev = this->rear;
this->rear->next = node;
this->rear = node;
}
else
{
QNode *temp = this->front;
// Find the location of inserting priority node
while (temp->n->first < auxiliary->first)
{
temp = temp->next;
}
// Add node
node->next = temp;
node->prev = temp->prev;
temp->prev = node;
if (node->prev != NULL)
{
node->prev->next = node;
}
}
this->size = this->size + 1;
}
bool isEmpty()
{
if (this->size == 0)
{
return true;
}
else
{
return false;
}
}
// Get a front element of queue
TreeNode *peek()
{
if (this->isEmpty() == true)
{
// When Queue is empty
cout << "\n Empty Queue \n";
return NULL;
}
else
{
return this->front->n;
}
}
int isSize()
{
return this->size;
}
// Remove a front node of a queue
void deQueue()
{
if (this->isEmpty() == false)
{
QNode *temp = this->front;
if (this->front == this->rear)
{
// When queue contains only one node
this->rear = NULL;
this->front = NULL;
}
else
{
this->front = this->front->next;
this->front->prev = NULL;
}
// Change queue size
this->size--;
}
}
// Print elements of queue
void printQdata()
{
QNode *node = this->front;
cout << "\n Queue Element ";
while (node != NULL)
{
cout << "\n " << node->n->first << " " << node->n->second;
node = node->next;
}
cout << "\n";
}
};
class HuffmanCodes
{
public:
// Display Huffman code
void printTree(TreeNode *node, string result)
{
if (node == NULL)
{
return;
}
if (node->left == NULL && node->right == NULL)
{
cout << " " << node->second << " " << result << "\n";
return;
}
this->printTree(node->left, result + "0");
this->printTree(node->right, result + "1");
}
// Construct Huffman Code Tree
TreeNode *buildHuffmanCodes(char value[], int frequency[], int n)
{
PriorityQueue q = PriorityQueue();
TreeNode *root = NULL;
TreeNode *n1 = NULL;
TreeNode *n2 = NULL;
// First add all elements into priority queue
for (int i = 0; i < n; ++i)
{
root = new TreeNode(frequency[i], value[i]);
q.enQueue(root);
}
// printQdata(q);
// Execute loop until the priority queue contains more than 1 node
while (q.isSize() > 1)
{
// Get first smallest node
n1 = q.peek();
//Remove a front element
q.deQueue();
// Get second smallest node
n2 = q.peek();
// Remove a front element
q.deQueue();
// Make new node using two smallest node
root = new TreeNode(n1->first + n2->first, ' ');
// Add new node into priority queue
q.enQueue(root);
// Set left and right child
root->left = n1;
root->right = n2;
}
q.deQueue();
return root;
}
//Get valid value
char actualValue(int num)
{
if (num >= 0 && num <= 9)
{
return (char)(num + '0');
}
else
{
return (char)(num - 10 + 'A');
}
}
//Display binary value
void printBinary(int num)
{
if (num == 0)
{
cout << "0\n";
return;
}
int n = num;
//This is used to store result
string result = "";
//Transform decimal to other base
while (num > 0)
{
result = (this->actualValue(num % 2)) + result;
num /= 2;
}
cout << result << "\n";
}
// We creating custom map functionality using linked list
// This function are sorted insert element by value
void insertByValue(MyMap *map, char key, int length)
{
MapElement *element = new MapElement(key, length);
if (element == NULL)
{
cout << "\n Memory overflow to Create map element";
return;
}
if (map->start == NULL)
{
// First node of map
map->start = element;
}
else if (length < map->start->value)
{
element->next = map->start;
map->start = element;
}
else
{
MapElement *auxiliary = map->start;
// Add new element to its proper position
while (auxiliary != NULL && auxiliary->next != NULL && auxiliary->next->value <= length)
{
auxiliary = auxiliary->next;
}
element->next = auxiliary->next;
auxiliary->next = element;
}
}
// Get the Huffman code
void getCode(TreeNode *node, MyMap *m, int n)
{
if (node == NULL)
{
return;
}
if (node->left == NULL && node->right == NULL)
{
// Add left node value
this->insertByValue(m, node->second, n);
return;
}
this->getCode(node->left, m, n + 1);
this->getCode(node->right, m, n + 1);
}
// Handles the request of printing canonical huffman code
void printCanonicalCode(TreeNode *root)
{
if (root == NULL)
{
return;
}
else
{
MyMap *m = new MyMap();
// Get hamming code
this->getCode(root, m, 0);
MapElement *auxiliary = m->start;
auxiliary = m->start;
int code = -1;
int length = auxiliary->value;
// Iterating elements of map
while (auxiliary != NULL)
{
// Calculate canonical huffman code
code = (code + 1) << (auxiliary->value - length);
cout << " " << auxiliary->key << " : ";
// Display binary value
this->printBinary(code);
length = auxiliary->value;
auxiliary = auxiliary->next;
}
}
}
};
int main()
{
HuffmanCodes task = HuffmanCodes();
char value[] = {
'a' , 'b' , 'c' , 'd' , 'e' , 'f' , 'g'
};
int frequency[] = {
31 , 54 , 15 , 4 , 23 , 52 , 21
};
int n = sizeof(frequency) / sizeof(frequency[0]);
TreeNode *root = task.buildHuffmanCodes(value, frequency, n);
cout << "Huffman Codes";
task.printTree(root, "");
// Finally find canonical huffman code
cout << "\n Canonical huffman code \n";
task.printCanonicalCode(root);
return 0;
}
Output
Huffman Codes d 0000
c 0001
g 001
f 01
b 10
e 110
a 111
Canonical huffman code
f : 0
b : 1
g : 100
e : 101
a : 110
d : 1110
c : 1111
// Include namespace system
using System;
/*
C# Program
Canonical Huffman Coding
*/
public class TreeNode
{
public int first;
public char second;
public TreeNode left;
public TreeNode right;
public TreeNode(int first, char second)
{
this.first = first;
this.second = second;
this.left = null;
this.right = null;
}
}
public class QNode
{
public TreeNode n;
public QNode next;
public QNode prev;
public QNode(TreeNode n)
{
this.n = n;
this.prev = null;
this.next = null;
}
}
public class MapElement
{
public char key;
public int value;
public MapElement next;
public MapElement(char key, int value)
{
this.key = key;
this.value = value;
this.next = null;
}
};
// Create custom map
public class MyMap
{
public MapElement start;
public MyMap()
{
this.start = null;
}
};
public class PriorityQueue
{
public QNode front;
public QNode rear;
public int size;
public PriorityQueue()
{
this.front = null;
this.rear = null;
this.size = 0;
}
// Add a node into queue Priority queue
public void enQueue(TreeNode auxiliary)
{
//Create a dynamic node
QNode node = new QNode(auxiliary);
node.n = auxiliary;
if (this.front == null)
{
// When adding a first node of queue
this.front = node;
this.rear = node;
}
else if (this.front.n.first >= auxiliary.first)
{
// Add node at beginning position
node.next = this.front;
this.front.prev = node;
this.front = node;
}
else if (this.rear.n.first <= auxiliary.first)
{
// Add node at last position
node.prev = this.rear;
this.rear.next = node;
this.rear = node;
}
else
{
QNode temp = this.front;
// Find the location of inserting priority node
while (temp.n.first < auxiliary.first)
{
temp = temp.next;
}
// Add node
node.next = temp;
node.prev = temp.prev;
temp.prev = node;
if (node.prev != null)
{
node.prev.next = node;
}
}
this.size = this.size + 1;
}
public Boolean isEmpty()
{
if (this.size == 0)
{
return true;
}
else
{
return false;
}
}
// Get a front element of queue
public TreeNode peek()
{
if (this.isEmpty() == true)
{
// When Queue is empty
Console.Write("\n Empty Queue \n");
return null;
}
else
{
return this.front.n;
}
}
public int isSize()
{
return this.size;
}
// Remove a front node of a queue
public void deQueue()
{
if (this.isEmpty() == false)
{
QNode temp = this.front;
