Assigning mice to holes in node js
Js program for Assigning mice to holes. Here problem description and explanation.
/*
Node JS program for
Assign mice to holes
*/
class Deliver
{
absValue(x)
{
if (x < 0)
{
return -x;
}
return x;
}
assignHole(mices, holes, n, m)
{
if (n != m)
{
// When mice and holes are not equal
return;
}
var result = 0;
// Sort given data
holes.sort(function(a, b)
{
return a - b;
});
mices.sort(function(a, b)
{
return a - b;
});
// Find max absolute distance
for (var i = 0; i < n; ++i)
{
if (result < this.absValue(mices[i] - holes[i]))
{
result = this.absValue(mices[i] - holes[i]);
}
}
console.log(result);
}
}
function main()
{
var task = new Deliver();
// Position of mice
var mices = [-3, 7, 5, 9, 16];
// Position of holes
var holes = [1, 9, 15, 4, 14];
// Get the length
var n = mices.length;
var m = holes.length;
/*
-3 -2 -1 0 1 4 9 14 15
─────────────────☉─────☉──────────☉─────────☉──☉─────
♉ ♉ ♉ ♉ ♉
-3 5 7 9 16
Mics position
---------------------------------------------------
Step ➀ position -3 Mice are enter in nearest holes
-3 -2 -1 0 1 4 9 14 15
─────────────────☉─────☉──────────☉─────────☉──☉─────
♉ - - - ┘ ♉ ♉ ♉ ♉
-3 ← Mics position
Time to move : 4
---------------------------------------------------
Step ➁ position 5 Mice are enter in nearest holes 4
-3 -2 -1 0 1 4 9 14 15
───────────────────────☉──────────☉─────────☉──☉─────
└ ♉ ♉ ♉ ♉
5 ← Mics position
Time to move : 1
---------------------------------------------------
mice ➂ position 7 are enter in nearest holes 9
-3 -2 -1 0 1 4 9 14 15
──────────────────────────────────☉─────────☉──☉─────
♉ - ┘ ♉
♉
7 ← Mics position
Time to move : 2
---------------------------------------------------
mice ➃ position 9 are enter in nearest holes 14
-3 -2 -1 0 1 4 9 14 15
────────────────────────────────────────────☉───☉─────
♉ -- - - ┘ ♉
9 ← Mics position
Time to move : 5
--------------------------------------------------
mice ➄ position 16 are enter in nearest holes 15
-3 -2 -1 0 1 4 9 14 15
───────────────────────────────────────────────☉─────
└ ♉
Mics position->16
Time to move : 1
----------------------------------------------------
Result = 5
*/
task.assignHole(mices, holes, n, m);
}
// Start program execution
main();
Output
5
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