# Assigning mice to holes in node js

Js program for Assigning mice to holes. Here problem description and explanation.

``````/*
Node JS program for
Assign mice to holes
*/
class Deliver
{
absValue(x)
{
if (x < 0)
{
return -x;
}
return x;
}
assignHole(mices, holes, n, m)
{
if (n != m)
{
// When mice and holes are not equal
return;
}
var result = 0;
// Sort given data
holes.sort(function(a, b)
{
return a - b;
});
mices.sort(function(a, b)
{
return a - b;
});
// Find max absolute distance
for (var i = 0; i < n; ++i)
{
if (result < this.absValue(mices[i] - holes[i]))
{
result = this.absValue(mices[i] - holes[i]);
}
}
console.log(result);
}
}

function main()
{
// Position of mice
var mices = [-3, 7, 5, 9, 16];
// Position of holes
var holes = [1, 9, 15, 4, 14];
// Get the length
var n = mices.length;
var m = holes.length;
/*
-3  -2  -1  0  1     4          9        14  15
─────────────────☉─────☉──────────☉─────────☉──☉─────
♉                      ♉    ♉  ♉                ♉

-3                      5    7  9               16
Mics position
---------------------------------------------------
Step ➀ position -3  Mice are enter in nearest holes
-3  -2  -1  0  1     4          9         14 15
─────────────────☉─────☉──────────☉─────────☉──☉─────
♉  -    -  -  ┘        ♉    ♉  ♉                ♉

-3   ← Mics position

Time to move : 4
---------------------------------------------------
Step ➁ position 5 Mice are enter in nearest holes 4
-3  -2  -1  0  1     4          9        14  15
───────────────────────☉──────────☉─────────☉──☉─────
└  ♉    ♉  ♉                ♉

5 ← Mics position

Time to move : 1
---------------------------------------------------
mice ➂ position 7 are enter in nearest holes 9
-3  -2  -1  0  1     4          9        14  15
──────────────────────────────────☉─────────☉──☉─────
♉ - ┘               ♉
♉
7 ← Mics position

Time to move : 2
---------------------------------------------------
mice ➃ position 9 are enter in nearest holes 14
-3  -2  -1  0  1     4          9        14  15
────────────────────────────────────────────☉───☉─────
♉ -- - -  ┘      ♉

9 ← Mics position

Time to move : 5
--------------------------------------------------
mice ➄ position 16 are enter in nearest holes 15
-3  -2  -1  0  1     4          9        14  15
───────────────────────────────────────────────☉─────
└  ♉

Mics position->16

Time to move : 1
----------------------------------------------------
Result = 5
*/
}
// Start program execution
main();``````

Output

``5``

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