temp.n = null;
if (this.front == this.rear)
{
// When queue contains only one node
this.rear = null;
this.front = null;
}
else
{
this.front = this.front.next;
this.front.prev = null;
}
// Change queue size
this.size--;
}
}
// Print elements of queue
public void printQdata()
{
QNode node = this.front;
Console.Write("\n Queue Element ");
while (node != null)
{
Console.Write("\n " + node.n.first + " " + node.n.second);
node = node.next;
}
Console.Write("\n");
}
}
public class HuffmanCodes
{
// Display Huffman code
public void printTree(TreeNode node, String result)
{
if (node == null)
{
return;
}
if (node.left == null && node.right == null)
{
Console.Write(" " + node.second + " " + result + "\n");
return;
}
printTree(node.left, result + "0");
printTree(node.right, result + "1");
}
// Construct Huffman Code Tree
public TreeNode buildHuffmanCodes(char[] value, int[] frequency, int n)
{
PriorityQueue q = new PriorityQueue();
TreeNode root = null;
TreeNode n1 = null;
TreeNode n2 = null;
// First add all elements into priority queue
for (int i = 0; i < n; ++i)
{
root = new TreeNode(frequency[i], value[i]);
q.enQueue(root);
}
// printQdata(q);
// Execute loop until the priority queue contains more than 1 node
while (q.isSize() > 1)
{
// Get first smallest node
n1 = q.peek();
//Remove a front element
q.deQueue();
// Get second smallest node
n2 = q.peek();
// Remove a front element
q.deQueue();
// Make new node using two smallest node
root = new TreeNode(n1.first + n2.first, ' ');
// Add new node into priority queue
q.enQueue(root);
// Set left and right child
root.left = n1;
root.right = n2;
}
q.deQueue();
return root;
}
//Get valid value
public char actualValue(int num)
{
if (num >= 0 && num <= 9)
{
return (char)(num + '0');
}
else
{
return (char)(num - 10 + 'A');
}
}
//Display binary value
public void printBinary(int num)
{
if (num == 0)
{
Console.Write("0\n");
return;
}
int n = num;
//This is used to store result
String result = "";
//Transform decimal to other base
while (n > 0)
{
result = (actualValue(n % 2)) + result;
n /= 2;
}
Console.Write(result + "\n");
}
// We creating custom map functionality using linked list
// This function are sorted insert element by value
public void insertByValue(MyMap map, char key, int length)
{
MapElement element = new MapElement(key, length);
if (element == null)
{
Console.Write("\n Memory overflow to Create map element");
return;
}
if (map.start == null)
{
// First node of map
map.start = element;
}
else if (length < map.start.value)
{
element.next = map.start;
map.start = element;
}
else
{
MapElement auxiliary = map.start;
// Add new element to its proper position
while (auxiliary != null && auxiliary.next != null
&& auxiliary.next.value <= length)
{
auxiliary = auxiliary.next;
}
element.next = auxiliary.next;
auxiliary.next = element;
}
}
// Get the Huffman code
public void getCode(TreeNode node, MyMap m, int n)
{
if (node == null)
{
return;
}
if (node.left == null && node.right == null)
{
// Add left node value
insertByValue(m, node.second, n);
return;
}
getCode(node.left, m, n + 1);
getCode(node.right, m, n + 1);
}
// Handles the request of printing canonical huffman code
public void printCanonicalCode(TreeNode root)
{
if (root == null)
{
return;
}
else
{
MyMap m = new MyMap();
// Get hamming code
getCode(root, m, 0);
MapElement auxiliary = m.start;
auxiliary = m.start;
int code = -1;
int length = auxiliary.value;
// Iterating elements of map
while (auxiliary != null)
{
// Calculate canonical huffman code
code = (code + 1) << (auxiliary.value - length);
Console.Write(" " + auxiliary.key + " : ");
// Display binary value
printBinary(code);
length = auxiliary.value;
auxiliary = auxiliary.next;
}
}
}
public static void Main(String[] args)
{
HuffmanCodes task = new HuffmanCodes();
char[] value = {
'a' , 'b' , 'c' , 'd' , 'e' , 'f' , 'g'
};
int[] frequency = {
31 , 54 , 15 , 4 , 23 , 52 , 21
};
int n = frequency.Length;
TreeNode root = task.buildHuffmanCodes(value, frequency, n);
Console.WriteLine("Huffman Codes");
task.printTree(root, "");
// Finally find canonical huffman code
Console.Write("\n Canonical huffman code \n");
task.printCanonicalCode(root);
}
}
Output
Huffman Codes
d 0000
c 0001
g 001
f 01
b 10
e 110
a 111
Canonical huffman code
f : 0
b : 1
g : 100
e : 101
a : 110
d : 1110
c : 1111
<?php
/*
Php Program
Canonical Huffman Coding
*/
class TreeNode
{
public $first;
public $second;
public $left;
public $right;
function __construct($first, $second)
{
$this->first = $first;
$this->second = $second;
$this->left = null;
$this->right = null;
}
}
class QNode
{
public $n;
public $next;
public $prev;
function __construct($n)
{
$this->n = $n;
$this->prev = null;
$this->next = null;
}
}
class MapElement
{
public $key;
public $value;
public $next;
function __construct($key, $value)
{
$this->key = $key;
$this->value = $value;
$this->next = null;
}
};
// Create custom map
class MyMap
{
public $start;
function __construct()
{
$this->start = null;
}
};
class PriorityQueue
{
public $front;
public $rear;
public $size;
function __construct()
{
$this->front = null;
$this->rear = null;
$this->size = 0;
}
// Add a node into queue Priority queue
public function enQueue($auxiliary)
{
//Create a dynamic node
$node = new QNode($auxiliary);
$node->n = $auxiliary;
if ($this->front == null)
{
// When adding a first node of queue
$this->front = $node;
$this->rear = $node;
}
else if ($this->front->n->first >= $auxiliary->first)
{
// Add node at beginning position
$node->next = $this->front;
$this->front->prev = $node;
$this->front = $node;
}
else if ($this->rear->n->first <= $auxiliary->first)
{
// Add node at last position
$node->prev = $this->rear;
$this->rear->next = $node;
$this->rear = $node;
}
else
{
$temp = $this->front;
// Find the location of inserting priority node
while ($temp->n->first < $auxiliary->first)
{
$temp = $temp->next;
}
// Add node
$node->next = $temp;
$node->prev = $temp->prev;
$temp->prev = $node;
if ($node->prev != null)
{
$node->prev->next = $node;
}
}
$this->size = $this->size + 1;
}
public function isEmpty()
{
if ($this->size == 0)
{
return true;
}
else
{
return false;
}
}
// Get a front element of queue
public function peek()
{
if ($this->isEmpty() == true)
{
// When Queue is empty
echo "\n Empty Queue \n";
return null;
}
else
{
return $this->front->n;
}
}
public function isSize()
{
return $this->size;
}
// Remove a front node of a queue
public function deQueue()
{
if ($this->isEmpty() == false)
{
$temp = $this->front;
$temp->n = null;
if ($this->front == $this->rear)
{
// When queue contains only one node
$this->rear = null;
$this->front = null;
}
else
{
$this->front = $this->front->next;
$this->front->prev = null;
}
// Change queue size
$this->size--;
}
}
// Print elements of queue
public function printQdata()
{
$node = $this->front;
echo "\n Queue Element ";
while ($node != null)
{
echo "\n ". $node->n->first ." ". $node->n->second;
$node = $node->next;
}
echo "\n";
}
}
class HuffmanCodes
{
// Display Huffman code
public function printTree($node, $result)
{
if ($node == null)
{
return;
}
if ($node->left == null && $node->right == null)
{
echo " ". $node->second ." ". $result ."\n";
return;
}
$this->printTree($node->left, $result ."0");
$this->printTree($node->right, $result ."1");
}
// Construct Huffman Code Tree
