Assigning mice to holes in golang
Go program for Assigning mice to holes. Here more information.
package main
import "sort"
import "fmt"
/*
Go program for
Assign mice to holes
*/
func absValue(x int) int {
if x < 0 {
return -x
}
return x
}
func assignHole(mices[] int, holes[] int,
n int, m int) {
if n != m {
// When mice and holes are not equal
return
}
var result int = 0
// Sort given data
sort.Ints(holes)
sort.Ints(mices)
// Find max absolute distance
for i := 0 ; i < n ; i++ {
if result < absValue(mices[i] - holes[i]) {
result = absValue(mices[i] - holes[i])
}
}
fmt.Println(result)
}
func main() {
// Position of mice
var mices = [] int { -3, 7, 5, 9, 16 }
// Position of holes
var holes = [] int { 1, 9, 15, 4, 14 }
// Get the length
var n int = len(mices)
var m int = len(holes)
/*
-3 -2 -1 0 1 4 9 14 15
─────────────────☉─────☉──────────☉─────────☉──☉─────
♉ ♉ ♉ ♉ ♉
-3 5 7 9 16
Mics position
---------------------------------------------------
Step ➀ position -3 Mice are enter in nearest holes
-3 -2 -1 0 1 4 9 14 15
─────────────────☉─────☉──────────☉─────────☉──☉─────
♉ - - - ┘ ♉ ♉ ♉ ♉
-3 ← Mics position
Time to move : 4
---------------------------------------------------
Step ➁ position 5 Mice are enter in nearest holes 4
-3 -2 -1 0 1 4 9 14 15
───────────────────────☉──────────☉─────────☉──☉─────
└ ♉ ♉ ♉ ♉
5 ← Mics position
Time to move : 1
---------------------------------------------------
mice ➂ position 7 are enter in nearest holes 9
-3 -2 -1 0 1 4 9 14 15
──────────────────────────────────☉─────────☉──☉─────
♉ - ┘ ♉
♉
7 ← Mics position
Time to move : 2
---------------------------------------------------
mice ➃ position 9 are enter in nearest holes 14
-3 -2 -1 0 1 4 9 14 15
────────────────────────────────────────────☉───☉─────
♉ -- - - ┘ ♉
9 ← Mics position
Time to move : 5
--------------------------------------------------
mice ➄ position 16 are enter in nearest holes 15
-3 -2 -1 0 1 4 9 14 15
───────────────────────────────────────────────☉─────
└ ♉
Mics position->16
Time to move : 1
----------------------------------------------------
Result = 5
*/
assignHole(mices, holes, n, m)
}
Output
5
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