public function buildHuffmanCodes( & $value, & $frequency, $n)
{
$q = new PriorityQueue();
$root = null;
$n1 = null;
$n2 = null;
// First add all elements into priority queue
for ($i = 0; $i < $n; ++$i)
{
$root = new TreeNode($frequency[$i], $value[$i]);
$q->enQueue($root);
}
// printQdata(q);
// Execute loop until the priority queue contains more than 1 node
while ($q->isSize() > 1)
{
// Get first smallest node
$n1 = $q->peek();
//Remove a front element
$q->deQueue();
// Get second smallest node
$n2 = $q->peek();
// Remove a front element
$q->deQueue();
// Make new node using two smallest node
$root = new TreeNode($n1->first + $n2->first, ' ');
// Add new node into priority queue
$q->enQueue($root);
// Set left and right child
$root->left = $n1;
$root->right = $n2;
}
$q->deQueue();
return $root;
}
//Get valid value
public function actualValue($num)
{
if ($num >= 0 && $num <= 9)
{
return (string)($num + '0');
}
else
{
return (string)($num - 10 + 'A');
}
}
//Display binary value
public function printBinary($num)
{
if ($num == 0)
{
echo "0\n";
return;
}
$n = $num;
//This is used to store result
$result = "";
//Transform decimal to other base
while ($n > 0)
{
$result = ($this->actualValue($n % 2)) . $result;
$n = intval($n / 2);
}
echo $result ."\n";
}
// We creating custom map functionality using linked list
// This function are sorted insert element by value
public function insertByValue($map, $key, $length)
{
$element = new MapElement($key, $length);
if ($element == null)
{
echo "\n Memory overflow to Create map element";
return;
}
if ($map->start == null)
{
// First node of map
$map->start = $element;
}
else if ($length < $map->start->value)
{
$element->next = $map->start;
$map->start = $element;
}
else
{
$auxiliary = $map->start;
// Add new element to its proper position
while ($auxiliary != null && $auxiliary->next != null && $auxiliary->next->value <= $length)
{
$auxiliary = $auxiliary->next;
}
$element->next = $auxiliary->next;
$auxiliary->next = $element;
}
}
// Get the Huffman code
public function getCode($node, $m, $n)
{
if ($node == null)
{
return;
}
if ($node->left == null && $node->right == null)
{
// Add left node value
$this->insertByValue($m, $node->second, $n);
return;
}
$this->getCode($node->left, $m, $n + 1);
$this->getCode($node->right, $m, $n + 1);
}
// Handles the request of printing canonical huffman code
public function printCanonicalCode($root)
{
if ($root == null)
{
return;
}
else
{
$m = new MyMap();
// Get hamming code
$this->getCode($root, $m, 0);
$auxiliary = $m->start;
$auxiliary = $m->start;
$code = -1;
$length = $auxiliary->value;
// Iterating elements of map
while ($auxiliary != null)
{
// Calculate canonical huffman code
$code = ($code + 1) << ($auxiliary->value - $length);
echo " ". $auxiliary->key ." : ";
// Display binary value
$this->printBinary($code);
$length = $auxiliary->value;
$auxiliary = $auxiliary->next;
}
}
}
}
function main()
{
$task = new HuffmanCodes();
$value = array('a', 'b', 'c', 'd', 'e', 'f', 'g');
$frequency = array(31, 54, 15, 4, 23, 52, 21);
$n = count($frequency);
$root = $task->buildHuffmanCodes($value, $frequency, $n);
echo "Huffman Codes";
$task->printTree($root, "");
// Finally find canonical huffman code
echo "\n Canonical huffman code \n";
$task->printCanonicalCode($root);
}
main();
Output
Huffman Codes d 0000
c 0001
g 001
f 01
b 10
e 110
a 111
Canonical huffman code
f : 0
b : 1
g : 100
e : 101
a : 110
d : 1110
c : 1111
/*
Node Js Program
Canonical Huffman Coding
*/
class TreeNode
{
constructor(first, second)
{
this.first = first;
this.second = second;
this.left = null;
this.right = null;
}
}
class QNode
{
constructor(n)
{
this.n = n;
this.prev = null;
this.next = null;
}
}
class MapElement
{
constructor(key, value)
{
this.key = key;
this.value = value;
this.next = null;
}
};
// Create custom map
class MyMap
{
constructor()
{
this.start = null;
}
};
class PriorityQueue
{
constructor()
{
this.front = null;
this.rear = null;
this.size = 0;
}
// Add a node into queue Priority queue
enQueue(auxiliary)
{
//Create a dynamic node
var node = new QNode(auxiliary);
node.n = auxiliary;
if (this.front == null)
{
// When adding a first node of queue
this.front = node;
this.rear = node;
}
else if (this.front.n.first >= auxiliary.first)
{
// Add node at beginning position
node.next = this.front;
this.front.prev = node;
this.front = node;
}
else if (this.rear.n.first <= auxiliary.first)
{
// Add node at last position
node.prev = this.rear;
this.rear.next = node;
this.rear = node;
}
else
{
var temp = this.front;
// Find the location of inserting priority node
while (temp.n.first < auxiliary.first)
{
temp = temp.next;
}
// Add node
node.next = temp;
node.prev = temp.prev;
temp.prev = node;
if (node.prev != null)
{
node.prev.next = node;
}
}
this.size = this.size + 1;
}
isEmpty()
{
if (this.size == 0)
{
return true;
}
else
{
return false;
}
}
// Get a front element of queue
peek()
{
if (this.isEmpty() == true)
{
// When Queue is empty
process.stdout.write("\n Empty Queue \n");
return null;
}
else
{
return this.front.n;
}
}
isSize()
{
return this.size;
}
// Remove a front node of a queue
deQueue()
{
if (this.isEmpty() == false)
{
var temp = this.front;
temp.n = null;
if (this.front == this.rear)
{
// When queue contains only one node
this.rear = null;
this.front = null;
}
else
{
this.front = this.front.next;
this.front.prev = null;
}
// Change queue size
this.size--;
}
}
// Print elements of queue
printQdata()
{
var node = this.front;
process.stdout.write("\n Queue Element ");
while (node != null)
{
process.stdout.write("\n " + node.n.first + " " + node.n.second);
node = node.next;
}
process.stdout.write("\n");
}
}
class HuffmanCodes
{
// Display Huffman code
printTree(node, result)
{
if (node == null)
{
return;
}
if (node.left == null && node.right == null)
{
process.stdout.write(" " + node.second + " " + result + "\n");
return;
}
this.printTree(node.left, result + "0");
this.printTree(node.right, result + "1");
}
// Construct Huffman Code Tree
buildHuffmanCodes(value, frequency, n)
{
var q = new PriorityQueue();
var root = null;
var n1 = null;
var n2 = null;
// First add all elements into priority queue
for (var i = 0; i < n; ++i)
{
root = new TreeNode(frequency[i], value[i]);
q.enQueue(root);
}
// printQdata(q);
// Execute loop until the priority queue contains more than 1 node
while (q.isSize() > 1)
{
// Get first smallest node
n1 = q.peek();
//Remove a front element
q.deQueue();
// Get second smallest node
n2 = q.peek();
// Remove a front element
q.deQueue();
// Make new node using two smallest node
root = new TreeNode(n1.first + n2.first, ' ');
// Add new node into priority queue
q.enQueue(root);
// Set left and right child
root.left = n1;
root.right = n2;
}
q.deQueue();
return root;
}
//Get valid value
actualValue(num)
{
if (num >= 0 && num <= 9)
{
return (String.fromCharCode(num + '0'.charCodeAt(0)));
}
else
{
return (String.fromCharCode(num - 10 + 'A'.charCodeAt(0)));
}
}
//Display binary value
printBinary(num)
{
if (num == 0)
{
process.stdout.write("0\n");
return;
}
var n = num;
//This is used to store result
var result = "";
//Transform decimal to other base
while (n > 0)
{
result = (this.actualValue(n % 2)) + result;
n = parseInt(n / 2);
}
process.stdout.write(result+"\n");
}
// We creating custom map functionality using linked list
// This function are sorted insert element by value
insertByValue(map, key, length)
{
var element = new MapElement(key, length);
if (element == null)
{
process.stdout.write("\n Memory overflow to Create map element");
return;
}
if (map.start == null)
{
// First node of map
map.start = element;
}
else if (length < map.start.value)
{
element.next = map.start;
map.start = element;
}
else
{
var auxiliary = map.start;
// Add new element to its proper position
while (auxiliary != null && auxiliary.next != null
&& auxiliary.next.value <= length)
{
auxiliary = auxiliary.next;
}
element.next = auxiliary.next;
auxiliary.next = element;
}
}
// Get the Huffman code
getCode(node, m, n)
{
if (node == null)
{
return;
}
if (node.left == null && node.right == null)
{
// Add left node value
this.insertByValue(m, node.second, n);
return;
}
this.getCode(node.left, m, n + 1);
this.getCode(node.right, m, n + 1);
}
// Handles the request of printing canonical huffman code
printCanonicalCode(root)
{
if (root == null)
{
return;
}
else
{
var m = new MyMap();
// Get hamming code
this.getCode(root, m, 0);
var auxiliary = m.start;
auxiliary = m.start;
var code = -1;
var length = auxiliary.value;
// Iterating elements of map
while (auxiliary != null)
{
// Calculate canonical huffman code
code = (code + 1) << (auxiliary.value - length);
process.stdout.write(" " + auxiliary.key + " : " );
// Display binary value
this.printBinary(code);
length = auxiliary.value;
auxiliary = auxiliary.next;
}
}
}
}
function main()
{
var task = new HuffmanCodes();
var value = ['a', 'b', 'c', 'd', 'e', 'f', 'g'];
var frequency = [31, 54, 15, 4, 23, 52, 21];
var n = frequency.length;
var root = task.buildHuffmanCodes(value, frequency, n);
process.stdout.write("Huffman Codes");
task.printTree(root, "");
// Finally find canonical huffman code
process.stdout.write("\n Canonical huffman code \n");
task.printCanonicalCode(root);
}
main();
Output
Huffman Codes d 0000
c 0001
g 001
f 01
b 10
e 110
a 111
Canonical huffman code
f : 0
b : 1
g : 100
e : 101
a : 110
d : 1110
c : 1111
#
# Python 3 Program
# Canonical Huffman Coding
class TreeNode :
def __init__(self, first, second) :
self.first = first
self.second = second
self.left = None
self.right = None
class QNode :
def __init__(self, n) :
self.n = n
self.prev = None
self.next = None
class MapElement :
def __init__(self, key, value) :
self.key = key
self.value = value
self.next = None
# Create custom map
class MyMap :
def __init__(self) :
self.start = None
class PriorityQueue :
def __init__(self) :
self.front = None
self.rear = None
self.size = 0
# Add a node into queue Priority queue
def enQueue(self, auxiliary) :
# Create a dynamic node
node = QNode(auxiliary)
node.n = auxiliary
if (self.front == None) :
# When adding a first node of queue
self.front = node
self.rear = node
elif(self.front.n.first >= auxiliary.first) :
# Add node at beginning position
node.next = self.front
self.front.prev = node
self.front = node
elif(self.rear.n.first <= auxiliary.first) :
# Add node at last position
node.prev = self.rear
self.rear.next = node
self.rear = node
else :
temp = self.front
# Find the location of inserting priority node
while (temp.n.first < auxiliary.first) :
temp = temp.next
# Add node
node.next = temp
node.prev = temp.prev
temp.prev = node
if (node.prev != None) :
node.prev.next = node
self.size = self.size + 1
def isEmpty(self) :
if (self.size == 0) :
return True
else :
return False
# Get a front element of queue
def peek(self) :
if (self.isEmpty() == True) :
# When Queue is empty
print("\n Empty Queue ")
return None
else :
return self.front.n
def isSize(self) :
return self.size
# Remove a front node of a queue
def deQueue(self) :
if (self.isEmpty() == False) :
temp = self.front
temp.n = None
if (self.front == self.rear) :
# When queue contains only one node
self.rear = None
self.front = None
else :
self.front = self.front.next
self.front.prev = None
# Change queue size
self.size -= 1
# Print elements of queue
def printQdata(self) :
node = self.front
print("\n Queue Element ", end = "")
while (node != None) :
print("\n ", node.n.first ," ", node.n.second, end = "")
node = node.next
print(end = "\n")
class HuffmanCodes :
# Display Huffman code
def printTree(self, node, result) :
if (node == None) :
return
if (node.left == None and node.right == None) :
print(" ", node.second ," ", result )
return
self.printTree(node.left, result+"0")
self.printTree(node.right, result+"1")
# Construct Huffman Code Tree
def buildHuffmanCodes(self, value, frequency, n) :
q = PriorityQueue()
root = None
n1 = None
n2 = None
# First add all elements into priority queue
i = 0
while (i < n) :
root = TreeNode(frequency[i], value[i])
q.enQueue(root)
i += 1
# printQdata(q)
# Execute loop until the priority queue contains more than 1 node
while (q.isSize() > 1) :
# Get first smallest node
n1 = q.peek()
# Remove a front element
q.deQueue()
# Get second smallest node
n2 = q.peek()
# Remove a front element
q.deQueue()
# Make new node using two smallest node
root = TreeNode(n1.first + n2.first, ' ')
# Add new node into priority queue
q.enQueue(root)
# Set left and right child
root.left = n1
root.right = n2
q.deQueue()
return root
# Get valid value
def actualValue(self, num) :
if (num >= 0 and num <= 9) :
return (chr(num + ord('0')))
else :
return (chr(num - 10 + ord('A')))
# Display binary value
def printBinary(self, num) :
if (num == 0) :
print("0")
return
n = num
# This is used to store result
result = ""
# Transform decimal to other base
while (n > 0) :
result = (self.actualValue(n % 2)) + result
n = int(n / 2)
print(result )
# We creating custom map functionality using linked list
# This function are sorted insert element by value
def insertByValue(self, map, key, length) :
element = MapElement(key, length)
if (element == None) :
print("\n Memory overflow to Create map element", end = "")
return
if (map.start == None) :
# First node of map
map.start = element
elif(length < map.start.value) :
element.next = map.start
map.start = element
else :
auxiliary = map.start
# Add new element to its proper position
while (auxiliary != None and auxiliary.next != None and auxiliary.next.value <= length) :
auxiliary = auxiliary.next
element.next = auxiliary.next
auxiliary.next = element
# Get the Huffman code
def getCode(self, node, m, n) :
if (node == None) :
return
if (node.left == None and node.right == None) :
# Add left node value
self.insertByValue(m, node.second, n)
return
self.getCode(node.left, m, n + 1)
self.getCode(node.right, m, n + 1)
# Handles the request of printing canonical huffman code
def printCanonicalCode(self, root) :
if (root == None) :
return
else :
m = MyMap()
# Get hamming code
self.getCode(root, m, 0)
auxiliary = m.start
auxiliary = m.start
code = -1
length = auxiliary.value
# Iterating elements of map
while (auxiliary != None) :
# Calculate canonical huffman code
code = (code + 1) << (auxiliary.value - length)
print(" ", auxiliary.key ," : ", end = "")
# Display binary value
self.printBinary(code)
length = auxiliary.value
auxiliary = auxiliary.next
def main() :
task = HuffmanCodes()
value = ['a', 'b', 'c', 'd', 'e', 'f', 'g']
frequency = [31, 54, 15, 4, 23, 52, 21]
n = len(frequency)
root = task.buildHuffmanCodes(value, frequency, n)
print("Huffman Codes", end = "\n")
task.printTree(root, "")
# Finally find canonical huffman code
print("\n Canonical huffman code ")
task.printCanonicalCode(root)
if __name__ == "__main__": main()
Output
Huffman Codes
d 0000
c 0001
g 001
f 01
b 10
e 110
a 111
Canonical huffman code
f : 0
b : 1
g : 100
e : 101
a : 110
d : 1110
c : 1111
# Ruby Program
# Canonical Huffman Coding
class TreeNode
# Define the accessor and reader of class TreeNode
attr_reader :first, :second, :left, :right
attr_accessor :first, :second, :left, :right
def initialize(first, second)
self.first = first
self.second = second
self.left = nil
self.right = nil
end
end
class QNode
# Define the accessor and reader of class QNode
attr_reader :n, :next, :prev
attr_accessor :n, :next, :prev
def initialize(n)
self.n = n
self.prev = nil
self.next = nil
end
end
class MapElement
# Define the accessor and reader of class MapElement
attr_reader :key, :value, :next
attr_accessor :key, :value, :next
def initialize(key, value)
self.key = key
self.value = value
self.next = nil
end
end
# Create custom map
class MyMap
# Define the accessor and reader of class MyMap
attr_reader :start
attr_accessor :start
def initialize()
self.start = nil
end
end
class PriorityQueue
# Define the accessor and reader of class PriorityQueue
attr_reader :front, :rear, :size
attr_accessor :front, :rear, :size
def initialize()
self.front = nil
self.rear = nil
self.size = 0
end
# Add a node into queue Priority queue
def enQueue(auxiliary)
# Create a dynamic node
node = QNode.new(auxiliary)
node.n = auxiliary
if (self.front == nil)
# When adding a first node of queue
self.front = node
self.rear = node
elsif(self.front.n.first >= auxiliary.first)
# Add node at beginning position
node.next = self.front
self.front.prev = node
self.front = node
elsif(self.rear.n.first <= auxiliary.first)
# Add node at last position
node.prev = self.rear
self.rear.next = node
self.rear = node
else
temp = self.front
# Find the location of inserting priority node
while (temp.n.first < auxiliary.first)
temp = temp.next
end
# Add node
node.next = temp
node.prev = temp.prev
temp.prev = node
if (node.prev != nil)
node.prev.next = node
end
end
self.size = self.size + 1
end
def isEmpty()
if (self.size == 0)
return true
else
return false
end
end
# Get a front element of queue
def peek()
if (self.isEmpty() == true)
# When Queue is empty
print("\n Empty Queue \n")
return nil
else
return self.front.n
end
end
def isSize()
return self.size
end
# Remove a front node of a queue
def deQueue()
if (self.isEmpty() == false)
temp = self.front
temp.n = nil
if (self.front == self.rear)
# When queue contains only one node
self.rear = nil
self.front = nil
else
self.front = self.front.next
self.front.prev = nil
end
# Change queue size
self.size -= 1
end
end
# Print elements of queue
def printQdata()
node = self.front
print("\n Queue Element ")
while (node != nil)
print("\n ", node.n.first ," ", node.n.second)
node = node.next
end
print("\n")
end
end
class HuffmanCodes
# Display Huffman code
def printTree(node, result)
if (node == nil)
return
end
if (node.left == nil && node.right == nil)
print(" ", node.second ," ", result ,"\n")
return
end
self.printTree(node.left, result+"0")
self.printTree(node.right, result+"1")
end
# Construct Huffman Code Tree
def buildHuffmanCodes(value, frequency, n)
q = PriorityQueue.new()
root = nil
n1 = nil
n2 = nil
# First add all elements into priority queue
i = 0
while (i < n)
root = TreeNode.new(frequency[i], value[i])
q.enQueue(root)
i += 1
end
# printQdata(q)
# Execute loop until the priority queue contains more than 1 node
while (q.isSize() > 1)
# Get first smallest node
n1 = q.peek()
# Remove a front element
q.deQueue()
# Get second smallest node
n2 = q.peek()
# Remove a front element
q.deQueue()
# Make new node using two smallest node
root = TreeNode.new(n1.first + n2.first, ' ')
# Add new node into priority queue
q.enQueue(root)
# Set left and right child
root.left = n1
root.right = n2
end
q.deQueue()
return root
end
# Get valid value
def actualValue(num)
if (num >= 0 && num <= 9)
return ((num + ('0'.ord)).chr).to_s
else
return ((num - 10 + ('A'.ord)).chr).to_s
end
end
# Display binary value
def printBinary(num)
if (num == 0)
print("0\n")
return
end
n = num
# This is used to store result
result = ""
# Transform decimal to other base
while (n > 0)
result = (self.actualValue(n % 2)) + result
n /= 2
end
print(result ,"\n")
end
# We creating custom map functionality using linked list
# This function are sorted insert element by value
def insertByValue(map, key, length)
element = MapElement.new(key, length)
if (element == nil)
print("\n Memory overflow to Create map element")
return
end
if (map.start == nil)
# First node of map
map.start = element
elsif(length < map.start.value)
element.next = map.start
map.start = element
else
auxiliary = map.start
# Add new element to its proper position
while (auxiliary != nil && auxiliary.next != nil && auxiliary.next.value <= length)
auxiliary = auxiliary.next
end
element.next = auxiliary.next
auxiliary.next = element
end
end
# Get the Huffman code
def getCode(node, m, n)
if (node == nil)
return
end
if (node.left == nil && node.right == nil)
# Add left node value
self.insertByValue(m, node.second, n)
return
end
self.getCode(node.left, m, n + 1)
self.getCode(node.right, m, n + 1)
end
# Handles the request of printing canonical huffman code
def printCanonicalCode(root)
if (root == nil)
return
else
m = MyMap.new()
# Get hamming code
self.getCode(root, m, 0)
auxiliary = m.start
auxiliary = m.start
code = -1
length = auxiliary.value
# Iterating elements of map
while (auxiliary != nil)
# Calculate canonical huffman code
code = (code + 1) << (auxiliary.value - length)
print(" ", auxiliary.key ," : ")
# Display binary value
self.printBinary(code)
length = auxiliary.value
auxiliary = auxiliary.next
end
end
end
end
def main()
task = HuffmanCodes.new()
value = ['a', 'b', 'c', 'd', 'e', 'f', 'g']
frequency = [31, 54, 15, 4, 23, 52, 21]
n = frequency.length
root = task.buildHuffmanCodes(value, frequency, n)
print("Huffman Codes")
task.printTree(root, "")
# Finally find canonical huffman code
print("\n Canonical huffman code \n")
task.printCanonicalCode(root)
end
main()
Output
Huffman Codes d 0000
c 0001
g 001
f 01
b 10
e 110
a 111
Canonical huffman code
f : 0
b : 1
g : 100
e : 101
a : 110
d : 1110
c : 1111
/*
Scala Program
Canonical Huffman Coding
*/
class TreeNode(var first: Int , var second: Character , var left: TreeNode , var right: TreeNode)
{
def this(first: Int, second: Char)
{
this(first, second, null, null);
}
}
class QNode(var n: TreeNode , var next: QNode , var prev: QNode)
{
def this(n: TreeNode)
{
this(n, null, null);
}
}
class MapElement(var key: Character , var value: Int , var next: MapElement)
{
def this(key: Char, value: Int)
{
this(key, value, null);
}
};
// Create custom map
class MyMap(var start: MapElement)
{
def this()
{
this(null);
}
};
class PriorityQueue(var front: QNode , var rear: QNode , var size: Int)
{
def this()
{
this(null, null, 0);
}
// Add a node into queue Priority queue
def enQueue(auxiliary: TreeNode): Unit = {
//Create a dynamic node
var node: QNode = new QNode(auxiliary);
node.n = auxiliary;
if (this.front == null)
{
// When adding a first node of queue
this.front = node;
this.rear = node;
}
else if (this.front.n.first >= auxiliary.first)
{
// Add node at beginning position
node.next = this.front;
this.front.prev = node;
this.front = node;
}
else if (this.rear.n.first <= auxiliary.first)
{
// Add node at last position
node.prev = this.rear;
this.rear.next = node;
this.rear = node;
}
else
{
var temp: QNode = this.front;
// Find the location of inserting priority node
while (temp.n.first < auxiliary.first)
{
temp = temp.next;
}
// Add node
node.next = temp;
node.prev = temp.prev;
temp.prev = node;
if (node.prev != null)
{
node.prev.next = node;
}
}
this.size = this.size + 1;
}
def isEmpty(): Boolean = {
if (this.size == 0)
{
return true;
}
else
{
return false;
}
}
// Get a front element of queue
def peek(): TreeNode = {
if (this.isEmpty() == true)
{
// When Queue is empty
print("\n Empty Queue \n");
return null;
}
else
{
return this.front.n;
}
}
def isSize(): Int = {
return this.size;
}
// Remove a front node of a queue
def deQueue(): Unit = {
if (this.isEmpty() == false)
{
var temp: QNode = this.front;
temp.n = null;
if (this.front == this.rear)
{
// When queue contains only one node
this.rear = null;
this.front = null;
}
else
{
this.front = this.front.next;
this.front.prev = null;
}
// Change queue size
this.size -= 1;
}
}
// Print elements of queue
def printQdata(): Unit = {
var node: QNode = this.front;
print("\n Queue Element ");
while (node != null)
{
print("\n " + node.n.first + " " + node.n.second);
node = node.next;
}
print("\n");
}
}
class HuffmanCodes
{
// Display Huffman code
def printTree(node: TreeNode, result: String): Unit = {
if (node == null)
{
return;
}
if (node.left == null && node.right == null)
{
print(" " + node.second + " " + result + "\n");
return;
}
this.printTree(node.left, result + "0");
this.printTree(node.right, result + "1");
}
// Construct Huffman Code Tree
def buildHuffmanCodes(value: Array[Character], frequency: Array[Int], n: Int): TreeNode = {
var q: PriorityQueue = new PriorityQueue();
var root: TreeNode = null;
var n1: TreeNode = null;
var n2: TreeNode = null;
// First add all elements into priority queue
var i: Int = 0;
while (i < n)
{
root = new TreeNode(frequency(i), value(i));
q.enQueue(root);
i += 1;
}
// printQdata(q);
// Execute loop until the priority queue contains more than 1 node
while (q.isSize() > 1)
{
// Get first smallest node
n1 = q.peek();
//Remove a front element
q.deQueue();
// Get second smallest node
n2 = q.peek();
// Remove a front element
q.deQueue();
// Make new node using two smallest node
root = new TreeNode(n1.first + n2.first, ' ');
// Add new node into priority queue
q.enQueue(root);
// Set left and right child
root.left = n1;
root.right = n2;
}
q.deQueue();
return root;
}
//Get valid value
def actualValue(num: Int): Char = {
if (num >= 0 && num <= 9)
{
return ((num + '0')).toChar;
}
else
{
return ((num - 10 + 'A')).toChar;
}
}
//Display binary value
def printBinary(num: Int): Unit = {
if (num == 0)
{
print("0\n");
return;
}
var n: Int = num;
//This is used to store result
var result: String = "";
//Transform decimal to other base
while (n > 0)
{
result = ""+ (this.actualValue(n % 2)) + result;
n = (n / 2).toInt;
}
print(result + "\n");
}
// We creating custom map functionality using linked list
// This function are sorted insert element by value
def insertByValue(map: MyMap, key: Char, length: Int): Unit = {
var element: MapElement = new MapElement(key, length);
if (element == null)
{
print("\n Memory overflow to Create map element");
return;
}
if (map.start == null)
{
// First node of map
map.start = element;
}
else if (length < map.start.value)
{
element.next = map.start;
map.start = element;
}
else
{
var auxiliary: MapElement = map.start;
// Add new element to its proper position
while (auxiliary != null && auxiliary.next != null && auxiliary.next.value <= length)
{
auxiliary = auxiliary.next;
}
element.next = auxiliary.next;
auxiliary.next = element;
}
}
// Get the Huffman code
def getCode(node: TreeNode, m: MyMap, n: Int): Unit = {
if (node == null)
{
return;
}
if (node.left == null && node.right == null)
{
// Add left node value
this.insertByValue(m, node.second, n);
return;
}
this.getCode(node.left, m, n + 1);
this.getCode(node.right, m, n + 1);
}
// Handles the request of printing canonical huffman code
def printCanonicalCode(root: TreeNode): Unit = {
if (root == null)
{
return;
}
else
{
var m: MyMap = new MyMap();
// Get hamming code
this.getCode(root, m, 0);
var auxiliary: MapElement = m.start;
auxiliary = m.start;
var code: Int = -1;
var length: Int = auxiliary.value;
// Iterating elements of map
while (auxiliary != null)
{
// Calculate canonical huffman code
code = (code + 1) << (auxiliary.value - length);
print(" " + auxiliary.key + " : ");
// Display binary value
this.printBinary(code);
length = auxiliary.value;
auxiliary = auxiliary.next;
}
}
}
}
object Main
{
def main(args: Array[String]): Unit = {
var task: HuffmanCodes = new HuffmanCodes();
var value: Array[Character] = Array('a', 'b', 'c', 'd', 'e', 'f', 'g');
var frequency: Array[Int] = Array(31, 54, 15, 4, 23, 52, 21);
var n: Int = frequency.length;
var root: TreeNode = task.buildHuffmanCodes(value, frequency, n);
print("Huffman Codes");
task.printTree(root, "");
// Finally find canonical huffman code
print("\n Canonical huffman code \n");
task.printCanonicalCode(root);
}
}
Output
Huffman Codes d 0000
c 0001
g 001
f 01
b 10
e 110
a 111
Canonical huffman code
f : 0
b : 1
g : 100
e : 101
a : 110
d : 1110
c : 1111
/*
Swift 4 Program
Canonical Huffman Coding
*/
class TreeNode
{
var first: Int;
var second: Character;
var left: TreeNode? ;
var right: TreeNode? ;
init(_ first: Int, _ second: Character)
{
self.first = first;
self.second = second;
self.left = nil;
self.right = nil;
}
}
class QNode
{
var n: TreeNode? ;
var next: QNode? ;
var prev: QNode? ;
init(_ n: TreeNode? )
{
self.n = n;
self.prev = nil;
self.next = nil;
}
}
class MapElement
{
var key: Character;
var value: Int;
var next: MapElement? ;
init(_ key: Character, _ value: Int)
{
self.key = key;
self.value = value;
self.next = nil;
}
};
// Create custom map
class MyMap
{
var start: MapElement? ;
init()
{
self.start = nil;
}
};
class PriorityQueue
{
var front: QNode? ;
var rear: QNode? ;
var size: Int;
init()
{
self.front = nil;
self.rear = nil;
self.size = 0;
}
// Add a node into queue Priority queue
func enQueue(_ auxiliary: TreeNode? )
{
//Create a dynamic node
let node: QNode? = QNode(auxiliary);
node!.n = auxiliary;
if (self.front == nil)
{
// When adding a first node of queue
self.front = node;
self.rear = node;
}
else if (self.front!.n!.first >= auxiliary!.first)
{
// Add node at beginning position
node!.next = self.front;
self.front!.prev = node;
self.front = node;
}
else if (self.rear!.n!.first <= auxiliary!.first)
{
// Add node at last position
node!.prev = self.rear;
self.rear!.next = node;
self.rear = node;
}
else
{
var temp: QNode? = self.front;
// Find the location of inserting priority node
while (temp!.n!.first < auxiliary!.first)
{
temp = temp!.next;
}
// Add node
node!.next = temp;
node!.prev = temp!.prev;
temp!.prev = node;
if (node!.prev != nil)
{
node!.prev!.next = node;
}
}
self.size = self.size + 1;
}
func isEmpty()->Bool
{
if (self.size == 0)
{
return true;
}
else
{
return false;
}
}
// Get a front element of queue
func peek()->TreeNode?
{
if (self.isEmpty() == true)
{
// When Queue is empty
print("\n Empty Queue ");
return nil;
}
else
{
return self.front!.n;
}
}
func isSize()->Int
{
return self.size;
}
// Remove a front node of a queue
func deQueue()
{
if (self.isEmpty() == false)
{
let temp: QNode? = self.front;
temp!.n = nil;
if (self.front === self.rear)
{
// When queue contains only one node
self.rear = nil;
self.front = nil;
}
else
{
self.front = self.front!.next;
self.front!.prev = nil;
}
// Change queue size
self.size -= 1;
}
}
// Print elements of queue
func printQdata()
{
var node: QNode? = self.front;
print("\n Queue Element ", terminator: "");
while (node != nil)
{
print("\n ", node!.n!.first ," ", node!.n!.second, terminator: "");
node = node!.next;
}
print(terminator: "\n");
}
}
class HuffmanCodes
{
// Display Huffman code
func printTree(_ node: TreeNode? , _ result : String)
{
if (node == nil)
{
return;
}
if (node!.left == nil && node!.right == nil)
{
print(" ", node!.second ," ", result );
return;
}
self.printTree(node!.left, result+"0");
self.printTree(node!.right, result+"1");
}
// Construct Huffman Code Tree
func buildHuffmanCodes(_ value: [Character], _ frequency: [Int], _ n: Int)->TreeNode?
{
let q: PriorityQueue = PriorityQueue();
var root: TreeNode? = nil;
var n1: TreeNode? = nil;
var n2: TreeNode? = nil;
// First add all elements into priority queue
var i: Int = 0;
while (i < n)
{
root = TreeNode(frequency[i], value[i]);
q.enQueue(root);
i += 1;
}
// printQdata(q);
// Execute loop until the priority queue contains more than 1 node
while (q.isSize() > 1)
{
// Get first smallest node
n1 = q.peek();
//Remove a front element
q.deQueue();
// Get second smallest node
n2 = q.peek();
// Remove a front element
q.deQueue();
// Make new node using two smallest node
root = TreeNode(n1!.first + n2!.first, " ");
// Add new node into priority queue
q.enQueue(root);
// Set left and right child
root!.left = n1;
root!.right = n2;
}
q.deQueue();
return root;
}
//Get valid value
func actualValue(_ num: Int)->String
{
if (num >= 0 && num <= 9)
{
return String(UnicodeScalar(UInt8( num + Int(UnicodeScalar("0")!.value ))));
}
else
{
return String(UnicodeScalar(UInt8((num - 10) + Int(UnicodeScalar("A")!.value ))));
}
}
//Display binary value
func printBinary(_ num: Int)
{
if (num == 0)
{
print("0");
return;
}
var n: Int = num;
//This is used to store result
var result: String = "";
//Transform decimal to other base
while (n > 0)
{
result = (self.actualValue(n % 2)) + result;
n /= 2;
}
print(result );
}
// We creating custom map functionality using linked list
// This function are sorted insert element by value
func insertByValue(_ map: MyMap? , _ key : Character, _ length: Int)
{
let element: MapElement? = MapElement(key, length);
if (element == nil)
{
print("\n Memory overflow to Create map element", terminator: "");
return;
}
if (map!.start == nil)
{
// First node of map
map!.start = element;
}
else if (length < map!.start!.value)
{
element!.next = map!.start;
map!.start = element;
}
else
{
var auxiliary: MapElement? = map!.start;
// Add new element to its proper position
while (auxiliary != nil && auxiliary!.next != nil
&& auxiliary!.next!.value <= length)
{
auxiliary = auxiliary!.next;
}
element!.next = auxiliary!.next;
auxiliary!.next = element;
}
}
// Get the Huffman code
func getCode(_ node: TreeNode? , _ m : MyMap? , _ n : Int)
{
if (node == nil)
{
return;
}
if (node!.left == nil && node!.right == nil)
{
// Add left node value
self.insertByValue(m, node!.second, n);
return;
}
self.getCode(node!.left, m, n + 1);
self.getCode(node!.right, m, n + 1);
}
// Handles the request of printing canonical huffman code
func printCanonicalCode(_ root: TreeNode? )
{
if (root == nil)
{
return;
}
else
{
let m: MyMap? = MyMap();
// Get hamming code
self.getCode(root, m, 0);
var auxiliary: MapElement? = m!.start;
auxiliary = m!.start;
var code: Int = -1;
var length: Int = auxiliary!.value;
// Iterating elements of map
while (auxiliary != nil)
{
// Calculate canonical huffman code
code = (code + 1) << (auxiliary!.value - length);
print(" ", auxiliary!.key ," : ", terminator: "");
// Display binary value
self.printBinary(code);
length = auxiliary!.value;
auxiliary = auxiliary!.next;
}
}
}
}
func main()
{
let task: HuffmanCodes = HuffmanCodes();
let value: [Character] = ["a", "b", "c", "d", "e", "f", "g"];
let frequency: [Int] = [31, 54, 15, 4, 23, 52, 21];
let n: Int = frequency.count;
let root: TreeNode? = task.buildHuffmanCodes(value, frequency, n);
print("Huffman Codes", terminator: "");
task.printTree(root, "");
// Finally find canonical huffman code
print("\n Canonical huffman code ");
task.printCanonicalCode(root);
}
main();
Output
Huffman Codes d 0000
c 0001
g 001
f 01
b 10
e 110
a 111
Canonical huffman code
f : 0
b : 1
g : 100
e : 101
a : 110
d : 1110
c : 1111
/*
Kotlin Program
Canonical Huffman Coding
*/
class TreeNode
{
var first: Int;
var second: Char;
var left: TreeNode ? ;
var right: TreeNode ? ;
constructor(first: Int, second: Char)
{
this.first = first;
this.second = second;
this.left = null;
this.right = null;
}
}
class QNode
{
var n: TreeNode ? ;
var next: QNode ? ;
var prev: QNode ? ;
constructor(n: TreeNode ? )
{
this.n = n;
this.prev = null;
this.next = null;
}
}
class MapElement
{
var key: Char;
var value: Int;
var next: MapElement ? ;
constructor(key: Char, value: Int)
{
this.key = key;
this.value = value;
this.next = null;
}
};
// Create custom map
class MyMap
{
var start: MapElement ? ;
constructor()
{
this.start = null;
}
};
class PriorityQueue
{
var front: QNode ? ;
var rear: QNode ? ;
var size: Int;
constructor()
{
this.front = null;
this.rear = null;
this.size = 0;
}
// Add a node into queue Priority queue
fun enQueue(auxiliary: TreeNode ): Unit
{
//Create a dynamic node
var node: QNode = QNode(auxiliary);
node.n = auxiliary;
if (this.front == null)
{
// When adding a first node of queue
this.front = node;
this.rear = node;
}
else if (this.front?.n!!.first >= auxiliary.first)
{
// Add node at beginning position
node.next = this.front;
this.front?.prev = node;
this.front = node;
}
else if (this.rear?.n!!.first <= auxiliary.first)
{
// Add node at last position
node.prev = this.rear;
this.rear?.next = node;
this.rear = node;
}
else
{
var temp: QNode ? = this.front;
// Find the location of inserting priority node
while (temp?.n!!.first < auxiliary.first)
{
temp = temp.next;
}
// Add node
node.next = temp;
node.prev = temp.prev;
temp.prev = node;
if (node.prev != null)
{
node.prev?.next = node;
}
}
this.size = this.size + 1;
}
fun isEmpty(): Boolean
{
if (this.size == 0)
{
return true;
}
else
{
return false;
}
}
// Get a front element of queue
fun peek(): TreeNode ?
{
if (this.isEmpty() == true)
{
// When Queue is empty
print("\n Empty Queue \n");
return null;
}
else
{
return this.front?.n;
}
}
fun isSize(): Int
{
return this.size;
}
// Remove a front node of a queue
fun deQueue(): Unit
{
if (this.isEmpty() == false)
{
var temp: QNode ? = this.front;
temp?.n = null;
if (this.front == this.rear)
{
// When queue contains only one node
this.rear = null;
this.front = null;
}
else
{
this.front = this.front?.next;
this.front?.prev = null;
}
// Change queue size
this.size -= 1;
}
}
// Print elements of queue
fun printQdata(): Unit
{
var node: QNode ? = this.front;
print("\n Queue Element ");
while (node != null)
{
print("\n " + node.n?.first + " " + node.n?.second);
node = node.next;
}
print("\n");
}
}
class HuffmanCodes
{
// Display Huffman code
fun printTree(node: TreeNode ? , result : String): Unit
{
if (node == null)
{
return;
}
if (node.left == null && node.right == null)
{
print(" " + node.second + " " + result + "\n");
return;
}
this.printTree(node.left, result + "0");
this.printTree(node.right, result + "1");
}
// Construct Huffman Code Tree
fun buildHuffmanCodes(value: Array <Char> , frequency: Array < Int > , n: Int): TreeNode ?
{
var q: PriorityQueue = PriorityQueue();
var root: TreeNode ? = null;
var n1: TreeNode ? ;
var n2: TreeNode ? ;
// First add all elements into priority queue
var i: Int = 0;
while (i < n)
{
root = TreeNode(frequency[i], value[i]);
q.enQueue(root);
i += 1;
}
// printQdata(q);
// Execute loop until the priority queue contains more than 1 node
while (q.isSize() > 1)
{
// Get first smallest node
n1 = q.peek();
//Remove a front element
q.deQueue();
// Get second smallest node
n2 = q.peek();
// Remove a front element
q.deQueue();
// Make new node using two smallest node
root = TreeNode(n1!!.first + n2!!.first, ' ');
// Add new node into priority queue
q.enQueue(root);
// Set left and right child
root.left = n1;
root.right = n2;
}
q.deQueue();
return root;
}
//Get valid value
fun actualValue(num: Int): Char
{
if (num >= 0 && num <= 9)
{
return (num + '0'.toInt()).toChar();
}
else
{
return (num - 10 + 'A'.toInt()).toChar();
}
}
//Display binary value
fun printBinary(num: Int): Unit
{
if (num == 0)
{
print("0\n");
return;
}
var n: Int = num;
//This is used to store result
var result: String = "";
//Transform decimal to other base
while (n > 0)
{
result = (this.actualValue(n % 2)) + result;
n /= 2;
}
print(result + "\n");
}
// We creating custom map functionality using linked list
// This function are sorted insert element by value
fun insertByValue(map: MyMap ? , key : Char, length: Int): Unit
{
var element: MapElement = MapElement(key, length);
if (map?.start == null)
{
// First node of map
map?.start = element;
}
else if (length < map.start!!.value)
{
element.next = map.start;
map.start = element;
}
else
{
var auxiliary: MapElement ? = map.start;
// Add new element to its proper position
while (auxiliary != null && auxiliary.next != null
&& auxiliary.next!!.value <= length)
{
auxiliary = auxiliary.next;
}
element.next = auxiliary?.next;
auxiliary?.next = element;
}
}
// Get the Huffman code
fun getCode(node: TreeNode ? , m : MyMap ? , n : Int): Unit
{
if (node == null)
{
return;
}
if (node.left == null && node.right == null)
{
// Add left node value
this.insertByValue(m, node.second, n);
return;
}
this.getCode(node.left, m, n + 1);
this.getCode(node.right, m, n + 1);
}
// Handles the request of printing canonical huffman code
fun printCanonicalCode(root: TreeNode ? ): Unit
{
if (root == null)
{
return;
}
else
{
var m: MyMap = MyMap();
// Get hamming code
this.getCode(root, m, 0);
var auxiliary: MapElement ? = m.start;
var code: Int = -1;
var length: Int = auxiliary!!.value;
// Iterating elements of map
while (auxiliary != null)
{
// Calculate canonical huffman code
code = (code + 1) shl (auxiliary.value - length);
print(" " + auxiliary.key + " : ");
// Display binary value
this.printBinary(code);
length = auxiliary.value;
auxiliary = auxiliary.next;
}
}
}
}
fun main(args: Array < String > ): Unit
{
var task: HuffmanCodes = HuffmanCodes();
var value: Array < Char > = arrayOf('a', 'b', 'c', 'd', 'e', 'f', 'g');
var frequency: Array < Int > = arrayOf(31, 54, 15, 4, 23, 52, 21);
var n: Int = frequency.count();
var root: TreeNode ? = task.buildHuffmanCodes(value, frequency, n);
print("Huffman Codes");
task.printTree(root, "");
// Finally find canonical huffman code
print("\n Canonical huffman code \n");
task.printCanonicalCode(root);
}
Output
Huffman Codes d 0000
c 0001
g 001
f 01
b 10
e 110
a 111
Canonical huffman code
f : 0
b : 1
g : 100
e : 101
a : 110
d : 1110
c : 1111
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